151 lines
4.8 KiB
RPMSpec
151 lines
4.8 KiB
RPMSpec
# norootforbuild
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Name: 0ad
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Version: r08832
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Release: 1.0
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License: GNU GPL v2 or later
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Group: Amusements/Games/Strategy/Real Time
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Url: http://wildfiregames.com/0ad/
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Source: 0ad-%{version}-alpha-unix-build.tar.gz
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRequires: boost-devel
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BuildRequires: DevIL-devel
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BuildRequires: fam-devel
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BuildRequires: gcc-c++
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BuildRequires: libjpeg-devel
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BuildRequires: libpng-devel
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BuildRequires: libvorbis-devel
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BuildRequires: libxml2-devel
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BuildRequires: nasm
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BuildRequires: python
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BuildRequires: subversion
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BuildRequires: zip
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BuildRequires: cmake
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%if 0%{?suse_version}
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BuildRequires: update-desktop-files
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BuildRequires: libenet-devel
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BuildRequires: openal-soft-devel
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BuildRequires: pkg-config
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BuildRequires: wxGTK-devel
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%if 0%{?suse_version} == 1110
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BuildRequires: SDL-devel
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%else
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BuildRequires: libSDL-devel
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%endif
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%endif
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%if 0%{?fedora_version}
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BuildRequires: desktop-file-utils
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BuildRequires: enet-devel
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BuildRequires: openal-soft-devel
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BuildRequires: pkgconfig
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BuildRequires: SDL-devel
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BuildRequires: wxGTK-devel
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%endif
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%if 0%{?mandriva_version}
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BuildRequires: libenet-devel
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BuildRequires: libwxgtku2.8-devel
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%if 0%{?mandriva_version} < 201000
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BuildRequires: libopenal-devel
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%else:
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BuildRequires: openal-soft-devel
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%endif
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%if 0%{?mandriva_version} == 201000
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BuildRequires: libopenal1-soft
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%endif
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%endif
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Requires: 0ad-data
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Summary: Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare
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%description
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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war/economy game that allows players to relive or rewrite the history of Western
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
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highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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and a flexible and powerful custom-built game engine.
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The game has been in development by Wildfire Games (WFG), a group of volunteer,
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hobbyist game developers, since 2001. The code and data are available under the GPL
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license, and the art, sound and documentation are available under CC-BY-SA. In short,
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we consider 0 A.D. an an educational celebration of game development and ancient
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history.
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%prep
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%setup -q -n %{name}-%{version}-alpha
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%build
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export CFLAGS="%{optflags}"
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export CPPFLAGS="%{optflags}"
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build/workspaces/update-workspaces.sh --verbose --bindir %{_bindir} --datadir %{_datadir}/%{name} --libdir %{_libdir}/%{name}
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pushd build/workspaces/gcc
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%__make CONFIG=Release %{?_smp_mflags}
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popd
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%check
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#__make check
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# Disabled for now because of weird failures on OpenSUSE 11.3 i586
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# (looks like SpiderMonkey doesn't like the OBS environment or something?)
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#LD_LIBRARY_PATH=binaries/system binaries/system/test -libdir binaries/system
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%install
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#makeinstall
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%__install -Dm 0755 binaries/system/pyrogenesis %{buildroot}%{_bindir}/pyrogenesis
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%__install -Dm 0755 binaries/system/libCollada.so %{buildroot}%{_libdir}/%{name}/libCollada.so
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%__install -Dm 0755 binaries/system/libAtlasUI.so %{buildroot}%{_libdir}/%{name}/libAtlasUI.so
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%__install -Dm 0755 binaries/system/libmozjs-ps-release.so %{buildroot}%{_libdir}/%{name}/libmozjs-ps-release.so
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%__install -Dm 0755 binaries/system/libnvcore.so %{buildroot}%{_libdir}/%{name}/libnvcore.so
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%__install -Dm 0755 binaries/system/libnvimage.so %{buildroot}%{_libdir}/%{name}/libnvimage.so
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%__install -Dm 0755 binaries/system/libnvmath.so %{buildroot}%{_libdir}/%{name}/libnvmath.so
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%__install -Dm 0755 binaries/system/libnvtt.so %{buildroot}%{_libdir}/%{name}/libnvtt.so
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#__install -Dm 0755 binaries/system/ActorEditor %{buildroot}/%{_libexecdir}/%{name}/bin/ActorEditor
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#__install -Dm 0755 binaries/system/ColourTester %{buildroot}/%{_libexecdir}/%{name}/bin/ColourTester
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%__install -Dm 0644 build/resources/0ad.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop
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%__install -Dm 0644 build/resources/0ad.png %{buildroot}%{_datadir}/pixmaps/%{name}.png
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%if 0%{?suse_version}
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%suse_update_desktop_file %{name}
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%endif
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%if 0%{?fedora_version}
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desktop-file-validate %{buildroot}/%{_datadir}/applications/%{name}.desktop
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%endif
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%__install -Dm 0755 build/resources/0ad.sh %{buildroot}%{_bindir}/0ad
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%__mkdir_p %{buildroot}%{_libdir}/%{name}
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%__mkdir_p %{buildroot}%{_datadir}/%{name}
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%clean
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test "%{buildroot}" != "/" && %__rm -rf %{buildroot}
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%files
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%defattr(-,root,root)
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%doc README.txt
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%{_bindir}/0ad
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%{_bindir}/pyrogenesis
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%{_libdir}/%{name}/libCollada.so
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%{_libdir}/%{name}/libAtlasUI.so
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%{_libdir}/%{name}/libmozjs-ps-release.so
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%{_libdir}/%{name}/libnvcore.so
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%{_libdir}/%{name}/libnvimage.so
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%{_libdir}/%{name}/libnvmath.so
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%{_libdir}/%{name}/libnvtt.so
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%{_datadir}/pixmaps/%{name}.png
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%{_datadir}/applications/%{name}.desktop
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%dir %{_libdir}/%{name}
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%dir %{_datadir}/%{name}
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