2023-09-26 10:48:50 +02:00
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-------------------------------------------------------------------
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Tue Sep 26 08:42:27 UTC 2023 - Dirk Stoecker <opensuse@dstoecker.de>
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- switch build to official release file
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2023-09-23 15:33:47 +02:00
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-------------------------------------------------------------------
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Sat Sep 23 07:51:56 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>
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- Update to 2.15.6
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* Fixed bugs related to rebelling
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* Improved AI on handling rebellions
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* Fixed several crash bugs
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* Fixed small graphic update bugs
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* Fixed bug when assigning to ship
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* Fixed AI declare war bug
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* Fixed AI give tribute bug
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* Greatly improved AI sea based missions
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* Improved AI on training and recruiting
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* Cleaned up some deinit code
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* Improved handling of town migration with workers
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* Improved AI to be move aggressive in attack missions
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* Improved validation of attack actions
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* Added display of the land mass size in the F10 menu
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* Enabled town peasant migration
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* Created button for markets to control stocking type
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* Added Phoenix vision on fryhtan lairs
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* Improved AI at building harbors
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* Fixed bugs related to AI surrenders
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* Improved locale code
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* Made English the default language on Windows
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* Increased the max number of raw resource sites to 10
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* Fixed bug on trade ship docking and exiting
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* Reduced penalty on trade unit destruction
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* Improved distance calculating so placing buildings and towns
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on any side is treated the same
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* Fixed some path finding issues
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* Enabled the ability for AI to scout the map
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* Fixed screen edge mouse handling bug
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* Fixed exploit when spying on an enemy nation report
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* Improved AI handling on granting money to towns and recruiting
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* Increased the speed of speed level 9
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- Update BuildRequires pkgconfig(sdl2) >= 2.24.0
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2022-05-02 10:02:12 +02:00
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-------------------------------------------------------------------
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Sun May 1 10:18:31 UTC 2022 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to 2.15.5
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* Added Esperanto translation
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* Added a credits screen
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* Added support for copying trade routes for trade ships
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* Added a copy trade route button when hovering the mouse over
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units in the trade report
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* Added a request builder button when a building is selected
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* Improved stability of starting a multiplayer game
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* Improved AI's handling of combat mission at sea
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* Improved formatting of the game manual
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* Improved idle-attack detection when there are many units in the game
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* Improved the AI's ability to send help to an ally
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* Improved Fryhtan AI to help an Ordo under attack
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* Reduced load of crc checking in multiplayer
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* Reset powered attack type when line-of-sight is broken
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* Do not cycle powered attack when the target moves,
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correcting the usage behavior of Egyptian fire arrows
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* More trade report improvements
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* Set the default for mobilizing civilians to non-aggressive mode
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to prevent inadvertently sending them to their death
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* Corrected building linkage when buildings are densely placed
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* Corrected AI related bugs
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* Fixed wrongly applied leadership gain when the leader was not in range
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* Fixed more crashes
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* Fixed UI regression in setting auto taxing
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* Fixed incorrect pathing when unit is in a building or on a ship
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* Fixed crashes related to bullets
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* Fixed spy vision of a spy on a ship
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* Fixed spy vision of a spy assigned to building for construction or repair
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- Drop upstream resolved patches
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* gcc6_char_cast.patch
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* 7kaa-no-return-in-nonvoid-function.patch
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2021-04-29 17:16:58 +02:00
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-------------------------------------------------------------------
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Tue Apr 27 22:55:46 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Fixed music version requirement (align with music package)
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2020-07-17 09:15:31 +02:00
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-------------------------------------------------------------------
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Sun Jul 12 15:49:42 UTC 2020 - Carsten Ziepke <kieltux@gmail.com>
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- Update to 2.15.4p1
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* This is a patch release to fix a few issues with 2.15.4.
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All users should upgrade.
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- Update to 2.15.4
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* Fixed a problem in multiplayer that halted the game play.
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* Added option to play with the original seven kingdoms, and
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enabled on original scenarios.
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* Apply the leadership bonus when the general is in fort for
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defending soldiers in range.
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* Fixed the mobile general range calculation for the leadership
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bonus to not apply to the troop anywhere on the map.
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* Apply the leadership bonus when the general is on a ship for
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defending soldiers in range.
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* Updated translations.
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* Added hotkeys for managing the build menu in the War Factory,
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Harbor, and Town.
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* Restored support for real full screen resolution that requires
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a screen mode change.
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* Improved dynamic UI button and text layout.
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* Added Polish translation.
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* Added trade locations to the trade report.
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* Sort and filter trade locations based on the map selected
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caravan.
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* Allow setting stops using the trade report.
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* Allow copying trade routes using the trade report.
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- Add 7kaa-no-return-in-nonvoid-function.patch
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- Clean with spec-cleaner
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2020-03-30 17:18:40 +02:00
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-------------------------------------------------------------------
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Fri Mar 27 09:34:45 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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- Update to 2.15.3. Changes since 2.15.2:
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* Fixed corrupt characters and fields in various in game messages.
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* Improved translation support.
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* Updated translations.
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* Added some UI improvements.
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* Fixed some crashing issues related to spies.
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* Standardized on FPU code generation for better cross-platform
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compatibility.
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* Added more advanced config options.
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* Improved manual.
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* Added key binding support.
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* Prevented chat keystrokes registering as a hotkey too.
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* Fixed sometimes hiring wrong unit in the inn.
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* Added scenario advanced config presets to restore default
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scenario game play to original game design parameters.
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* Ensure screen redraw when dropping spy identity.
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* Improved alternate font set.
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* Added scroll button for long tutor messages.
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* Removed gong sound for unsent AI diplomatic messages.
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* Re-enabled AI ability to request direct military aid;
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expect allied AI to work together on defending now.
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* Removed uninitialized parameter in Caravan CRC check.
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* Removed improper variable-size cast, causing incorrect
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action processing on 64-bit platforms.
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* Correct replay initialization for weather sync.
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2019-02-20 14:12:36 +01:00
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-------------------------------------------------------------------
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Tue Feb 19 20:32:22 UTC 2019 - Matthias Eliasson <elimat@opensuse.org>
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- Update to 2.15.1
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* Fixed desync on mobilizing workers.
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* Fixed desync on troop sortie, by making troop sorting deterministic.
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* Fixed desync on AI attack planning, by making AI fort sorting deterministic.
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* Fixed error that caused multiplayer save files appear out of sync.
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* Changed the Button class to not block on holding down the mouse button,
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smoothing multiplayer games when alot of clicking may be happening.
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* Prevent mobilizing foreign workers from your Firms, however they may be
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fired back to their home town.
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* Only enable mobilize worker button when the firm is staffed with non-foreign
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workers.
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* Prefer IPv4 addressing for 7kfans.com match-making.
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* Fixed ambiguity in some translations.
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* Repack structures for Crc checking due to pointer sizing.
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* Improved cross-compilation and platform support.
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* Uppercased the data and user files, as they are supported in the code,
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maintaining consistency and without needing to guess case.
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* Fixed missing Fryhtan encyclopedia picture on some systems.
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* Fixed observation mode visibility when playing a replay.
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* Added support for center and right paragraph justification.
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* Packagers please note that the music files must be in upper-case now, see
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the latest download for the music.
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- Clean with spec-cleaner
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- Make sure we recommend new 7kaa-music version
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2017-11-05 07:35:19 +01:00
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-------------------------------------------------------------------
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Sat Nov 4 19:40:35 UTC 2017 - aavindraa@gmail.com
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- Update to 2.14.7
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* improving usability of the 7K multiplayer service at 7kfans.com
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* added NAT punch-through support when using 7kfans.com, which will
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make online play easier and more reliable.
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* Game balancing changes and fixes, making the game more challenging
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+ The Fryhtans can attack more often.
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+ Spies are more stealthy.
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+ Greater being mana exploit has been fixed.
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+ Harder to brutally capture towns.
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- File under correct Group
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- Lint .spec file
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- Rebase gcc6_char_cast.patch
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2016-09-05 22:05:01 +02:00
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-------------------------------------------------------------------
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Mon Sep 5 17:54:01 UTC 2016 - nemysis@openSUSE.org
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- Update to 2.14.6, announce message:
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* Added support for 7kfans.com match-making.
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* Added LAN game browsing support.
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* Added Mobilize Worker button on firms. (sraboy/Microvirus)
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* Improvements to mouse acceleration.
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* Fixes to mouse movement in fullscreen mode.
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* Fixed a bug with 64-bit multiplayer matches.
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* Begun translation work. (toaster)
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* Fix character encoding with accented characters. (MicroVirus)
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* Bugfixes…
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- Remove obsolete patches 7kaa-2.14.5.patch and 7kaa-2.14.5_overflow.patch,
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changed by Upstream
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- Add description for patch gcc6_char_cast.patch
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- Remove check %if 0%{?suse_version}, because is only for openSUSE
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2016-06-16 22:37:32 +02:00
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-------------------------------------------------------------------
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Thu Jun 16 14:03:33 UTC 2016 - normand@linux.vnet.ibm.com
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- new gcc6_char_cast.patch proposal for upstream issue
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https://github.com/the3dfxdude/7kaa/issues/63
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2015-09-29 17:06:45 +02:00
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-------------------------------------------------------------------
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Tue Sep 29 15:06:37 UTC 2015 - opensuse@dstoecker.de
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2015-09-29 17:17:56 +02:00
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- patch buffer overflow (7kaa-2.14.5_overflow.patch)
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2015-09-29 17:06:45 +02:00
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2015-09-26 21:23:31 +02:00
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-------------------------------------------------------------------
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Fri Sep 25 18:32:04 UTC 2015 - nemysis@openSUSE.org
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- Update to 2.14.5, announce message:
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* Switched to using SDL2.
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* Gained support for full-screen stretching.
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* Gained support for MacOS.
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* Switched to using enet, replacing SDL_net.
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* Audio code improvements.
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* The multiplayer connection code has stablized.
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* New game hotkeys.
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* Migrate population across extended town networks.
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* Added ability to migrate 10 people at a time across between towns.
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* Gettext translation support.
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* Several bug fixes.
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- Add patch 7kaa-2.14.5.patch, - fix build
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- Remove BuildRequires for desktop-file-utils
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- Add BuildRequires, changed by Upstream for enet-devel and sdl2
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- Remove BuildRequires, changed by Upstream for SDL_net and sdl
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- Fix build with gcc5, add CXXFLAGS="%{optflags} -fno-strict-aliasing"
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2014-11-07 18:07:14 +01:00
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-------------------------------------------------------------------
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Fri Nov 7 17:04:26 UTC 2014 - nemysis@gmx.ch
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- Use for Recommends:%{name}-music Recommends: instead of
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Requires:%{name}-music, with dimstar help
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2014-10-14 08:31:05 +02:00
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-------------------------------------------------------------------
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Tue Oct 14 06:30:23 UTC 2014 - nemysis@gmx.ch
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- Change Web URL
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2014-10-14 00:28:23 +02:00
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-------------------------------------------------------------------
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Mon Oct 13 22:26:42 UTC 2014 - nemysis@gmx.ch
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- Binary file '7kaa-source-2.14.4.tar.bz2' has changed.
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2014-10-13 23:57:49 +02:00
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-------------------------------------------------------------------
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Mon Oct 13 21:53:03 UTC 2014 - nemysis@gmx.ch
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- Change Source0 to use proper Web URL
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- Use check for openSUSE %if 0%{?suse_version}
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- Use for BuildRequires pkgconfig(SDL_net), pkgconfig(sdl)
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instead of libSDL_net-devel, SDL-devel
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- Remove BuildRequires for pkgconfig
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2014-10-05 07:38:28 +02:00
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-------------------------------------------------------------------
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Sat Oct 4 21:02:03 UTC 2014 - nemysis@gmx.ch
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- Change %fdupes
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-------------------------------------------------------------------
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Mon Sep 29 21:54:09 UTC 2014 - nemysis@gmx.ch
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- Initial package creation
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