109 lines
4.0 KiB
Plaintext
109 lines
4.0 KiB
Plaintext
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Tue Apr 15 08:38:33 UTC 2025 - Atri Bhattacharya <badshah400@gmail.com>
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- Drop BuildRequires: glew-devel as it is not used for build
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-------------------------------------------------------------------
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Thu Aug 5 10:37:18 UTC 2021 - Dmitriy Perlow <dap.darkness@gmail.com>
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- Disabled tests because of boo#1189082
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- Removed useless cmake options
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-------------------------------------------------------------------
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Thu Feb 11 16:05:01 UTC 2021 - Markéta Machová <mmachova@suse.com>
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- Fix the source URL
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-------------------------------------------------------------------
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Thu Dec 3 19:47:03 UTC 2020 - andy great <andythe_great@pm.me>
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- Update to version 2.4.1.
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* API Changes
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* Extended distance joint to have a minimum and maximum limit.
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* Removed rope joint. Use the distance joint instead.
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* B2_USER_SETTINGS and b2_user_settings.h can control user
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data, length units, and maximum polygon vertices.
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* Default user data is now uintptr_t instead of void*
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* b2FixtureDef::restitutionThreshold lets you set the
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restitution velocity threshold per fixture.
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* BREAKING Changes
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* BREAKING: distance joint 0 stiffness now means the spring is
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turned off rather than making the joint rigid.
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* BREAKING: distance joint minimum and maximum must be set
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correctly to get old behavior.
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* Infrastructure
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* Library installation function available in CMake.
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* Shared library (DLL) option available.
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* Bug fixes
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- Updates since 2.3.1
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* Infrastructure
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* Documentation in Doxygen format
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* Unit test support
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* Continuous integration testing using Travis CI
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* Limited use of C++11 (nullptr and override)
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* Collision
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* Chain and edge shape must now be one-sided to eliminate ghost
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collisions
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* Broad-phase optimizations
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* Added b2ShapeCast for linear shape casting
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* Dynamics
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* Joint limits are now predictive and not stateful
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* Experimental 2D cloth (rope)
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* b2Body::SetActive -> b2Body::SetEnabled
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* Better support for running multiple worlds
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* Handle zero density better
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* The body behaves like a static body
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* The body is drawn with a red color
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* Added translation limit to wheel joint
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* World dump now writes to box2d_dump.inl
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* Static bodies are never awake
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* All joints with spring-dampers now use stiffness and damping
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* Added utility functions to convert frequency and damping
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ratio to stiffness and damping
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- Remove Box2D-fix-version-2.3.1.patch, fixed.
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- Change package name from Box2D to box2d.
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-------------------------------------------------------------------
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Fri Aug 12 16:58:00 UTC 2016 - jengelh@inai.de
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- Replace strange buildroot definition
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-------------------------------------------------------------------
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Fri Jul 22 17:01:05 UTC 2016 - jengelh@inai.de
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- RPM group correction
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-------------------------------------------------------------------
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Thu Jul 21 16:16:24 UTC 2016 - dap.darkness@gmail.com
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- Fixed Factory review (License.txt is not packaged).
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- Minor spec clean-up (may fix SLE build).
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- Cmake release with debug info build type.
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-------------------------------------------------------------------
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Sun Jul 17 19:31:50 UTC 2016 - bruno@ioda-net.ch
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- Fixed tar.gz by osc service localrun download_files
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- Fixed version in baselibs.conf (for 32bits packages)
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- Added baselibs.conf as source1
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-------------------------------------------------------------------
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Wed Dec 16 16:32:57 UTC 2015 - rpm@fthiessen.de
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- Update to new upstream version 2.3.1:
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* Polygon creation now computes the convex hull.
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* The convex hull code will merge vertices closer than
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dm_linearSlop.
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* Vertices no longer need to be ordered.
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* New GUI
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* Various other bugfixes
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- removed upstream patched Box2D_v2.2.1-lib64.patch
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- replaced Box2D_v2.2.1-version.patch with
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Box2D-fix-version-2.3.1.patch
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-------------------------------------------------------------------
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Tue Jun 12 18:53:49 UTC 2012 - adam@mizerski.pl
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- new package
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