OBS-URL: https://build.opensuse.org/package/show/games/Box2D?expand=0&rev=15
84 lines
2.4 KiB
RPMSpec
84 lines
2.4 KiB
RPMSpec
#
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# spec file for package Box2D
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#
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# Copyright (c) 2025 SUSE LLC
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# Copyright (c) 2012 Adam Mizerski <adam@mizerski.pl>
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%define major 2
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%define libname libbox2d
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Name: Box2D
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Version: 2.4.1
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Release: 0
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Summary: A 2D Physics Engine for Games
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License: MIT
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Group: Development/Libraries/C and C++
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URL: https://box2d.org/
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Source0: https://github.com/erincatto/box2d/archive/v%{version}.tar.gz#/box2d-%{version}.tar.gz
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Source1: baselibs.conf
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BuildRequires: cmake >= 3
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BuildRequires: gcc-c++
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BuildRequires: libX11-devel
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BuildRequires: libXcursor-devel
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BuildRequires: libXi-devel
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BuildRequires: libXinerama-devel
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BuildRequires: libXrandr-devel
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BuildRequires: libglfw-devel
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%description
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Box2D is an open source C++ engine for simulating rigid bodies in 2D.
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%package -n %{libname}%{major}
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Summary: A 2D Physics Engine for Games
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Group: System/Libraries
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%description -n %{libname}%{major}
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Box2D is an open source C++ engine for simulating rigid bodies in 2D.
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%package -n %{libname}-devel
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Summary: A 2D Physics Engine for Games
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Group: Development/Libraries/C and C++
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Requires: %{libname}%{major} = %{version}
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%description -n %{libname}-devel
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Box2D is an open source C++ engine for simulating rigid bodies in 2D.
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%prep
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%setup -q -n box2d-%{version}
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%build
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%cmake \
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-DBOX2D_BUILD_UNIT_TESTS=OFF
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%make_build
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%install
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%cmake_install
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%post -n %{libname}%{major} -p /sbin/ldconfig
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%postun -n %{libname}%{major} -p /sbin/ldconfig
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%files -n %{libname}%{major}
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%license LICENSE
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%doc README.md
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%{_libdir}/%{libname}.so.%{major}
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%{_libdir}/%{libname}.so.%{version}
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%files -n %{libname}-devel
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%{_includedir}/box2d
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%{_libdir}/%{libname}.so
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%{_libdir}/cmake/box2d
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%changelog
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