Mesa/N_03-nv30-locking-fixes.patch

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From: Ilia Mirkin <imirkin@alum.mit.edu>
Date: Tue Jun 21 22:59:50 2016 -0400
Subject: [PATCH 3/5]nv30 locking fixes
Patch-mainline: N/A
References: boo#997171
Signed-off-by: Max Staudt <mstaudt@suse.de>
Cherry-picked from 940b3a773f264f3f52574160f0d06c48f8e8aeb2
at https://github.com/imirkin/mesa.git
Signed-off-by: Max Staudt <mstaudt@suse.de>
---
src/gallium/drivers/nouveau/nv30/nv30_draw.c | 20 ++++++++++++++++++--
src/gallium/drivers/nouveau/nv30/nv30_fragprog.c | 4 ++++
2 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
index 7b0d074..1c71534 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
@@ -127,6 +127,8 @@ nv30_render_draw_elements(struct vbuf_render *render,
struct nouveau_pushbuf *push = nv30->screen->base.pushbuf;
unsigned i;
+ pipe_mutex_lock(nv30->screen->base.push_mutex);
+
BEGIN_NV04(push, NV30_3D(VTXBUF(0)), r->vertex_info.num_attribs);
for (i = 0; i < r->vertex_info.num_attribs; i++) {
PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
@@ -134,8 +136,10 @@ nv30_render_draw_elements(struct vbuf_render *render,
NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
}
- if (!nv30_state_validate(nv30, ~0, false))
+ if (!nv30_state_validate(nv30, ~0, false)) {
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
return;
+ }
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
PUSH_DATA (push, r->prim);
@@ -160,6 +164,8 @@ nv30_render_draw_elements(struct vbuf_render *render,
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
PUSH_RESET(push, BUFCTX_VTXTMP);
+
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
}
static void
@@ -172,6 +178,8 @@ nv30_render_draw_arrays(struct vbuf_render *render, unsigned start, uint nr)
unsigned ps = fn + (pn ? 1 : 0);
unsigned i;
+ pipe_mutex_lock(nv30->screen->base.push_mutex);
+
BEGIN_NV04(push, NV30_3D(VTXBUF(0)), r->vertex_info.num_attribs);
for (i = 0; i < r->vertex_info.num_attribs; i++) {
PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
@@ -179,8 +187,10 @@ nv30_render_draw_arrays(struct vbuf_render *render, unsigned start, uint nr)
NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
}
- if (!nv30_state_validate(nv30, ~0, false))
+ if (!nv30_state_validate(nv30, ~0, false)) {
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
return;
+ }
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
PUSH_DATA (push, r->prim);
@@ -197,6 +207,8 @@ nv30_render_draw_arrays(struct vbuf_render *render, unsigned start, uint nr)
BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
PUSH_RESET(push, BUFCTX_VTXTMP);
+
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
}
static void
@@ -383,6 +395,8 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nv30_render_validate(nv30);
+ pipe_mutex_unlock(nv30->screen->base.push_mutex);
+
if (nv30->draw_dirty & NV30_NEW_VIEWPORT)
draw_set_viewport_states(draw, 0, 1, &nv30->viewport);
if (nv30->draw_dirty & NV30_NEW_RASTERIZER)
@@ -448,6 +462,8 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
if (transfer[i])
pipe_buffer_unmap(pipe, transfer[i]);
+ pipe_mutex_lock(nv30->screen->base.push_mutex);
+
nv30->draw_dirty = 0;
nv30_state_release(nv30);
}
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_fragprog.c b/src/gallium/drivers/nouveau/nv30/nv30_fragprog.c
index 6de61bc..fd21f99 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_fragprog.c
@@ -38,6 +38,8 @@ nv30_fragprog_upload(struct nv30_context *nv30)
struct nv30_fragprog *fp = nv30->fragprog.program;
struct pipe_context *pipe = &nv30->base.pipe;
+ pipe_mutex_unlock(nv->screen->push_mutex);
+
if (unlikely(!fp->buffer))
fp->buffer = pipe_buffer_create(pipe->screen, 0, 0, fp->insn_len * 4);
@@ -60,6 +62,8 @@ nv30_fragprog_upload(struct nv30_context *nv30)
if (nv04_resource(fp->buffer)->domain != NOUVEAU_BO_VRAM)
nouveau_buffer_migrate(nv, nv04_resource(fp->buffer), NOUVEAU_BO_VRAM);
+
+ pipe_mutex_lock(nv->screen->push_mutex);
}
void