Accepting request 440283 from home:mimi_vx:branches:X11:XOrg

- update to 13.0.1
* fdo#97715 [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc
    api error checks
* fdo#98012 [IVB] Segfault when running Dolphin twice with Vulkan
* fdo#98512 radeon r600 vdpau: Invalid command stream: texture bo too small
* i965: Fix GPU hang related to multiple render targets and alpha testing
* Revert "st/vdpau: use linear layout for output surfaces"
* ac/nir: add support for discard_if intrinsic (v2)
* nir: add conditional discard optimisation (v4)
* amd/addrlib: limit fastcall/regparm to GCC i386
* anv: use correct .specVersion for extensions
* vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
* ir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
* anv/device: Return DEVICE_LOST if execbuf2 fails
* vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
* vulkan/wsi/x11: Clean up connections in finish_wsi
* anv: Better handle return codes from anv_physical_device_init
* intel/blorp: Use wm_prog_data instead of hand-rolling our own
* intel/blorp: Pass a brw_stage_prog_data to upload_shader
* anv/pipeline: Put actual pointers in anv_shader_bin
* anv/pipeline: Properly cache prog_data::param
* intel/blorp: Emit all the binding tables
* anv/device: Add an execbuf wrapper
* anv: Add a cmd_buffer_execbuf helper
* anv: Don't presume to know what address is in a surface relocation
* anv: Add a new bo_pool_init helper
* anv/allocator: Simplify anv_scratch_pool
* anv: Initialize anv_bo::offset to -1
* anv/batch_chain: Improve write_reloc
* anv: Add an anv_execbuf helper struct

OBS-URL: https://build.opensuse.org/request/show/440283
OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=552
This commit is contained in:
Stefan Dirsch 2016-11-15 10:24:36 +00:00 committed by Git OBS Bridge
parent f6c020fb50
commit ca51f0d438
6 changed files with 58 additions and 5 deletions

View File

@ -1,3 +1,56 @@
-------------------------------------------------------------------
Mon Nov 14 19:12:26 UTC 2016 - mimi.vx@gmail.com
- update to 13.0.1
* fdo#97715 [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc
api error checks
* fdo#98012 [IVB] Segfault when running Dolphin twice with Vulkan
* fdo#98512 radeon r600 vdpau: Invalid command stream: texture bo too small
* i965: Fix GPU hang related to multiple render targets and alpha testing
* Revert "st/vdpau: use linear layout for output surfaces"
* ac/nir: add support for discard_if intrinsic (v2)
* nir: add conditional discard optimisation (v4)
* amd/addrlib: limit fastcall/regparm to GCC i386
* anv: use correct .specVersion for extensions
* vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
* ir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
* anv/device: Return DEVICE_LOST if execbuf2 fails
* vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
* vulkan/wsi/x11: Clean up connections in finish_wsi
* anv: Better handle return codes from anv_physical_device_init
* intel/blorp: Use wm_prog_data instead of hand-rolling our own
* intel/blorp: Pass a brw_stage_prog_data to upload_shader
* anv/pipeline: Put actual pointers in anv_shader_bin
* anv/pipeline: Properly cache prog_data::param
* intel/blorp: Emit all the binding tables
* anv/device: Add an execbuf wrapper
* anv: Add a cmd_buffer_execbuf helper
* anv: Don't presume to know what address is in a surface relocation
* anv: Add a new bo_pool_init helper
* anv/allocator: Simplify anv_scratch_pool
* anv: Initialize anv_bo::offset to -1
* anv/batch_chain: Improve write_reloc
* anv: Add an anv_execbuf helper struct
* anv/batch: Move last_ss_pool_bo_offset to the command buffer
* anv: Move relocation handling from EndCommandBuffer to QueueSubmit
* anv/cmd_buffer: Take a command buffer instead of a batch in two helpers
* anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
* glsl: Update deref types when resizing implicitly sized arrays.
* mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
* anv: Do relocations in userspace before execbuf ioctl
* egl: use util/macros.h
* egl: make interop ABI visible again
* glx: make interop ABI visible again
* radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
* radeonsi: fix BFE/BFI lowering for GLSL semantics
* glsl: fix lowering of UBO references of named blocks
* st/glsl_to_tgsi: fix dvec[34] loads from SSBO
* st/mesa: fix the layer of VDPAU surface samplers
* gallium/hud: fix a problem where objects are free'd while in use.
* gallium/hud: close a previously opened handle
* gallium/hud: protect against and initialization race
* mesa/glsl: delete previously linked shaders earlier when linking
-------------------------------------------------------------------
Mon Nov 7 15:09:08 UTC 2016 - schwab@suse.de

View File

@ -22,7 +22,7 @@
%define glamor 1
%define _name_archive mesa
%define _version 13.0.0
%define _version 13.0.1
%define with_opencl 0
%define with_vulkan 0
%ifarch %ix86 x86_64 %arm ppc ppc64 ppc64le s390x
@ -49,7 +49,7 @@
%endif
Name: Mesa
Version: 13.0.0
Version: 13.0.1
Release: 0
Summary: System for rendering interactive 3-D graphics
License: MIT

View File

@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:94edb4ebff82066a68be79d9c2627f15995e1fe10f67ab3fc63deb842027d727
size 9151388

Binary file not shown.

3
mesa-13.0.1.tar.xz Normal file
View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731
size 9154288

BIN
mesa-13.0.1.tar.xz.sig Normal file

Binary file not shown.