Accepting request 814751 from X11:XOrg

- update to 20.1.1
  * first bugfix release for the 20.1 branch
  * fixes issue affecting Unreal Engine 4 games on i965 

- update to 20.1.0
  * first release for the 20.1 branch
  * One already known issue is that Unreal Engine 4 has a bug in
    its usage of glDrawRangeElements() causing it to be called
    with a number of vertices in place of the `end` parameter,
    that was recently revealed. This is an annoying bug that we 
    haven't worked around yet. For more details:
    https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917
- supersedes U_add-lifetime-dse-fix.patch

OBS-URL: https://build.opensuse.org/request/show/814751
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/Mesa?expand=0&rev=382
This commit is contained in:
Dominique Leuenberger 2020-06-17 12:46:19 +00:00 committed by Git OBS Bridge
commit daaf663b18
10 changed files with 103 additions and 57 deletions

View File

@ -1,3 +1,23 @@
-------------------------------------------------------------------
Mon Jun 15 12:31:13 UTC 2020 - Stefan Dirsch <sndirsch@suse.com>
- update to 20.1.1
* first bugfix release for the 20.1 branch
* fixes issue affecting Unreal Engine 4 games on i965
-------------------------------------------------------------------
Wed Jun 3 10:43:06 UTC 2020 - Stefan Dirsch <sndirsch@suse.com>
- update to 20.1.0
* first release for the 20.1 branch
* One already known issue is that Unreal Engine 4 has a bug in
its usage of glDrawRangeElements() causing it to be called
with a number of vertices in place of the `end` parameter,
that was recently revealed. This is an annoying bug that we
haven't worked around yet. For more details:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917
- supersedes U_add-lifetime-dse-fix.patch
------------------------------------------------------------------- -------------------------------------------------------------------
Tue May 19 19:22:02 UTC 2020 - Martin Liška <mliska@suse.cz> Tue May 19 19:22:02 UTC 2020 - Martin Liška <mliska@suse.cz>

View File

@ -46,7 +46,7 @@
%define glamor 1 %define glamor 1
%define _name_archive mesa %define _name_archive mesa
%define _version 20.0.7 %define _version 20.1.1
%define with_opencl 0 %define with_opencl 0
%define with_vulkan 0 %define with_vulkan 0
%define with_llvm 0 %define with_llvm 0
@ -114,7 +114,7 @@
%endif %endif
Name: Mesa-drivers Name: Mesa-drivers
Version: 20.0.7 Version: 20.1.1
Release: 0 Release: 0
Summary: System for rendering 3-D graphics Summary: System for rendering 3-D graphics
License: MIT License: MIT
@ -129,7 +129,6 @@ Source4: manual-pages.tar.bz2
Source6: %{name}-rpmlintrc Source6: %{name}-rpmlintrc
Source7: Mesa.keyring Source7: Mesa.keyring
Patch2: n_add-Mesa-headers-again.patch Patch2: n_add-Mesa-headers-again.patch
Patch3: U_add-lifetime-dse-fix.patch
# never to be upstreamed # never to be upstreamed
Patch54: n_drirc-disable-rgb10-for-chromium-on-amd.patch Patch54: n_drirc-disable-rgb10-for-chromium-on-amd.patch
Patch58: u_dep_xcb.patch Patch58: u_dep_xcb.patch
@ -737,7 +736,6 @@ programs against the XA state tracker.
rm -rf docs/README.{VMS,WIN32,OS2} rm -rf docs/README.{VMS,WIN32,OS2}
%patch2 -p1 %patch2 -p1
%patch3 -p1
%patch54 -p1 %patch54 -p1
%patch58 -p1 %patch58 -p1

View File

@ -1,3 +1,23 @@
-------------------------------------------------------------------
Mon Jun 15 12:31:13 UTC 2020 - Stefan Dirsch <sndirsch@suse.com>
- update to 20.1.1
* first bugfix release for the 20.1 branch
* fixes issue affecting Unreal Engine 4 games on i965
-------------------------------------------------------------------
Wed Jun 3 10:43:06 UTC 2020 - Stefan Dirsch <sndirsch@suse.com>
- update to 20.1.0
* first release for the 20.1 branch
* One already known issue is that Unreal Engine 4 has a bug in
its usage of glDrawRangeElements() causing it to be called
with a number of vertices in place of the `end` parameter,
that was recently revealed. This is an annoying bug that we
haven't worked around yet. For more details:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917
- supersedes U_add-lifetime-dse-fix.patch
------------------------------------------------------------------- -------------------------------------------------------------------
Tue May 19 19:22:02 UTC 2020 - Martin Liška <mliska@suse.cz> Tue May 19 19:22:02 UTC 2020 - Martin Liška <mliska@suse.cz>

View File

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View File

@ -45,7 +45,7 @@
%define glamor 1 %define glamor 1
%define _name_archive mesa %define _name_archive mesa
%define _version 20.0.7 %define _version 20.1.1
%define with_opencl 0 %define with_opencl 0
%define with_vulkan 0 %define with_vulkan 0
%define with_llvm 0 %define with_llvm 0
@ -113,7 +113,7 @@
%endif %endif
Name: Mesa Name: Mesa
Version: 20.0.7 Version: 20.1.1
Release: 0 Release: 0
Summary: System for rendering 3-D graphics Summary: System for rendering 3-D graphics
License: MIT License: MIT
@ -128,7 +128,6 @@ Source4: manual-pages.tar.bz2
Source6: %{name}-rpmlintrc Source6: %{name}-rpmlintrc
Source7: Mesa.keyring Source7: Mesa.keyring
Patch2: n_add-Mesa-headers-again.patch Patch2: n_add-Mesa-headers-again.patch
Patch3: U_add-lifetime-dse-fix.patch
# never to be upstreamed # never to be upstreamed
Patch54: n_drirc-disable-rgb10-for-chromium-on-amd.patch Patch54: n_drirc-disable-rgb10-for-chromium-on-amd.patch
Patch58: u_dep_xcb.patch Patch58: u_dep_xcb.patch
@ -736,7 +735,6 @@ programs against the XA state tracker.
rm -rf docs/README.{VMS,WIN32,OS2} rm -rf docs/README.{VMS,WIN32,OS2}
%patch2 -p1 %patch2 -p1
%patch3 -p1
%patch54 -p1 %patch54 -p1
%patch58 -p1 %patch58 -p1

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@ -1,46 +0,0 @@
From 9a72afaea7bf69f07623cae1af99f71be64688ba Mon Sep 17 00:00:00 2001
From: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Date: Tue, 19 May 2020 20:35:49 +0300
Subject: [PATCH] meson: Disable GCC's dead store elimination for memory
zeroing custom new
Some classes use custom new operator which zeroes memory, however gcc does
aggressive dead-store elimination which threats all writes to the memory
before the constructor as "dead stores".
For now we disable this optimization.
The new operators in question are declared via:
DECLARE_RZALLOC_CXX_OPERATORS
DECLARE_LINEAR_ZALLOC_CXX_OPERATORS
The issue was found with lto builds, however there is no guarantee that
it didn't happen with ordinary ones.
CC: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2977
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/1358
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
---
meson.build | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/meson.build b/meson.build
index 1a207842c55..3d4ea165c99 100644
--- a/meson.build
+++ b/meson.build
@@ -980,6 +980,11 @@ else
'-fno-math-errno',
'-fno-trapping-math',
'-Qunused-arguments',
+ # Some classes use custom new operator which zeroes memory, however
+ # gcc does aggressive dead-store elimination which threats all writes
+ # to the memory before the constructor as "dead stores".
+ # For now we disable this optimization.
+ '-flifetime-dse=1',
]
# MinGW chokes on format specifiers and I can't get it all working
if not (cc.get_id() == 'gcc' and host_machine.system() == 'windows')
--
2.26.2

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