From 245e6a63c5d78d23ffc71c0c788b66ff0588483c4715c16036dd8ebab5786fe2 Mon Sep 17 00:00:00 2001 From: Stefan Dirsch Date: Tue, 26 May 2015 09:10:04 +0000 Subject: [PATCH] Accepting request 308613 from home:mimi_vx:branches:X11:XOrg - update to 10.5.6 * fdo#86792 - [NVC0] Portal 2 Crashes in Wi* ne * fdo#90350 - [G96] Portal's portal are incorrectly rendered * fdo#90363 - [nv50] HW state is not reset correctly when using a new GL context * radeonsi: add new bonaire pci id * egl/wayland: properly destroy wayland objects * glx/dri3: Add additional check for gpu offloading case * egl/main: fix EGL_KHR_get_all_proc_addresses * targets/osmesa: drop the -module tag from LDFLAGS * clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues. * clover: Wrap event::_status in a method to prevent unlocked access.< * clover: Implement locking of the wait_count, _chain and _status members of event. * i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage(). * main: Require that the texture exists in framebuffer_texture * mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer <0 * nv50/ir: only propagate saturate up if some actual folding took place * nv50: keep track of PGRAPH state in nv50_screen * nvc0: keep track of PGRAPH state in nvc0_screen * nvc0: reset the instanced elements state when doing blit using 3d engine * nv50/ir: only enable mul saturate on G200+ * st/mesa: make sure to create a "clean" bool when doing i2b * nvc0: switch mechanism for shader eviction to be a while loop * swrast: Build fix for darwin * main: Fix an error generated by FramebufferTexture * main: Complete error conditions for glInvalidate*Framebuffer. * main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE * freedreno: enable a306 * freedreno: fix bug in tile/slot calculation * draw: (trivial) fix out-of-bounds vector initialization * mesa: fix shininess check for ffvertex_prog v2 OBS-URL: https://build.opensuse.org/request/show/308613 OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=447 --- Mesa.changes | 36 ++++++++++++++++++++++++++++++++++++ Mesa.spec | 4 ++-- mesa-10.5.5.tar.xz | 3 --- mesa-10.5.6.tar.xz | 3 +++ 4 files changed, 41 insertions(+), 5 deletions(-) delete mode 100644 mesa-10.5.5.tar.xz create mode 100644 mesa-10.5.6.tar.xz diff --git a/Mesa.changes b/Mesa.changes index e7a852c..0b17dc0 100644 --- a/Mesa.changes +++ b/Mesa.changes @@ -1,3 +1,39 @@ +------------------------------------------------------------------- +Mon May 25 06:29:26 UTC 2015 - mimi.vx@gmail.com + +- update to 10.5.6 +* fdo#86792 - [NVC0] Portal 2 Crashes in Wi* ne +* fdo#90350 - [G96] Portal's portal are incorrectly rendered +* fdo#90363 - [nv50] HW state is not reset correctly when using a new GL context +* radeonsi: add new bonaire pci id +* egl/wayland: properly destroy wayland objects +* glx/dri3: Add additional check for gpu offloading case +* egl/main: fix EGL_KHR_get_all_proc_addresses +* targets/osmesa: drop the -module tag from LDFLAGS +* clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues. +* clover: Wrap event::_status in a method to prevent unlocked access.< +* clover: Implement locking of the wait_count, _chain and _status members of event. +* i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage(). +* main: Require that the texture exists in framebuffer_texture +* mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer <0 +* nv50/ir: only propagate saturate up if some actual folding took place +* nv50: keep track of PGRAPH state in nv50_screen +* nvc0: keep track of PGRAPH state in nvc0_screen +* nvc0: reset the instanced elements state when doing blit using 3d engine +* nv50/ir: only enable mul saturate on G200+ +* st/mesa: make sure to create a "clean" bool when doing i2b +* nvc0: switch mechanism for shader eviction to be a while loop +* swrast: Build fix for darwin +* main: Fix an error generated by FramebufferTexture +* main: Complete error conditions for glInvalidate*Framebuffer. +* main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE +* freedreno: enable a306 +* freedreno: fix bug in tile/slot calculation +* draw: (trivial) fix out-of-bounds vector initialization +* mesa: fix shininess check for ffvertex_prog v2 +* clover: Add a mutex to guard queue::queued_events +* clover: Fix a bug with multi-threaded events v2 + ------------------------------------------------------------------- Sat May 16 19:56:36 UTC 2015 - mimi.vx@gmail.com diff --git a/Mesa.spec b/Mesa.spec index 1856025..781b747 100644 --- a/Mesa.spec +++ b/Mesa.spec @@ -18,7 +18,7 @@ %define glamor 1 %define _name_archive mesa -%define _version 10.5.5 +%define _version 10.5.6 %ifarch %ix86 x86_64 %arm ppc ppc64 ppc64le s390x %define gallium_loader 1 %else @@ -37,7 +37,7 @@ %define with_nine 1 %endif Name: Mesa -Version: 10.5.5 +Version: 10.5.6 Release: 0 Summary: System for rendering interactive 3-D graphics License: MIT diff --git a/mesa-10.5.5.tar.xz b/mesa-10.5.5.tar.xz deleted file mode 100644 index a41690c..0000000 --- a/mesa-10.5.5.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4ac4e4ea3414f1cadb1467f2f173f9e56170d31e8674f7953a46f0549d319f28 -size 6989964 diff --git a/mesa-10.5.6.tar.xz b/mesa-10.5.6.tar.xz new file mode 100644 index 0000000..7e2d76b --- /dev/null +++ b/mesa-10.5.6.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 +size 6991136