From d3d0ed1538f1cc9deb4d47db582fe0d9fb041d4279f494111d906e22fe05f6a5 Mon Sep 17 00:00:00 2001 From: Stefan Dirsch Date: Mon, 13 Jul 2015 09:03:13 +0000 Subject: [PATCH] Accepting request 316066 from home:mimi_vx:branches:X11:XOrg - update to 10.6.2 * fdo#73528 - Deferred lighting in Second Life causes system hiccups and screen flickering * fdo#80500 - Flickering shadows in unreleased title trace * fdo#82186 - [r600g] BARTS GPU lockup with minecraft shaders * fdo#84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300 * fdo#90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL) * fdo#90873 - Kernel hang, TearFree On, Mate desktop environment * fdo#91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix * fdo#91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin * fdo#91056 - The Bard's Tale (2005, native) has rendering issues * fdo#91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent * fdo#91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted * fdo#91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors * fdo#91226 - Crash in glLinkProgram (NEW) * fdo#91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled * loader: Look for any version of currently linked libudev.so * nv50/ir: propagate modifier to right arg when const-folding mad * nv50/ir: fix emission of address reg in 3rd source * nv50/ir: copy joinAt when splitting both before and after * mesa: reset the source packing when creating temp transfer image * nv50/ir: don't emit src2 in immediate form * mesa/prog: relative offsets into constbufs are not constant * nv50/ir: UCMP arguments are float, so make sure modifiers are applied * nvc0: turn sample counts off during blit * i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). * i965: Reserve more batch space to accomodate Gen6 perfmonitors. * i965/vs: Fix matNxM vertex attributes where M != 4. * Revert "glsl: clone inputs and outputs during linking" * Revert "i965: Delete linked GLSL IR when using NIR." * r600g: disable single-sample fast color clear due to hangs OBS-URL: https://build.opensuse.org/request/show/316066 OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=458 --- Mesa.changes | 54 ++++++++++++++++++++++++++++++++++++++++++++++ Mesa.spec | 4 ++-- mesa-10.6.1.tar.xz | 3 --- mesa-10.6.2.tar.xz | 3 +++ 4 files changed, 59 insertions(+), 5 deletions(-) delete mode 100644 mesa-10.6.1.tar.xz create mode 100644 mesa-10.6.2.tar.xz diff --git a/Mesa.changes b/Mesa.changes index 4022c0c..6fb1d56 100644 --- a/Mesa.changes +++ b/Mesa.changes @@ -1,3 +1,57 @@ +------------------------------------------------------------------- +Sun Jul 12 08:32:38 UTC 2015 - mimi.vx@gmail.com + +- update to 10.6.2 +* fdo#73528 - Deferred lighting in Second Life causes system hiccups and screen flickering +* fdo#80500 - Flickering shadows in unreleased title trace +* fdo#82186 - [r600g] BARTS GPU lockup with minecraft shaders +* fdo#84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300 +* fdo#90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL) +* fdo#90873 - Kernel hang, TearFree On, Mate desktop environment +* fdo#91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix +* fdo#91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin +* fdo#91056 - The Bard's Tale (2005, native) has rendering issues +* fdo#91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent +* fdo#91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted +* fdo#91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors +* fdo#91226 - Crash in glLinkProgram (NEW) +* fdo#91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled +* loader: Look for any version of currently linked libudev.so +* nv50/ir: propagate modifier to right arg when const-folding mad +* nv50/ir: fix emission of address reg in 3rd source +* nv50/ir: copy joinAt when splitting both before and after +* mesa: reset the source packing when creating temp transfer image +* nv50/ir: don't emit src2 in immediate form +* mesa/prog: relative offsets into constbufs are not constant +* nv50/ir: UCMP arguments are float, so make sure modifiers are applied +* nvc0: turn sample counts off during blit +* i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). +* i965: Reserve more batch space to accomodate Gen6 perfmonitors. +* i965/vs: Fix matNxM vertex attributes where M != 4. +* Revert "glsl: clone inputs and outputs during linking" +* Revert "i965: Delete linked GLSL IR when using NIR." +* r600g: disable single-sample fast color clear due to hangs +* radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips +* st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces +* nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. +* winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. +* i965/fs: Don't mess up stride for uniform integer multiplication. +* winsys/radeon: Unmap GPU VM address range when destroying BO +* meta: Only change and restore viewport 0 in mesa meta mode +* i965: allocate at least 1 BLEND_STATE element +* i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA +* glsl: Add missing check for whether an expression is an add operation +* glsl: Make sure not to dereference NULL +* i965: Don't try to print the GLSL IR if it has been freed +* glsl: clone inputs and outputs during linking +* i965: Delete linked GLSL IR when using NIR. +* glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 +* mesa/glsl: new compiler option EmitNoIndirectSampler +* i965: use EmitNoIndirectSampler for gen < 7 +* i915: use EmitNoIndirectSampler +* mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 +* glsl: validate sampler array indexing for 'constant-index-expression' + ------------------------------------------------------------------- Mon Jun 29 14:13:43 UTC 2015 - mimi.vx@gmail.com diff --git a/Mesa.spec b/Mesa.spec index 761611c..8ee7af7 100644 --- a/Mesa.spec +++ b/Mesa.spec @@ -18,7 +18,7 @@ %define glamor 1 %define _name_archive mesa -%define _version 10.6.1 +%define _version 10.6.2 %ifarch %ix86 x86_64 %arm ppc ppc64 ppc64le s390x %define gallium_loader 1 %else @@ -37,7 +37,7 @@ %define with_nine 1 %endif Name: Mesa -Version: 10.6.1 +Version: 10.6.2 Release: 0 Summary: System for rendering interactive 3-D graphics License: MIT diff --git a/mesa-10.6.1.tar.xz b/mesa-10.6.1.tar.xz deleted file mode 100644 index 8d5a9aa..0000000 --- a/mesa-10.6.1.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb -size 7035216 diff --git a/mesa-10.6.2.tar.xz b/mesa-10.6.2.tar.xz new file mode 100644 index 0000000..b147f9e --- /dev/null +++ b/mesa-10.6.2.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 +size 7033344