6924cd988a
Accepting request 912250 from X11:XOrg
Richard Brown
2021-08-19 08:00:39 +00:00
71ad043ef1
- fixed build on %ix86 by removing "-flto=auto" from optflags for cpp
Stefan Dirsch2021-08-08 08:54:14 +00:00
a511ba70bc
- enabled build of 'crocus' Gallium3D OpenGL driver for i965 "Gen4" through Haswell "Gen7" graphics (alternative to classic "i965" OpenGL driver); use MESA_LOADER_DRIVER_OVERRIDE=crocus to use it; in case of issues with video hardware acceleration(vaapi driver), set LIBVA_DRIVER_NAME=i965
Stefan Dirsch2021-08-05 15:56:29 +00:00
c6ae91dd1c
- update to 21.1.2 * second bugfix * mostly AMD and Intel changes as usual, but also a decent amount of ARM fixes and more.
Stefan Dirsch2021-06-03 04:00:03 +00:00
beb8c8b1ad
- no longer autoselect Mesa-dri-nouveau at all; autoselect libvdpau_nouveau depending on PCI ID (boo#1186721)
Stefan Dirsch2021-06-02 10:26:06 +00:00
8a4be15ce0
Accepting request 894262 from home:Guillaume_G:branches:X11:XOrg
Stefan Dirsch2021-05-22 09:30:52 +00:00
d39b1ba056
- update to 21.1.1 * bugfix release * mostly AMD and Intel changes as usual, but also a decent amount of ARM fixes and more
Stefan Dirsch2021-05-20 10:54:53 +00:00
9fd5589376
- adjusted filelist to removed vulkan files in Mesa 21.1.0 (packages Mesa-libVulkan-devel, Mesa-vulkan-device-select, Mesa-vulkan-overlay)
Stefan Dirsch2021-05-06 19:08:38 +00:00
af5ecdcc56
- /usr/include/vulkan/vulkan_intel.h dropped with Mesa 21.1.0, but let's keep the package containing an empty directory
Stefan Dirsch2021-05-06 14:25:10 +00:00
01e873b776
- update to 21.1.0 * bunch of work here, lots of zink and softpipe, but bits and pieces of other things: tgsi, freddreno, nir, panfrost, intel, spirv, core gallium, radv, aco, r600, and core mesa. - supersedes patches U_clover-Fix-build-with-llvm-12.patch, U_clover-Add-missing-include-for-llvm-12-build-fix.patch
Stefan Dirsch2021-05-06 12:24:11 +00:00
6117f22409
Accepting request 886349 from home:aaronpuchert:llvm-next
Stefan Dirsch2021-04-17 18:19:08 +00:00
9ed94405fd
- Mesa-devel: no longer require libOSMesa-devel, since it's now built in Mesa-drivers; packages should require it directly now, preferrably via pkconfig(osmesa) ...
Stefan Dirsch2021-04-17 14:47:07 +00:00
a22cac6c43
Accepting request 886271 from home:tobijk:X11:XOrg
Stefan Dirsch2021-04-17 13:02:19 +00:00
57ac5b6323
- update to 21.0.2 * many additions especially on the Radeon Vulkan (RADV) driver front where sparse memory support is in place, AMD Smart Access Memory / Resizable BAR optimizations, various RDNA 2 improvements, rapid packed math for ACO, and more. Elsewhere in Mesa 21.0 there are continued RadeonSI optimizations, many Intel ANV and Iris improvements, OpenGL 3.3 for Freedreno, DXGI Winsys was added and initial Direct3D 12 code for WSL, OpenGL 4.1 for Zink, and more. - moved osmesa build to Mesa-drivers since swrast driver has been removed from Mesa
Stefan Dirsch2021-04-17 11:19:22 +00:00
cbdabc93fb
Accepting request 883206 from home:Andreas_Schwab:Factory
Stefan Dirsch2021-04-09 14:39:10 +00:00
8c72b36491
Accepting request 882223 from X11:XOrg
Richard Brown
2021-04-01 12:16:15 +00:00
43859a9b57
- update to 20.3.5 * fith bugfix release for the 20.3 branch * This is a quite large release with a huge number of fixes in it, and is the last planned release for the 20.3.x series. Radv and ACO dominate the changes for this release, but there are some other things mixed in there.
Stefan Dirsch2021-03-30 19:39:16 +00:00
74d1932895
- require llvm-devel *without* any explicit version number for factory/TW to imply 'distro default llvm version', which we usually bump up when a new stable llvm comes out
Stefan Dirsch2020-12-01 12:34:31 +00:00
cf572dae41
- update to 20.2.2 * second bugfix release for the 20.2 branch * first bugfix release for the 20.2 branch
Stefan Dirsch2020-11-07 18:41:35 +00:00
d80e134136
- update to 20.2.1 * first bugfix release for the 20.1 branch - supersedes U_fix-mpeg1_2-decode.patch - disabled U_fix-mpeg1_2-decode.patch; likely no longer needed (boo#1173185)
Stefan Dirsch2020-10-14 20:54:21 +00:00
e408221605
- update to 20.2.0 * includes Intel Rocket Lake Platform Support (jsc#SLE/SLE-12880, jsc#SLE/SLE-12882) - adjusted/refreshed patches: * n_add-Mesa-headers-again.patch * n_drirc-disable-rgb10-for-chromium-on-amd.patch * u_dep_xcb.patch - docs now available in .rst format (html before)
Stefan Dirsch2020-09-29 10:26:38 +00:00
3186eab1c9
- Add U_fix-mpeg1_2-decode.patch (boo#1173185) * fixes colors in kaffeine on Radeon (r600 VAAPI driver)
Stefan Dirsch2020-09-28 09:52:47 +00:00
0feecfb33a
- specfile/baselibs.conf cleanup * no longer support Mesa build without libglvnd * removed empty packages Mesa-libGLESv1_CM1 and Mesa-libGLESv2-2
Stefan Dirsch2020-08-25 05:58:28 +00:00
f7cc7372e7
- update to 20.1.6 * sixth bugfix release for the 20.1 branch
Stefan Dirsch2020-08-23 18:36:19 +00:00
9a9579dcfe
Accepting request 824684 from home:dimstar:Factory
Stefan Dirsch2020-08-22 20:49:44 +00:00
8f72e61015
- update to 20.1.4 * fourth bugfix release for the 20.1 branch * just a few fixes here and there, nothing major
Stefan Dirsch2020-07-23 12:55:40 +00:00
cc6fe36aba
- update to 20.1.3 * third bugfix release for the 20.1 branch * lots of updates to our testing infrastructure
Stefan Dirsch2020-07-10 12:10:36 +00:00
1c87690a06
- update to 20.1.2 * second bugfix release for the 20.1 branch * most of the fixes here are to the AMD drivers, and the rest is scattered over the tree.
Stefan Dirsch2020-06-26 12:15:40 +00:00
29b9b1eb23
removed changes in baselibs.conf, which got it accidently ...
Stefan Dirsch2020-06-15 15:57:21 +00:00
41cae96de5
- update to 20.1.1 * first bugfix release for the 20.1 branch * fixes issue affecting Unreal Engine 4 games on i965
Stefan Dirsch2020-06-15 13:04:13 +00:00
693b36cbe6
Reverted baselibs.conf changes needed for Wine 32bit development, since these caused regressions. (boo#1172302)
Stefan Dirsch2020-06-15 12:29:08 +00:00
b22f340d3d
back to upstream signature (meanwhile updated with the correct key)
Stefan Dirsch2020-06-03 16:14:19 +00:00
49f6fea458
- update to 20.1.0 * first release for the 20.1 branch * One already known issue is that Unreal Engine 4 has a bug in its usage of glDrawRangeElements() causing it to be called with a number of vertices in place of the end parameter, that was recently revealed. This is an annoying bug that we haven't worked around yet. For more details: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917 - supersedes U_add-lifetime-dse-fix.patch
Stefan Dirsch2020-06-03 14:28:40 +00:00
257cb9b438
- baselibs.conf: added pkgconfig files to 32bit devel packages (boo#1172302)
Stefan Dirsch2020-06-03 10:30:17 +00:00
ae9df1eb75
Accepting request 809625 from X11:XOrg
Yuchen Lin2020-05-29 19:20:15 +00:00
73c3607e8d
- renamed latest patch according to X.Org bug policy - apply patch also for Mesa.spec
Stefan Dirsch2020-05-27 15:46:04 +00:00
25e45c585d
Accepting request 809200 from home:marxin:branches:X11:XOrg
Stefan Dirsch2020-05-27 15:38:22 +00:00