8f406fc1c1
- Update to 22.1.3 * a lot of zink fixes * There's a bit of everything else ehre, including some performance fixes for wsi/x11.
Stefan Dirsch2022-07-03 08:27:52 +00:00
3f7c112887
- Update to 22.1.2 " There's a lot of zink here, thanks to Mike for help with manually backporting parts of it! We've als got a bunch of fixes for panfrost, and some for intel, radeon, llvmpip, dzn, broadcom, nir, core gallium, the va state tracker, and freedren."
Stefan Dirsch2022-06-20 15:37:11 +00:00
cf9f9d465c
- Update to 22.1.0 * lot of great featurres, including (since rc5) additional kopper backports for zink, and support for Intel's Alchemist DG2 platform.
Stefan Dirsch2022-05-19 19:42:42 +00:00
9cea6e9ad2
- autoselect libvdpau_r300/libvdpau_r600/libvdpau_radeonsi packages via hardware supplements on AMD GPUs
Stefan Dirsch2022-05-14 20:53:58 +00:00
e13ddc20a4
- Update to 22.0.3 * bugfix release with fixes for most of the major drivers
Stefan Dirsch2022-05-05 08:42:23 +00:00
4d5c98eb62
- _constraints: * raised requirements to 9 GB disk space and added aarch64 architecture (bsc#1199040)
Stefan Dirsch2022-05-03 08:22:37 +00:00
13401be085
- Update to 22.0.1 * fixes in lavapipe and zink, maintainer scripts and panfrost - supersedes U_meson-restore-private-requires-to-libdrm-in-dri.pc-f.patch
Stefan Dirsch2022-03-29 22:18:45 +00:00
c98bae3dd3
- get rid of Mesa-libVulkan-devel(-32bit) package, which no longer makes sense since Mesa 21.1.0 * 5e6db19168Stefan Dirsch2022-03-22 11:17:15 +00:00
2d3a89e8aa
- U_meson-restore-private-requires-to-libdrm-in-dri.pc-f.patch * Due to a typo the private requires to libdrm were lost in dri.pc. Fixed another typo (only comment).
Stefan Dirsch2022-03-14 10:51:54 +00:00
a48808688f
- raise memory limit to 1024 in the hope of avoiding OOM on ppc64 (boo#1196640)
Stefan Dirsch2022-03-02 13:35:10 +00:00
5862c8f95a
- autoselect libvulkan_intel package via hardware supplements on Intel GPUs - autoselect libvulkan_radeon package via hardware supplements on AMD GPUs - no longer install libvulkan_lvp package (lavapipe=Software Vulkan driver), libvulkan_broadcom and libvulkan_freedreno packages by default, i.e. no longer have libvulkan_intel/libvulkan_radeon and libvulkan_lvp packages installed at the same time (boo#1180522) - libvulkan_intel/libvulkan_radeon/libvulkan_lvp now require Mesa-vulkan-device-select package, not the other way round! (baselibs.conf also adjusted)
Stefan Dirsch2022-03-01 18:32:43 +00:00
4ebb363659
- rename n_no-sse2-on-ix86.patch to n_no-sse2-on-ix86-except-for-intel-drivers.patch * no longer disable sse2 support for intel drivers, since this breaks build, which is probably unresolvable (boo1190409)
Stefan Dirsch2022-01-08 10:48:19 +00:00
5d7cfe545b
- update to 21.3.0 * Panfrost is now officially GLES 3.1 conformant * RADV has (experimental) ray tracing support * Iris gained threaded shader compilation * Zink has seen an enormous amount of work, and now supports GLES 3.2 * Lavapipe has a bunch of new extensions, and now supports Vulkan 1.2 * LLVMpipe got 2-3 times faster for 2D workloads, and gained support for the compatibility profile on GL 4.5 * VA-API gained support for AV1 videos * EGL now works on Windows * Wayland got a workaround for games making bad assumption (alpha means transparency? who could have known) * VK_EXT_color_write_enable on lavapipe * GL_ARB_texture_filter_anisotropic in llvmpipe * Anisotropic texture filtering in lavapipe * VK_EXT_shader_atomic_float2 on Intel and RADV. * VK_EXT_vertex_input_dynamic_state on RADV. * VK_KHR_timeline_semaphore on lavapipe * VK_EXT_external_memory_host on lavapipe * GL_AMD_pinned_memory on llvmpipe * GL 4.5 compatibility on llvmpipe * VK_EXT_primitive_topology_list_restart on RADV and lavapipe. * ES 3.2 on zink * VK_KHR_depth_stencil_resolve on lavapipe * VK_KHR_shader_integer_dot_product on RADV. * OpenGL FP16 support on llvmpipe * VK_KHR_shader_float16_int8 on lavapipe * VK_KHR_shader_subgroup_extended_types on lavapipe * VK_KHR_spirv_1_4 on lavapipe * Experimental raytracing support on RADV * VK_KHR_synchronization2 on Intel * NGG shader based culling is now enabled by default on GFX10.3 on RADV. * VK_KHR_maintenance4 on RADV * VK_KHR_format_feature_flags2 on RADV. * EGL_EXT_present_opaque on wayland
Stefan Dirsch2021-11-17 21:56:24 +00:00