Mesa/archlinux_glvnd-fix-gl-dot-pc.patch
Stefan Dirsch 709691dd52 * fdo#97988 [radeonsi] playing back videos with VDPAU exhibits
* fdo#99484 Crusader Kings 2 - Loading bars, siege bars, morale bars, etc.
  * fdo#100049 ralloc: Make sure ralloc() allocations match malloc()'s
    alignment. causes seg fault in 32bit build
  * many fixes for ANV, RADV, Vulkan and i965 + radeonsi drivers

- fedora_0001-glxglvnddispatch-Add-missing-dispatch-for-GetDriverC.patch
  * Fix glXGetDriverConfig not working with glvnd 
  (https://bugzilla.redhat.com/show_bug.cgi?id=1429894)
- Fix indirect rendering, add libGLX_indirect.so.0 symlink
  (https://bugzilla.redhat.com/show_bug.cgi?id=1427174)
- added Requires to libglvnd0/libglvnd-devel where still needed
- patches picked from fedora:
  http://pkgs.fedoraproject.org/cgit/rpms/mesa.git/tree/

- re-enabled GLES build with libglvnd build, just not package GLES
  libs and require libglvnd0/libglvnd-devel instead

- archlinux_0001-Fix-linkage-against-shared-glapi.patch
  * fixes libglvnd support for osmesa
- archlinux_glvnd-fix-gl-dot-pc.patch
  * fixes libglvnd support in pkgconfig file
- archlinux_0001-EGL-Implement-the-libglvnd-interface-for-EGL-v2.patch/
  archlinux_0002-fixup-EGL-Implement-the-libglvnd-interface-for-EGL-v.patch
  * adds libglvnd support for EGL
- patches picked from archlinux:
  https://git.archlinux.org/svntogit/packages.git/tree/trunk?h=packages/mesa

- archlinux_glapi-Link-with-glapi-when-built-shared.patch
  * currently needed for libglvnd support; picked from archlinux

OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=584
2017-03-27 13:16:13 +00:00

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Diff

diff -up mesa-12.0.3/src/mesa/gl.pc.in.jx mesa-12.0.3/src/mesa/gl.pc.in
--- mesa-12.0.3/src/mesa/gl.pc.in.jx 2016-01-18 02:39:26.000000000 -0500
+++ mesa-12.0.3/src/mesa/gl.pc.in 2016-10-25 13:06:44.013159358 -0400
@@ -7,7 +7,7 @@ Name: gl
Description: Mesa OpenGL library
Requires.private: @GL_PC_REQ_PRIV@
Version: @PACKAGE_VERSION@
-Libs: -L${libdir} -l@GL_LIB@
+Libs: -L${libdir} -lGL
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
glx_tls: @GLX_TLS@