Mesa/u_glsl-linker-error.patch
Michal Srb b1b86261ef Accepting request 576479 from home:mimi_vx:branches:X11:XOrg
- add u_glsl-linker-error.patch
  * fix fdo#104777 - Attaching multiple shader objects for the same
      stage to a GLSL program triggers a linker error

  when a package has been patched 
- add u_glsl-linker-error.patch
  * fix fdo#104777 - Attaching multiple shader objects for the same
      stage to a GLSL program triggers a linker error

OBS-URL: https://build.opensuse.org/request/show/576479
OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=700
2018-02-14 10:25:18 +00:00

116 lines
5.0 KiB
Diff

From 4195eed961ccfe404ae81b9112189fc93a254ded Mon Sep 17 00:00:00 2001
From: "Juan A. Suarez Romero" <jasuarez@igalia.com>
Date: Mon, 5 Feb 2018 17:38:39 +0100
Subject: glsl/linker: check same name is not used in block and outside
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
According with OpenGL GLSL 3.20 spec, section 4.3.9:
"It is a link-time error if any particular shader interface
contains:
- two different blocks, each having no instance name, and each
having a member of the same name, or
- a variable outside a block, and a block with no instance name,
where the variable has the same name as a member in the block."
This fixes a previous commit 9b894c8 ("glsl/linker: link-error using the
same name in unnamed block and outside") that covered this case, but
did not take in account that precision qualifiers are ignored when
comparing blocks with no instance name.
With this commit, the original tests
KHR-GL*.shaders.uniform_block.common.name_matching keep fixed, and also
dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision
regression is fixed, which was broken by previous commit.
v2: use helper varibles (Matteo Bruni)
Fixes: 9b894c8 ("glsl/linker: link-error using the same name in unnamed block and outside")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104668
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104777
CC: Mark Janes <mark.a.janes@intel.com>
CC: "18.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Matteo Bruni <matteo.mystral@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
---
src/compiler/glsl/linker.cpp | 53 +++++++++++++++++++++++++-------------------
1 file changed, 30 insertions(+), 23 deletions(-)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index ce10193..d3d18c2 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1111,29 +1111,6 @@ cross_validate_globals(struct gl_shader_program *prog,
return;
}
- /* In OpenGL GLSL 4.20 spec, section 4.3.9, page 57:
- *
- * "It is a link-time error if any particular shader interface
- * contains:
- *
- * - two different blocks, each having no instance name, and each
- * having a member of the same name, or
- *
- * - a variable outside a block, and a block with no instance name,
- * where the variable has the same name as a member in the block."
- */
- if (var->data.mode == existing->data.mode &&
- var->get_interface_type() != existing->get_interface_type()) {
- linker_error(prog, "declarations for %s `%s` are in "
- "%s and %s\n",
- mode_string(var), var->name,
- existing->get_interface_type() ?
- existing->get_interface_type()->name : "outside a block",
- var->get_interface_type() ?
- var->get_interface_type()->name : "outside a block");
-
- return;
- }
/* Only in GLSL ES 3.10, the precision qualifier should not match
* between block members defined in matched block names within a
* shader interface.
@@ -1155,6 +1132,36 @@ cross_validate_globals(struct gl_shader_program *prog,
mode_string(var), var->name);
}
}
+
+ /* In OpenGL GLSL 3.20 spec, section 4.3.9:
+ *
+ * "It is a link-time error if any particular shader interface
+ * contains:
+ *
+ * - two different blocks, each having no instance name, and each
+ * having a member of the same name, or
+ *
+ * - a variable outside a block, and a block with no instance name,
+ * where the variable has the same name as a member in the block."
+ */
+ const glsl_type *var_itype = var->get_interface_type();
+ const glsl_type *existing_itype = existing->get_interface_type();
+ if (var_itype != existing_itype) {
+ if (!var_itype || !existing_itype) {
+ linker_error(prog, "declarations for %s `%s` are inside block "
+ "`%s` and outside a block",
+ mode_string(var), var->name,
+ var_itype ? var_itype->name : existing_itype->name);
+ return;
+ } else if (strcmp(var_itype->name, existing_itype->name) != 0) {
+ linker_error(prog, "declarations for %s `%s` are inside blocks "
+ "`%s` and `%s`",
+ mode_string(var), var->name,
+ existing_itype->name,
+ var_itype->name);
+ return;
+ }
+ }
} else
variables->add_variable(var);
}
--
cgit v1.1