db2c7e2e1d
* https://www.mozilla.org/en-US/firefox/74.0/releasenotes/ MFSA 2020-08 (bsc#1166238) * CVE-2020-6805 (bmo#1610880) Use-after-free when removing data about origins * CVE-2020-6806 (bmo#1612308) BodyStream::OnInputStreamReady was missing protections against state confusion * CVE-2020-6807 (bmo#1614971) Use-after-free in cubeb during stream destruction * CVE-2020-6808 (bmo#1247968) URL Spoofing via javascript: URL * CVE-2020-6809 (bmo#1420296) Web Extensions with the all-urls permission could access local files * CVE-2020-6810 (bmo#1432856) Focusing a popup while in fullscreen could have obscured the fullscreen notification * CVE-2020-6811 (bmo#1607742) Devtools' 'Copy as cURL' feature did not fully escape website-controlled data, potentially leading to command injection * CVE-2019-20503 (bmo#1613765) Out of bounds reads in sctp_load_addresses_from_init * CVE-2020-6812 (bmo#1616661) The names of AirPods with personally identifiable information were exposed to websites with camera or microphone permission * CVE-2020-6813 (bmo#1605814) @import statements in CSS could bypass the Content Security Policy nonce feature * CVE-2020-6814 (bmo#1592078,bmo#1604847,bmo#1608256,bmo#1612636, OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/MozillaFirefox?expand=0&rev=809
36 lines
1.3 KiB
Diff
36 lines
1.3 KiB
Diff
# HG changeset patch
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# Parent 3de59fe1b8708c01e134ce698c4232b8a854f617
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Problem: webGL sites are displayed in the wrong color (usually blue-ish)
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Solution: Problem is with skia once again. Output of webgl seems endian-correct, but skia only
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knows how to deal with little endian.
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So we swizzle the output of webgl after reading it from readpixels()
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Note: This does not fix all webGL sites, but is a step in the right direction
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diff --git a/gfx/gl/GLContext.h b/gfx/gl/GLContext.h
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--- a/gfx/gl/GLContext.h
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+++ b/gfx/gl/GLContext.h
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@@ -1548,16 +1548,23 @@ class GLContext : public GenericAtomicRe
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AFTER_GL_CALL;
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}
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void raw_fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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GLenum format, GLenum type, GLvoid* pixels) {
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BEFORE_GL_CALL;
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mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
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OnSyncCall();
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+#if MOZ_BIG_ENDIAN()
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+ uint8_t* itr = (uint8_t*)pixels;
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+ for (GLsizei i = 0; i < width * height; i++) {
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+ NativeEndian::swapToLittleEndianInPlace((uint32_t*)itr, 1);
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+ itr += 4;
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+ }
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+#endif
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AFTER_GL_CALL;
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mHeavyGLCallsSinceLastFlush = true;
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}
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void fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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GLenum format, GLenum type, GLvoid* pixels);
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public:
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