MozillaFirefox/mozilla-skia-bmo1136958.patch
Wolfgang Rosenauer c579f3ef60 - update to Firefox 37.0
- removed obsolete patches
  * mozilla-bmo1088588.patch
  * mozilla-bmo1108834.patch
- requires NSPR 4.10.8
  mozilla-bmo1005535.patch

OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/MozillaFirefox?expand=0&rev=432
2015-04-01 05:22:19 +00:00

283 lines
10 KiB
Diff

From a8ab3ec3542469c1d4e0741121eb1be17cc0acb0 Mon Sep 17 00:00:00 2001
From: Mike Hommey <mh@glandium.org>
Date: Mon, 9 Mar 2015 08:42:19 +0900
Subject: [PATCH] Bug 1136958 - Reintroduce pixman code path removed in bug
1097776 for --disable-skia builds
---
gfx/layers/basic/BasicCompositor.cpp | 94 +++++++++++++++++++++++++++++++---
gfx/layers/basic/BasicLayerManager.cpp | 88 +++++++++++++++++++++++++++++--
2 files changed, 171 insertions(+), 11 deletions(-)
diff --git a/gfx/layers/basic/BasicCompositor.cpp b/gfx/layers/basic/BasicCompositor.cpp
index 0bef076..000b591 100644
--- a/gfx/layers/basic/BasicCompositor.cpp
+++ b/gfx/layers/basic/BasicCompositor.cpp
@@ -17,8 +17,13 @@
#include <algorithm>
#include "ImageContainer.h"
#include "gfxPrefs.h"
+#ifdef MOZ_ENABLE_SKIA
#include "skia/SkCanvas.h" // for SkCanvas
#include "skia/SkBitmapDevice.h" // for SkBitmapDevice
+#else
+#define PIXMAN_DONT_DEFINE_STDINT
+#include "pixman.h" // for pixman_f_transform, etc
+#endif
namespace mozilla {
using namespace mozilla::gfx;
@@ -168,6 +173,7 @@ DrawSurfaceWithTextureCoords(DrawTarget *aDest,
mode, aMask, aMaskTransform, &matrix);
}
+#ifdef MOZ_ENABLE_SKIA
static SkMatrix
Matrix3DToSkia(const gfx3DMatrix& aMatrix)
{
@@ -186,10 +192,10 @@ Matrix3DToSkia(const gfx3DMatrix& aMatrix)
}
static void
-SkiaTransform(DataSourceSurface* aDest,
- DataSourceSurface* aSource,
- const gfx3DMatrix& aTransform,
- const Point& aDestOffset)
+Transform(DataSourceSurface* aDest,
+ DataSourceSurface* aSource,
+ const gfx3DMatrix& aTransform,
+ const Point& aDestOffset)
{
if (aTransform.IsSingular()) {
return;
@@ -225,6 +231,78 @@ SkiaTransform(DataSourceSurface* aDest,
SkRect destRect = SkRect::MakeXYWH(0, 0, srcSize.width, srcSize.height);
destCanvas.drawBitmapRectToRect(src, nullptr, destRect, &paint);
}
+#else
+static pixman_transform
+Matrix3DToPixman(const gfx3DMatrix& aMatrix)
+{
+ pixman_f_transform transform;
+
+ transform.m[0][0] = aMatrix._11;
+ transform.m[0][1] = aMatrix._21;
+ transform.m[0][2] = aMatrix._41;
+ transform.m[1][0] = aMatrix._12;
+ transform.m[1][1] = aMatrix._22;
+ transform.m[1][2] = aMatrix._42;
+ transform.m[2][0] = aMatrix._14;
+ transform.m[2][1] = aMatrix._24;
+ transform.m[2][2] = aMatrix._44;
+
+ pixman_transform result;
+ pixman_transform_from_pixman_f_transform(&result, &transform);
+
+ return result;
+}
+
+static void
+Transform(DataSourceSurface* aDest,
+ DataSourceSurface* aSource,
+ const gfx3DMatrix& aTransform,
+ const Point& aDestOffset)
+{
+ IntSize destSize = aDest->GetSize();
+ pixman_image_t* dest = pixman_image_create_bits(PIXMAN_a8r8g8b8,
+ destSize.width,
+ destSize.height,
+ (uint32_t*)aDest->GetData(),
+ aDest->Stride());
+
+ IntSize srcSize = aSource->GetSize();
+ pixman_image_t* src = pixman_image_create_bits(PIXMAN_a8r8g8b8,
+ srcSize.width,
+ srcSize.height,
+ (uint32_t*)aSource->GetData(),
+ aSource->Stride());
+
+ NS_ABORT_IF_FALSE(src && dest, "Failed to create pixman images?");
+
+ pixman_transform pixTransform = Matrix3DToPixman(aTransform);
+ pixman_transform pixTransformInverted;
+
+ // If the transform is singular then nothing would be drawn anyway, return here
+ if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
+ pixman_image_unref(dest);
+ pixman_image_unref(src);
+ return;
+ }
+ pixman_image_set_transform(src, &pixTransformInverted);
+
+ pixman_image_composite32(PIXMAN_OP_SRC,
+ src,
+ nullptr,
+ dest,
+ aDestOffset.x,
+ aDestOffset.y,
+ 0,
+ 0,
+ 0,
+ 0,
+ destSize.width,
+ destSize.height);
+
+ pixman_image_unref(dest);
+ pixman_image_unref(src);
+}
+#endif
static inline IntRect
RoundOut(Rect r)
@@ -364,12 +442,16 @@ BasicCompositor::DrawQuad(const gfx::Rect& aRect,
RefPtr<SourceSurface> snapshot = dest->Snapshot();
RefPtr<DataSourceSurface> source = snapshot->GetDataSurface();
RefPtr<DataSourceSurface> temp =
- Factory::CreateDataSourceSurface(RoundOut(transformBounds).Size(), SurfaceFormat::B8G8R8A8, true);
+ Factory::CreateDataSourceSurface(RoundOut(transformBounds).Size(), SurfaceFormat::B8G8R8A8
+#ifdef MOZ_ENABLE_SKIA
+ , true
+#endif
+ );
if (NS_WARN_IF(!temp)) {
return;
}
- SkiaTransform(temp, source, new3DTransform, transformBounds.TopLeft());
+ Transform(temp, source, new3DTransform, transformBounds.TopLeft());
transformBounds.MoveTo(0, 0);
buffer->DrawSurface(temp, transformBounds, transformBounds);
diff --git a/gfx/layers/basic/BasicLayerManager.cpp b/gfx/layers/basic/BasicLayerManager.cpp
index f4ec9e4..c849c27 100644
--- a/gfx/layers/basic/BasicLayerManager.cpp
+++ b/gfx/layers/basic/BasicLayerManager.cpp
@@ -46,8 +46,13 @@
#include "nsRect.h" // for nsIntRect
#include "nsRegion.h" // for nsIntRegion, etc
#include "nsTArray.h" // for nsAutoTArray
+#ifdef MOZ_ENABLE_SKIA
#include "skia/SkCanvas.h" // for SkCanvas
#include "skia/SkBitmapDevice.h" // for SkBitmapDevice
+#else
+#define PIXMAN_DONT_DEFINE_STDINT
+#include "pixman.h" // for pixman_f_transform, etc
+#endif
class nsIWidget;
namespace mozilla {
@@ -601,6 +606,7 @@ BasicLayerManager::SetRoot(Layer* aLayer)
mRoot = aLayer;
}
+#ifdef MOZ_ENABLE_SKIA
static SkMatrix
BasicLayerManager_Matrix3DToSkia(const gfx3DMatrix& aMatrix)
{
@@ -619,10 +625,10 @@ BasicLayerManager_Matrix3DToSkia(const gfx3DMatrix& aMatrix)
}
static void
-SkiaTransform(const gfxImageSurface* aDest,
- RefPtr<DataSourceSurface> aSrc,
- const gfx3DMatrix& aTransform,
- gfxPoint aDestOffset)
+Transform(const gfxImageSurface* aDest,
+ RefPtr<DataSourceSurface> aSrc,
+ const gfx3DMatrix& aTransform,
+ gfxPoint aDestOffset)
{
if (aTransform.IsSingular()) {
return;
@@ -658,6 +664,78 @@ SkiaTransform(const gfxImageSurface* aDest,
SkRect destRect = SkRect::MakeXYWH(0, 0, srcSize.width, srcSize.height);
destCanvas.drawBitmapRectToRect(src, nullptr, destRect, &paint);
}
+#else
+static pixman_transform
+BasicLayerManager_Matrix3DToPixman(const gfx3DMatrix& aMatrix)
+{
+ pixman_f_transform transform;
+
+ transform.m[0][0] = aMatrix._11;
+ transform.m[0][1] = aMatrix._21;
+ transform.m[0][2] = aMatrix._41;
+ transform.m[1][0] = aMatrix._12;
+ transform.m[1][1] = aMatrix._22;
+ transform.m[1][2] = aMatrix._42;
+ transform.m[2][0] = aMatrix._14;
+ transform.m[2][1] = aMatrix._24;
+ transform.m[2][2] = aMatrix._44;
+
+ pixman_transform result;
+ pixman_transform_from_pixman_f_transform(&result, &transform);
+
+ return result;
+}
+
+static void
+Transform(const gfxImageSurface* aDest,
+ RefPtr<DataSourceSurface> aSrc,
+ const gfx3DMatrix& aTransform,
+ gfxPoint aDestOffset)
+{
+ IntSize destSize = ToIntSize(aDest->GetSize());
+ pixman_image_t* dest = pixman_image_create_bits(aDest->Format() == gfxImageFormat::ARGB32 ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
+ destSize.width,
+ destSize.height,
+ (uint32_t*)aDest->Data(),
+ aDest->Stride());
+
+ IntSize srcSize = aSrc->GetSize();
+ pixman_image_t* src = pixman_image_create_bits(aSrc->GetFormat() == SurfaceFormat::B8G8R8A8 ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
+ srcSize.width,
+ srcSize.height,
+ (uint32_t*)aSrc->GetData(),
+ aSrc->Stride());
+
+ NS_ABORT_IF_FALSE(src && dest, "Failed to create pixman images?");
+
+ pixman_transform pixTransform = BasicLayerManager_Matrix3DToPixman(aTransform);
+ pixman_transform pixTransformInverted;
+
+ // If the transform is singular then nothing would be drawn anyway, return here
+ if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
+ pixman_image_unref(dest);
+ pixman_image_unref(src);
+ return;
+ }
+ pixman_image_set_transform(src, &pixTransformInverted);
+
+ pixman_image_composite32(PIXMAN_OP_SRC,
+ src,
+ nullptr,
+ dest,
+ aDestOffset.x,
+ aDestOffset.y,
+ 0,
+ 0,
+ 0,
+ 0,
+ destSize.width,
+ destSize.height);
+
+ pixman_image_unref(dest);
+ pixman_image_unref(src);
+}
+#endif
/**
* Transform a surface using a gfx3DMatrix and blit to the destination if
@@ -699,7 +777,7 @@ Transform3D(RefPtr<SourceSurface> aSource,
gfx3DMatrix translation = gfx3DMatrix::Translation(aBounds.x, aBounds.y, 0);
// Transform the content and offset it such that the content begins at the origin.
- SkiaTransform(destImage, aSource->GetDataSurface(), translation * aTransform, offset);
+ Transform(destImage, aSource->GetDataSurface(), translation * aTransform, offset);
// If we haven't actually drawn to aDest then return our temporary image so
// that the caller can do this.
--
2.3.0.4.g34b1174