MozillaFirefox/mozilla-bmo849632.patch
Wolfgang Rosenauer d5ecca7d59 - Mozilla Firefox 132.0.1
* Fixed issues causing intermittent video playback problems on
    some sites. (bmo#1928484, bmo#1928798)
- remove KDE integration patches
  - mozilla-kde.patch
  - firefox-kde.patch
  on KDE use these settings instead
  widget.use-xdg-desktop-portal.file-picker=1
  widget.use-xdg-desktop-portal.mime-handler=1
  (those are set by the latest branding package as well)

- Mozilla Firefox 132.0
  https://www.mozilla.org/en-US/firefox/132.0/releasenotes
  MFSA 2024-55 (bsc#1231879)
  * CVE-2024-10458 (bmo#1921733)
    Permission leak via embed or object elements
  * CVE-2024-10459 (bmo#1919087)
    Use-after-free in layout with accessibility
  * CVE-2024-10460 (bmo#1912537)
    Confusing display of origin for external protocol handler prompt
  * CVE-2024-10461 (bmo#1914521)
    XSS due to Content-Disposition being ignored in
    multipart/x-mixed-replace response
  * CVE-2024-10462 (bmo#1920423)
    Origin of permission prompt could be spoofed by long URL
  * CVE-2024-10463 (bmo#1920800)
    Cross origin video frame leak
  * CVE-2024-10468 (bmo#1914982)
    Race conditions in IndexedDB
  * CVE-2024-10464 (bmo#1913000)

OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/MozillaFirefox?expand=0&rev=1184
2024-11-05 10:48:26 +00:00

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1.1 KiB
Diff

# HG changeset patch
# Parent 3de59fe1b8708c01e134ce698c4232b8a854f617
Problem: webGL sites are displayed in the wrong color (usually blue-ish)
Solution: Problem is with skia once again. Output of webgl seems endian-correct, but skia only
knows how to deal with little endian.
So we swizzle the output of webgl after reading it from readpixels()
Note: This does not fix all webGL sites, but is a step in the right direction
Index: firefox-115.0/gfx/gl/GLContext.h
===================================================================
--- firefox-115.0.orig/gfx/gl/GLContext.h
+++ firefox-115.0/gfx/gl/GLContext.h
@@ -1560,6 +1560,13 @@ class GLContext : public GenericAtomicRe
BEFORE_GL_CALL;
mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
OnSyncCall();
+#if MOZ_BIG_ENDIAN()
+ uint8_t* itr = (uint8_t*)pixels;
+ for (GLsizei i = 0; i < width * height; i++) {
+ NativeEndian::swapToLittleEndianInPlace((uint32_t*)itr, 1);
+ itr += 4;
+ }
+#endif
AFTER_GL_CALL;
mHeavyGLCallsSinceLastFlush = true;
}