18f716d93a
https://www.thunderbird.net/en-US/thunderbird/128.0esr/releasenotes/ and following release notes for minor version updates MFSA 2024-52 (bsc#1231413) * CVE-2024-9680 (bmo#1923344) Use-after-free in Animation timeline Mozilla Thunderbird 128.3.0 MFSA 2024-32 (128.0) MFSA 2024-37 (128.1) MFSA 2024-43 (128.2) MFSA 2024-49 (128.3) (bsc#1230979) * CVE-2024-9392 (bmo#1899154, bmo#1905843) Compromised content process can bypass site isolation * CVE-2024-9393 (bmo#1918301) Cross-origin access to PDF contents through multipart responses * CVE-2024-9394 (bmo#1918874) Cross-origin access to JSON contents through multipart responses * CVE-2024-8900 (bmo#1872841) Clipboard write permission bypass * CVE-2024-9396 (bmo#1912471) Potential memory corruption may occur when cloning certain objects * CVE-2024-9397 (bmo#1916659) Potential directory upload bypass via clickjacking * CVE-2024-9398 (bmo#1881037) External protocol handlers could be enumerated via popups * CVE-2024-9399 (bmo#1907726) Specially crafted WebTransport requests could lead to denial of service * CVE-2024-9400 (bmo#1915249) Potential memory corruption during JIT compilation OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/MozillaThunderbird?expand=0&rev=772
27 lines
1.1 KiB
Diff
27 lines
1.1 KiB
Diff
# HG changeset patch
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# Parent 3de59fe1b8708c01e134ce698c4232b8a854f617
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Problem: webGL sites are displayed in the wrong color (usually blue-ish)
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Solution: Problem is with skia once again. Output of webgl seems endian-correct, but skia only
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knows how to deal with little endian.
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So we swizzle the output of webgl after reading it from readpixels()
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Note: This does not fix all webGL sites, but is a step in the right direction
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Index: firefox-115.0/gfx/gl/GLContext.h
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===================================================================
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--- firefox-115.0.orig/gfx/gl/GLContext.h
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+++ firefox-115.0/gfx/gl/GLContext.h
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@@ -1560,6 +1560,13 @@ class GLContext : public GenericAtomicRe
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BEFORE_GL_CALL;
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mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
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OnSyncCall();
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+#if MOZ_BIG_ENDIAN()
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+ uint8_t* itr = (uint8_t*)pixels;
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+ for (GLsizei i = 0; i < width * height; i++) {
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+ NativeEndian::swapToLittleEndianInPlace((uint32_t*)itr, 1);
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+ itr += 4;
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+ }
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+#endif
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AFTER_GL_CALL;
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mHeavyGLCallsSinceLastFlush = true;
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}
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