c11ba0a0ad
* A language for the user interface can now be chosen in the advanced settings (multilingual UI) * Fixed problem with Google authentication (OAuth2) * Selected or unread messages were not shown in the correct color in the thread pane (message list) under some circumstances * When using a language pack, names of standard folders weren't localized (boo#1149126) * Address book default startup directory in preferences panel was not persisted * Chat: Extended context menu on Instant messaging status dialog (Show Accounts) - added mozilla-bmo1504834-part4.patch to fix some visual issues on big endian platforms OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/MozillaThunderbird?expand=0&rev=501
31 lines
1.5 KiB
Diff
31 lines
1.5 KiB
Diff
# HG changeset patch
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# Parent 46ea866ca3acb8bb5e1709ceb799b9c94f591dec
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Problem description: Tab-titles that are too long to fit into a tab get faded out.
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On big endian this is broken and instead of fading out, the
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tab gets white and the font transparent, leading to an unreadable
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tab-title
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Solution: This is not a real solution, but a hack. The real solution would have been
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to byte-swap the correct buffer, but I could not find it.
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So the next best thing is to deactivate the fading-effect. Now all tab-titles
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are readable, albeit not as pretty to look at as they could be.
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Side-effects: I have not yet found an unwanted side-effect.
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diff -r 46ea866ca3ac -r 6ef20eee3f8f gfx/2d/DrawTargetSkia.cpp
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--- a/gfx/2d/DrawTargetSkia.cpp Tue Oct 22 12:27:22 2019 +0200
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+++ b/gfx/2d/DrawTargetSkia.cpp Thu Oct 31 09:11:56 2019 +0100
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@@ -1861,6 +1861,14 @@
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SkCanvas::kPreserveLCDText_SaveLayerFlag |
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(aCopyBackground ? SkCanvas::kInitWithPrevious_SaveLayerFlag : 0));
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+#if MOZ_BIG_ENDIAN
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+ // Pushing a layer where an aMask is defined produces wrong output.
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+ // We _should_ endian swap the data, but I couldn't find a workable way to do so
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+ // Therefore I deactivate those layers in the meantime.
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+ // The result is: Tab-titles that are longer than the available space should be faded out.
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+ // The fading doesn't work, so we deactivate the fading-effect here.
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+ if (!aMask)
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+#endif
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mCanvas->saveLayer(saveRec);
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SetPermitSubpixelAA(aOpaque);
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