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@ -9,7 +9,6 @@ Fri Mar 27 11:55:54 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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coordinates (most of the time).
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_riseMouseButtonReleased/Pressed were using absolute coordinates.
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* Other InputManager events fixes.
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* Minor MacOS build fixes.
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* Cleaner and much faster logic for adding and removing
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render items (it was the performance bottleneck when
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working with many items on screen).
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@ -34,7 +33,7 @@ Fri Mar 27 11:55:54 UTC 2020 - Christophe Giboudeaux <christophe@krop.fr>
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platforms).
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* OgrePlatform: Many minor build-related fixes and imrovements,
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including newer Ogre support and better CMake scripts.
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* DirectX 11 and OpenGL3: Fixed application window resizing
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* OpenGL3: Fixed application window resizing
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in editors and demos.
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* All platforms: Fix possible stack overflow in
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***DataManager::getDataPath.
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