297 lines
9.6 KiB
RPMSpec
297 lines
9.6 KiB
RPMSpec
#
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# spec file for package OpenSceneGraph
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#
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# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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%define _osg_so_nr 157
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%define _opt_so_nr 21
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%if 0%{?suse_version} > 1320 || (0%{?suse_version} == 1315 && 0%{?is_opensuse})
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%bcond_without gdal
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%else
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%bcond_with gdal
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%endif
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Name: OpenSceneGraph
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Version: 3.6.1
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Release: 0
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Summary: 3D graphics toolkit
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License: LGPL-2.1-only WITH WxWindows-exception-3.1
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Group: Productivity/Graphics/Other
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# Actually they call it OpenSceneGraph Public License, Version 0.0, which is
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# "LGPL-2.1-only AND WXwindows" (https://spdx.org/licenses/WXwindows)
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# "LGPL-2.1-only WITH WxWindows-exception-3.1" would be valid (https://spdx.org/licenses/WxWindows-exception-3.1.html)
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# Contrary to that most sources state "GPL-2.0-only"
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# Ticket opened to clear license situation: https://github.com/openscenegraph/OpenSceneGraph/issues/552
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Url: http://openscenegraph.org/projects/osg
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Source0: https://github.com/openscenegraph/%{name}/archive/%{name}-%{version}.tar.gz
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Source99: %{name}-rpmlintrc
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BuildRequires: cmake
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BuildRequires: curl-devel
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BuildRequires: fltk-devel
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BuildRequires: freeglut-devel
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BuildRequires: gcc-c++
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BuildRequires: giflib-devel
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BuildRequires: libjpeg-devel
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BuildRequires: libpng-devel
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BuildRequires: pkgconfig
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BuildRequires: unzip
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BuildRequires: update-desktop-files
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BuildRequires: wxWidgets-devel
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BuildRequires: pkgconfig(freetype2)
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BuildRequires: pkgconfig(gstreamer-1.0)
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BuildRequires: pkgconfig(gstreamer-app-1.0)
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BuildRequires: pkgconfig(gstreamer-audio-1.0)
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BuildRequires: pkgconfig(gstreamer-base-1.0)
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BuildRequires: pkgconfig(gstreamer-fft-1.0)
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BuildRequires: pkgconfig(gstreamer-pbutils-1.0)
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BuildRequires: pkgconfig(gstreamer-video-1.0)
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BuildRequires: pkgconfig(gtk+-2.0)
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BuildRequires: pkgconfig(gtkglext-1.0)
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BuildRequires: pkgconfig(jasper)
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BuildRequires: pkgconfig(librsvg-2.0) >= 2.35
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BuildRequires: pkgconfig(libtiff-4)
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BuildRequires: pkgconfig(libxml-2.0)
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BuildRequires: pkgconfig(openal)
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BuildRequires: pkgconfig(poppler-glib)
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BuildRequires: pkgconfig(sdl2)
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BuildRequires: pkgconfig(xrandr)
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%if %{with gdal}
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BuildRequires: pkgconfig(gdal)
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%endif
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%description
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL, freeing the developer from implementing and optimizing low
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level graphics calls, and provides many additional utilities for
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development of graphics applications.
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%package -n libOpenSceneGraph%{_osg_so_nr}
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Summary: Shared libraries for OpenSceneGraph
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Group: System/Libraries
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%if "%{_osg_so_nr}" >= "130"
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# try to cover up past mistakes
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Obsoletes: libOpenSceneGraph100
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%endif
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%description -n libOpenSceneGraph%{_osg_so_nr}
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains the shared libraries for OpenSceneGraph.
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%package -n libOpenSceneGraph-devel
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Summary: OpenSceneGraph development files
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Group: Development/Libraries/C and C++
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Requires: SDL-devel
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Requires: curl-devel
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Requires: freeglut-devel
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Requires: giflib-devel
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Requires: libOpenSceneGraph%{_osg_so_nr} = %{version}
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Requires: libOpenThreads-devel = %{version}
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Requires: libjpeg-devel
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Requires: libpng-devel
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Requires: pkgconfig(freetype2)
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Requires: pkgconfig(librsvg-2.0)
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Requires: pkgconfig(libtiff-4)
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Requires: pkgconfig(openal)
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Requires: pkgconfig(poppler-glib)
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Requires: pkgconfig(xrandr)
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%description -n libOpenSceneGraph-devel
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains the header and development files for
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OpenSceneGraph.
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%package -n libOpenThreads%{_opt_so_nr}
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Summary: Shared libraries for OpenSceneGraph
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Group: System/Libraries
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%description -n libOpenThreads%{_opt_so_nr}
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains the shared libraries for OpenSceneGraph.
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%package -n libOpenThreads-devel
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Summary: OpenSceneGraph development files
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Group: Development/Libraries/C and C++
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Requires: libOpenThreads%{_opt_so_nr} = %{version}
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%description -n libOpenThreads-devel
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains the header and development files for
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OpenSceneGraph.
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%package plugins
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Summary: Plugins for OpenSceneGraph
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Group: Productivity/Graphics/Other
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%description plugins
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains some plugins for OpenSceneGraph.
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%package examples
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Summary: OpenSceneGraph example applications
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Group: Productivity/Graphics/Other
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%description examples
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The OpenSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains some example applications built with OpenSceneGraph
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%prep
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%setup -q -n %{name}-%{name}-%{version}
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for file in *.md *.txt ChangeLog; do
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sed -i "s/\r//g" "$file"
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done
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chmod 644 *.md *.txt ChangeLog
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%build
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%cmake \
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-DBUILD_OSG_EXAMPLES=ON \
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-DBUILD_OSG_PLUGINS=ON \
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-DBUILD_DOCUMENTATION=OFF \
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-DBUILD_OSG_WRAPPER=ON \
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-DBUILD_OSG_APPLICATIONS=ON \
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-DCMAKE_BUILD_TYPE=Release \
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-DDYNAMIC_OPENSCENEGRAPH=ON \
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-DDYNAMIC_OPENTHREADS=ON
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make %{?_smp_mflags}
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%install
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%cmake_install
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# example bins installed in share dir, not acceptable. Note, this will break
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# when %%{_datadir}/OpenSceneGraph is also used for other stuff
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mv %{buildroot}%{_datadir}/OpenSceneGraph \
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%{buildroot}%{_libdir}
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%post -n libOpenSceneGraph%{_osg_so_nr} -p /sbin/ldconfig
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%post -n libOpenThreads%{_opt_so_nr} -p /sbin/ldconfig
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%postun -n libOpenSceneGraph%{_osg_so_nr} -p /sbin/ldconfig
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%postun -n libOpenThreads%{_opt_so_nr} -p /sbin/ldconfig
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%files
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%license LICENSE.txt
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%doc AUTHORS.txt NEWS.txt README.md ChangeLog
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%{_bindir}/osg2cpp
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%{_bindir}/osgarchive
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%{_bindir}/osgconv
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%{_bindir}/osgfilecache
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%{_bindir}/osgversion
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%{_bindir}/osgviewer
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%{_bindir}/present3D
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%{_bindir}/osgshaderpipeline
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%files plugins
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%{_libdir}/osgPlugins-%{version}/
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%files -n libOpenSceneGraph%{_osg_so_nr}
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%{_libdir}/libosg.so.*
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%{_libdir}/libosgAnimation.so.*
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%{_libdir}/libosgDB.so.*
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%{_libdir}/libosgFX.so.*
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%{_libdir}/libosgGA.so.*
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%{_libdir}/libosgManipulator.so.*
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%{_libdir}/libosgParticle.so.*
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%{_libdir}/libosgShadow.so.*
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%{_libdir}/libosgSim.so.*
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%{_libdir}/libosgTerrain.so.*
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%{_libdir}/libosgText.so.*
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%{_libdir}/libosgUtil.so.*
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%{_libdir}/libosgUI.so.*
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%{_libdir}/libosgVolume.so.*
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%{_libdir}/libosgViewer.so.*
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%{_libdir}/libosgWidget.so.*
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%{_libdir}/libosgPresentation.so.*
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%files -n libOpenSceneGraph-devel
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%{_includedir}/osg/
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%{_includedir}/osgAnimation/
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%{_includedir}/osgDB/
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%{_includedir}/osgFX/
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%{_includedir}/osgGA/
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%{_includedir}/osgManipulator/
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%{_includedir}/osgParticle/
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%{_includedir}/osgShadow/
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%{_includedir}/osgSim/
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%{_includedir}/osgTerrain/
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%{_includedir}/osgText/
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%{_includedir}/osgUI/
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%{_includedir}/osgUtil/
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%{_includedir}/osgViewer/
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%{_includedir}/osgVolume/
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%{_includedir}/osgWidget/
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%{_includedir}/osgPresentation/
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%{_libdir}/libosg.so
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%{_libdir}/libosgAnimation.so
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%{_libdir}/libosgDB.so
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%{_libdir}/libosgFX.so
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%{_libdir}/libosgGA.so
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%{_libdir}/libosgManipulator.so
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%{_libdir}/libosgParticle.so
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%{_libdir}/libosgShadow.so
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%{_libdir}/libosgSim.so
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%{_libdir}/libosgTerrain.so
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%{_libdir}/libosgText.so
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%{_libdir}/libosgUI.so
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%{_libdir}/libosgUtil.so
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%{_libdir}/libosgViewer.so
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%{_libdir}/libosgVolume.so
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%{_libdir}/libosgWidget.so
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%{_libdir}/libosgPresentation.so
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%{_libdir}/pkgconfig/openscenegraph.pc
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%{_libdir}/pkgconfig/openscenegraph-osg*.pc
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%files examples
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%{_libdir}/OpenSceneGraph
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%files -n libOpenThreads%{_opt_so_nr}
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%{_libdir}/libOpenThreads.so.*
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%files -n libOpenThreads-devel
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%{_includedir}/OpenThreads/
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%{_libdir}/libOpenThreads.so
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%{_libdir}/pkgconfig/openthreads.pc
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%changelog
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