OpenShadingLanguage/_constraints
Hans-Peter Jansen 3e5195579c Accepting request 1080379 from home:frispete:blender
- update to 1.12.10.0:
  + feat(testrender): Modify testrender so that it correctly sets
    raytype to "camera" for camera rays, "shadow" for shadow rays,
    and "diffuse" for all secondary rays. Also rerun the shades for
    background shader group on the camera rays rather than use the
    cached map. This helps the MaterialX project use testrender for
    certain unit tests and verification. #1648 #1649
  + feat: Expose llvm groupdata size as a shadergroup attribute
    "llvm_groupdata_size". #1642
  + fix: Crash could result from uncaught exception in OpenColorIO
    when calling transformc with derivatives for color spaces that
    require OCIO.  #1646
  + fix: certain uses of fmod() in shaders could fail to generate
    LLVM code correctly, due to a missing implementation for the
    fmod(triple,float) varieties. #1643
  + build: Change snprintf formatting to satisfy some compilers.
    #1640
  + CI: Fix broken Mac ci. #1647
- Force build with LLVM 15 on TW
- Add a BuildIgnore for clang-tools, that would render the llvm15
  containment ineffective otherwise (by depending on clang16).

- Add 4G memory _constraints

OBS-URL: https://build.opensuse.org/request/show/1080379
OBS-URL: https://build.opensuse.org/package/show/graphics/OpenShadingLanguage?expand=0&rev=52
2023-04-27 06:51:56 +00:00

9 lines
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XML

<?xml version="1.0" encoding="UTF-8"?>
<constraints>
<hardware>
<memory>
<size unit="G">4</size>
</memory>
</hardware>
</constraints>