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RigelEngine/RigelEngine-0.9.1.tar.xz
Dmitriy Perlow 42ab94e56c Accepting request 1042015 from home:mnhauke:games
- Update to version 0.9.1
  Bug fixes
  * Fixed a crash that could occur in level 1 of episode 2, in
    theory also in other levels but it was so far only observed in
    E2L1.
  * Fixed being able to shoot destructible walls through 4-tile
    wide walls using the regular shot.
- Update to version 0.9.0
  New features
  * Added a "Classic" gameplay style/mode. It doesn't support
    widescreen mode or smooth motion, but is 100% accurate to the
    original. Quick-saving and high-resolution mods are still
    supported. See Classic Mode vs. Enhanced Mode for more details.
  * Implemented the gameplay demo (plays during the attract mode
    loop at the beginning of the game or after waiting for
    30 seconds in the main menu).
  * Implemented the original game's cloak effect, replacing the
    previously used alpha transparency.
  * Implemented the original game's slide-in animation when
    showing message boxes.
  * Added an option to disable the radar overlay when using the
    "Remixed 1" HUD style.
  * Added an option to disable aspect ratio correction when using
    pixel-perfect upscaling (aka integer scaling). This is to
    allow running RigelEngine on a 4:3 CRT at original (or close
    to) resolution.
  * It's now possible to confirm quitting by pressing enter instead
    of Y (but the latter also still works).
  * Pressing ESC while in-game now brings up the in-game menu (this
    was previously only accessible by using a gamepad). Pressing Q

OBS-URL: https://build.opensuse.org/request/show/1042015
OBS-URL: https://build.opensuse.org/package/show/games/RigelEngine?expand=0&rev=26
2022-12-12 10:01:34 +00:00

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