SDL2_mixer/SDL2_mixer.spec
Jan Engelhardt 82508de336 Accepting request 559528 from home:lachs0r:branches:games
- update to version 2.0.2
  * Add SDL2_mixer-only-load-required-interfaces.patch
    Prevents initializing decoders unnecessarily.
    Fixes an issue with applications that use the API incorrectly
    (due to misleading documentation).
  * Build with libmpg123 where available
  * Fix fluidsynth linking
  * 24-bit and surround sound support for FLAC audio files
  * Updated for SDL 2.0.6 and newer
  * Support for MP3 playback using mpg123
  * Added Mix_OpenAudioDevice() to specify the audio device to open

OBS-URL: https://build.opensuse.org/request/show/559528
OBS-URL: https://build.opensuse.org/package/show/games/SDL2_mixer?expand=0&rev=16
2017-12-25 21:28:07 +00:00

115 lines
3.5 KiB
RPMSpec
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#
# spec file for package SDL2_mixer
#
# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: SDL2_mixer
%define lname libSDL2_mixer-2_0-0
Version: 2.0.2
Release: 0
Summary: SDL2 sound mixer library
License: Zlib
Group: Development/Libraries/C and C++
Url: http://libsdl.org/projects/SDL_mixer/
#Hg-Clone: http://hg.libsdl.org/SDL_mixer/
Source: http://libsdl.org/projects/SDL_mixer/release/%name-%version.tar.gz
Source1: baselibs.conf
# PATCH-FIX-UPSTREAM
Patch0: SDL2_mixer-only-load-required-interfaces.patch
BuildRequires: dos2unix
BuildRequires: pkg-config
BuildRequires: pkgconfig(flac)
BuildRequires: pkgconfig(fluidsynth)
BuildRequires: pkgconfig(libmikmod)
BuildRequires: pkgconfig(libmodplug) >= 0.8.8
%if !(0%{?sle_version} == 120200 && 0%{?is_opensuse})
BuildRequires: pkgconfig(libmpg123)
%endif
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(vorbis)
Recommends: timidity
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
A multichannel audio mixer. It supports four channels of 16-bit stereo
audio, plus a single channel of music, mixed by the popular MikMod MOD,
Timidity MIDI, and mpg123 MP3 libraries.
%package -n %lname
Summary: Simple DirectMedia Layer 2 Sound mixer library
Group: System/Libraries
Provides: SDL2_mixer = %version-%release
%description -n %lname
A multichannel audio mixer. It supports four channels of 16-bit stereo
audio, plus a single channel of music, mixed by the popular MikMod MOD,
Timidity MIDI, and mpg123 MP3 libraries.
%package -n libSDL2_mixer-devel
Summary: Development files for the SDL2 sound mixer library
Group: Development/Libraries/C and C++
Requires: %lname = %version
Provides: SDL2_mixer-devel = %version-%release
%description -n libSDL2_mixer-devel
A multi-channel audio mixer. It supports 4 channels of 16-bit stereo
audio, plus a single channel of music, mixed by the popular MikMod MOD,
Timidity MIDI, and mpg123 MP3 libraries.
%prep
%setup -q
%patch0 -p1
dos2unix *.txt
rm -rf external
%build
%configure \
--disable-music-mod-modplug-shared \
--disable-music-mod-mikmod-shared \
--disable-music-midi-fluidsynth-shared \
--disable-music-ogg-shared \
--disable-music-flac-shared \
%if 0%{?sle_version} == 120200 && 0%{?is_opensuse}
--enable-music-mp3-mpg123-shared \
%else
--disable-music-mp3-mpg123-shared \
%endif
--disable-static
make %{?_smp_mflags}
%install
%make_install install-bin
rm -f "%buildroot/%_libdir"/*.la
# We have these debug tools in SDL_mixer-devel already
rm -f "%buildroot/%_bindir"/play*
%post -n %lname -p /sbin/ldconfig
%postun -n %lname -p /sbin/ldconfig
%files -n %lname
%defattr(-,root,root)
%doc CHANGES.txt COPYING.txt README.txt
%_libdir/libSDL2_mixer-2*.so.*
%files -n libSDL2_mixer-devel
%defattr(-,root,root)
%_includedir/SDL2/
%_libdir/libSDL2_mixer.so
%_libdir/pkgconfig/SDL2_mixer.pc
%changelog