diff --git a/SDL2_sound.changes b/SDL2_sound.changes index 9a916e2..3ea0427 100644 --- a/SDL2_sound.changes +++ b/SDL2_sound.changes @@ -1,3 +1,9 @@ +------------------------------------------------------------------- +Fri Nov 3 08:41:06 UTC 2023 - Jan Engelhardt + +- Update to release 2.0.2 + * No further changes from the last snapshot 2.0.1+g60 + ------------------------------------------------------------------- Sun Jun 25 05:54:59 UTC 2023 - Jan Engelhardt diff --git a/SDL2_sound.spec b/SDL2_sound.spec index efeef72..46ddb78 100644 --- a/SDL2_sound.spec +++ b/SDL2_sound.spec @@ -18,15 +18,14 @@ Name: SDL2_sound %define lname libSDL2_sound2 -Version: 2.0.1+g60 +Version: 2.0.2 Release: 0 Summary: Sound Sample Library for SDL (Simple DirectMedia Layer) License: LGPL-2.1-or-later Group: Development/Libraries/C and C++ URL: http://icculus.org/SDL_sound/ -#Source: https://github.com/icculus/SDL_sound/archive/refs/tags/v%version.tar.gz -Source: SDL_sound-%version.tar.xz +Source: https://github.com/icculus/SDL_sound/archive/refs/tags/v%version.tar.gz BuildRequires: c_compiler BuildRequires: cmake BuildRequires: pkgconfig(sdl2) diff --git a/SDL_sound-2.0.1+g60.tar.xz b/SDL_sound-2.0.1+g60.tar.xz deleted file mode 100644 index e196399..0000000 --- a/SDL_sound-2.0.1+g60.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f99bd873a9fbde3ba15adac317380f64d9c3a5ed7a55664a8860d257153c7d83 -size 354872 diff --git a/_service b/_service deleted file mode 100644 index e32549c..0000000 --- a/_service +++ /dev/null @@ -1,15 +0,0 @@ - - - SDL_sound - git - https://github.com/icculus/SDL_sound - 53f66a30755ad0db12524b22c0553dd63d64377e - v2.0.1 - 2.0.1+g@TAG_OFFSET@ - - - *.tar - xz - - - diff --git a/v2.0.2.tar.gz b/v2.0.2.tar.gz new file mode 100644 index 0000000..f973bb2 --- /dev/null +++ b/v2.0.2.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f92600de48ec640985d13e50d111af9ac30be797bc9a36eafa5d8cecc7e1f60 +size 459868