Compare commits
6 Commits
| Author | SHA256 | Date | |
|---|---|---|---|
| e311eef3d4 | |||
| ce9f9e9cd2 | |||
| 6e24a22632 | |||
| f34dcb13c7 | |||
| c2228f2b0f | |||
| d6b2dcf498 |
BIN
SDL3-3.2.18.tar.gz
LFS
BIN
SDL3-3.2.18.tar.gz
LFS
Binary file not shown.
Binary file not shown.
BIN
SDL3-3.4.0.tar.gz
LFS
Normal file
BIN
SDL3-3.4.0.tar.gz
LFS
Normal file
Binary file not shown.
BIN
SDL3-3.4.0.tar.gz.sig
Normal file
BIN
SDL3-3.4.0.tar.gz.sig
Normal file
Binary file not shown.
75
SDL3.changes
75
SDL3.changes
@@ -1,3 +1,78 @@
|
||||
-------------------------------------------------------------------
|
||||
Thu Jan 1 16:54:58 UTC 2026 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.4.0
|
||||
* Improved interoperability between the 3D GPU API and the 2D
|
||||
rendering API, improved Emscripten support, improved pen
|
||||
handling, and native support for PNG images.
|
||||
* Added support for YUV textures and HDR colorspaces to the GPU
|
||||
2D renderer.
|
||||
* Added support for textures with palettes.
|
||||
* Added enhanced support for 8BitDo, FlyDigi & Hand Held Legend
|
||||
SInput controllers.
|
||||
* Added atomic support for KMSDRM.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Dec 3 08:53:38 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.2.28
|
||||
* Fixed a divide by zero with a zero sized blit in some cases
|
||||
* Fixed blitting bitmaps with a non-zero x offset
|
||||
* Fixed a crash in the Vulkan renderer when the window is
|
||||
minimized
|
||||
* Fixed the initial X11 window position in some environments
|
||||
* Fixed the channel mapping for surround sound on PulseAudio
|
||||
* Fixed the sensor axis ordering with the Linux Nintendo driver
|
||||
* Fixed Xbox 360 controller mappings on newer Linux kernels
|
||||
* Made Nintendo Switch controller initialization more robust
|
||||
* Fixed the paddle mapping for Steam Controllers
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Oct 30 19:21:37 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.2.26
|
||||
* Fixed a delay at shutdown when the mouse is grabbed under X11
|
||||
* Fixed destination coordinates when using scale with the
|
||||
software renderer
|
||||
* Fixed the Moonlander MK1 Keyboard being detected as a
|
||||
controller
|
||||
* Fixed the 8BitDo Ultimate 2C Wireless Controller showing up
|
||||
twice on some systems
|
||||
* Added a Linux mapping for the 8BitDo Pro 3 controller
|
||||
* Added support for the Zenaim Arcade Controller
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Oct 2 21:57:28 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.2.24
|
||||
* Fixed a crash when enumerating Steam Controllers.
|
||||
* Fixed rumble strength on DualSense Edge and Bluetooth connected
|
||||
controllers.
|
||||
* Fixed the HP Deluxe Webcam KQ246AA being detected as joystick.
|
||||
* Fixed VMware not capturing the mouse when relative mode is enabled.
|
||||
* Increased the maximum color target bindings from 4 to 8 in the
|
||||
GPU API.
|
||||
* When using SDL_SetRenderLogicalPresentation(), letterboxing now
|
||||
uses the clear color instead of black.
|
||||
* Fixed crash at startup when redirecting X11 output over ssh.
|
||||
* Fixed a memory leak when using detached threads.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Sep 2 11:27:22 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.2.22
|
||||
* A bunch of changes for non-Linux platforms only
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Aug 5 07:37:53 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 3.2.20
|
||||
* Fixed a crash when passing large invalid coordinates to
|
||||
SDL_BlitSurfaceScaled()
|
||||
* Fixed doubled mouse wheel events on X11
|
||||
* Fixed doubled SDL_EVENT_GAMEPAD_ADDED events for controllers
|
||||
with automatic gamepad mappings
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jul 14 20:37:59 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#
|
||||
# spec file for package SDL3
|
||||
#
|
||||
# Copyright (c) 2025 SUSE LLC
|
||||
# Copyright (c) 2026 SUSE LLC and contributors
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
@@ -19,7 +19,7 @@
|
||||
%define sle_version 0
|
||||
Name: SDL3
|
||||
%define lname libSDL3-0
|
||||
Version: 3.2.18
|
||||
Version: 3.4.0
|
||||
Release: 0
|
||||
Summary: Simple DirectMedia Layer Library
|
||||
License: Zlib
|
||||
@@ -64,6 +64,7 @@ BuildRequires: pkgconfig(xinerama)
|
||||
BuildRequires: pkgconfig(xkbcommon)
|
||||
BuildRequires: pkgconfig(xrandr)
|
||||
BuildRequires: pkgconfig(xscrnsaver)
|
||||
BuildRequires: pkgconfig(xtst)
|
||||
BuildRequires: pkgconfig(xxf86vm)
|
||||
|
||||
%description
|
||||
|
||||
Reference in New Issue
Block a user