SDL_gfx-2.0.25
OBS-URL: https://build.opensuse.org/package/show/games/SDL_gfx?expand=0&rev=16
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version https://git-lfs.github.com/spec/v1
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oid sha256:41bd601d65bba19eeac80a62570ce120098414ece22de402a8ee81b10e07faea
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size 1707852
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SDL_gfx-2.0.25.tar.xz
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SDL_gfx-2.0.25.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:17ef477ac2bb637c082f6eff0bf0cd73d9166395b8c1665b29680b71042b9920
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size 845948
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-------------------------------------------------------------------
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Mon Nov 11 03:49:34 UTC 2013 - jengelh@inai.de
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- Update to new upstream release 2.0.25
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* Unspecified bugfixes related to MMX support, _aaline,
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SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel
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blend routine
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- Set RPM groups to the same values as on the main SDL packages
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- Own /usr/include/SDL as well
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-------------------------------------------------------------------
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Wed Feb 22 17:16:10 UTC 2012 - jreidinger@suse.com
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55
SDL_gfx.spec
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SDL_gfx.spec
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#
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# spec file for package SDL_gfx
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#
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# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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#
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Name: SDL_gfx
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BuildRequires: libSDL-devel
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Url: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
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Version: 2.0.25
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Release: 0
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Summary: SDL Graphics Routines for Primitives and Other Support Functions
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Version: 2.0.23
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Release: 1
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Source0: %{name}-%{version}.tar.gz
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Source1: baselibs.conf
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License: Zlib
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Group: System/Libraries
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Group: Development/Libraries/X11
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Url: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
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Source: %name-%version.tar.xz
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Source2: baselibs.conf
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BuildRequires: libSDL-devel
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BuildRequires: xz
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces. The current components of the SDL_gfx library are:
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- Graphic Primitives (SDL_gfxPrimitives.h)
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- Rotozoomer (SDL_rotozoom.h)
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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The library is backwards compatible to the above mentioned code. It is
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written in plain C and can be used in C++ code.
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surfaces.
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%package -n libSDL_gfx13
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Summary: SDL Graphics Routines for Primitives and Other Support Functions
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@ -56,23 +46,14 @@ Obsoletes: SDL_gfx < %{version}
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces. The current components of the SDL_gfx library are:
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- Graphic Primitives (SDL_gfxPrimitives.h)
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- Rotozoomer (SDL_rotozoom.h)
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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The library is backwards compatible to the above mentioned code. It is
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written in plain C and can be used in C++ code.
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surfaces.
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%package -n libSDL_gfx-devel
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Summary: Libraries, includes and more to develop SDL_gfx applications
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Group: Development/Libraries/C and C++
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Requires: libSDL_gfx13 = %{version} libSDL-devel pkgconfig
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Group: Development/Libraries/X11
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Requires: libSDL-devel
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Requires: libSDL_gfx13 = %{version}
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Requires: pkgconfig
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Provides: SDL_gfx-devel = %{version}
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Obsoletes: SDL_gfx-devel < %{version}
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@ -88,7 +69,7 @@ surfaces. The current components of the SDL_gfx library are:
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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- MMX image filters (SDL_imageFilter.h)
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The library is backwards compatible to the above mentioned code. It is
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written in plain C and can be used in C++ code.
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@ -115,7 +96,7 @@ make install DESTDIR=$RPM_BUILD_ROOT
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%files -n libSDL_gfx-devel
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%defattr(-,root,root)
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%{_includedir}/SDL/*
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%{_includedir}/SDL/
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%{_libdir}/lib*.so
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%{_libdir}/pkgconfig/SDL_gfx.pc
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