Jan Engelhardt
366c129ef8
OBS-URL: https://build.opensuse.org/package/show/games/SDL_gfx?expand=0&rev=17
104 lines
3.2 KiB
RPMSpec
104 lines
3.2 KiB
RPMSpec
#
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# spec file for package SDL_gfx
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#
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# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: SDL_gfx
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Version: 2.0.25
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Release: 0
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Summary: SDL Graphics Routines for Primitives and Other Support Functions
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License: Zlib
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Group: Development/Libraries/X11
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Url: http://www.ferzkopp.net/joomla/content/view/19/14/
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Source: %name-%version.tar.xz
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Source2: baselibs.conf
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BuildRequires: libSDL-devel
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BuildRequires: xz
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces.
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%package -n libSDL_gfx13
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Summary: SDL Graphics Routines for Primitives and Other Support Functions
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Group: System/Libraries
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Provides: SDL_gfx = %{version}
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Obsoletes: SDL_gfx < %{version}
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%description -n libSDL_gfx13
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces.
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%package -n libSDL_gfx-devel
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Summary: Libraries, includes and more to develop SDL_gfx applications
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Group: Development/Libraries/X11
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Requires: libSDL-devel
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Requires: libSDL_gfx13 = %{version}
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Requires: pkgconfig
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Provides: SDL_gfx-devel = %{version}
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Obsoletes: SDL_gfx-devel < %{version}
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%description -n libSDL_gfx-devel
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces. The current components of the SDL_gfx library are:
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- Graphic Primitives (SDL_gfxPrimitves.h)
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- Rotozoomer (SDL_rotozoom.h)
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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The library is backwards compatible to the above mentioned code. It is
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written in plain C and can be used in C++ code.
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%prep
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%setup -q
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%build
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%configure --disable-static --with-pic --disable-mmx
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make %{?_smp_mflags}
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%install
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make install DESTDIR=$RPM_BUILD_ROOT
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%{__rm} -f %{buildroot}%{_libdir}/*.la
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%post -n libSDL_gfx13 -p /sbin/ldconfig
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%postun -n libSDL_gfx13 -p /sbin/ldconfig
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%files -n libSDL_gfx13
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%defattr(-,root,root)
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%doc AUTHORS COPYING ChangeLog LICENSE NEWS README
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%{_libdir}/lib*.so.*
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%files -n libSDL_gfx-devel
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%defattr(-,root,root)
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%{_includedir}/SDL/
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%{_libdir}/lib*.so
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%{_libdir}/pkgconfig/SDL_gfx.pc
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%changelog
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