186 lines
6.2 KiB
RPMSpec
186 lines
6.2 KiB
RPMSpec
#
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# spec file for package SDL_gfx (Version 2.0.17)
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#
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# Copyright (c) 2009 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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# norootforbuild
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Name: SDL_gfx
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BuildRequires: SDL-devel
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Url: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
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Summary: SDL Graphics Routines for Primitives and Other Support Functions
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Version: 2.0.17
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Release: 49
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Source0: %{name}-%{version}.tar.gz
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License: LGPL v2.1 or later
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Group: System/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces. The current components of the SDL_gfx library are:
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- Graphic Primitives (SDL_gfxPrimitives.h)
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- Rotozoomer (SDL_rotozoom.h)
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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The library is backwards compatible to the above mentioned code. It is
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written in plain C and can be used in C++ code.
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Authors:
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--------
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Andreas Schiffler <aschiffler@appwares.com>
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%package devel
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License: LGPL v2.1 or later
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Summary: Libraries, includes and more to develop SDL_gfx applications
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Group: System/Libraries
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Requires: %{name} = %{version} SDL-devel
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%description devel
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The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
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provided basic drawing routines such as lines, circles or polygons and
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SDL_rotozoom which implemented a interpolating rotozoomer for SDL
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surfaces. The current components of the SDL_gfx library are:
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- Graphic Primitives (SDL_gfxPrimitves.h)
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- Rotozoomer (SDL_rotozoom.h)
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- Framerate control (SDL_framerate.h)
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- MMX image filters (SDL_imageFilter.h)
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The library is backwards compatible to the above mentioned code. It is
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written in plain C and can be used in C++ code.
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Authors:
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--------
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Andreas Schiffler <aschiffler@appwares.com>
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%prep
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%setup -q
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%build
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%{?suse_update_config:%{suse_update_config -f }}
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rm acinclude.m4 ; touch acinclude.m4 # Only contains SDL.m4 and libtool.m4
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autoreconf -fiv
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CFLAGS="$RPM_OPT_FLAGS"
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%configure --disable-static --with-pic --disable-mmx
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%{__make} %{?jobs:-j%jobs}
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%install
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make install DESTDIR=$RPM_BUILD_ROOT
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%{__rm} -f %{buildroot}%{_libdir}/*.la
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%post -p /sbin/ldconfig
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%postun -p /sbin/ldconfig
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%defattr(-,root,root)
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%doc AUTHORS COPYING ChangeLog INSTALL LICENSE NEWS README
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%_libdir/lib*.so.*
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%files devel
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%defattr(-,root,root)
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%{_includedir}/SDL/*
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%_libdir/lib*.so
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%changelog
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* Wed Feb 25 2009 crrodriguez@suse.de
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- remove static libraries and "la" files
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- correct -devel package dependencies
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* Fri Jun 13 2008 sndirsch@suse.de
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- update to release 2.0.17
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* hline/vline clipping and swap-logic fixed
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* clipping box dimension check added and clipping-checks optimized
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* TestFonts program updated
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* Updated documentation on cross-compilation, AMD64
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* Fixed circleColor overdraw
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* Added arcColor routine
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* Added polygonColorMT and polygonTextureMT routines
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* Updated 32bit alpha blending routine
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* Sun Nov 18 2007 sndirsch@suse.de
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- disable use of MMX on i386 to fix build with gcc 4.3
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* Tue Feb 06 2007 sndirsch@suse.de
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- updated to release 2.0.16
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* updated config.sub to newer version
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* added custom RGBA blitter function that sets/maintains target
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alpha
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* added setAlpha function that sets alpha values in 32bit
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surfaces
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* added TextGfxBlit testprogram for new functions
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* Fixed C++ type in .h files (thanks Olivier)
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* Update some text in README and .spec file
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* Removed broken Uint filter routines from test program
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* "Cosmetic" changes to test programs and Automake.am
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* Sat Dec 23 2006 sndirsch@suse.de
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- updated to release 2.0.15
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* bugfixes in 32bit _putPixelAlpha/filledRectAlpha (thanks CISC)
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* various bugfixes in return value generation and return (thanks CISC)
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* lock font-surface before using it (thanks CISC)
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* fix some breakage in non-MMX filter routines (thanks CISC)
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* fix typo in TestABGR (thanks CISC)
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* fix double buffer flipping in Tets programs (thanks CISC)
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* fixed microversion in .h
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* fixed texturePolygon inverted bug
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* fixed wrong surface use in test 21 of TestRotozoom
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* added pitch handling in font surface (thanks CISC)
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* Wed Dec 20 2006 sndirsch@suse.de
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- updated to release 2.0.14
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* added texturedPolygon routine to library (thanks Jees)
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* changed iterator condition in aaellipse to add some overdraw
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to smooth circle
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* added ShrinkImage routine to rotozoom code
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* added TestABGR Test program (bug in SDL_gfx or SDL??)
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* improved TestImageFilter program (bug in Uint filters)
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* changed .so versioning from .so.13.0.0 to .so.0.0.14
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(best is to remove all old libs before installing)
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* added updated MacOSX ProjectBuilder file (thanks Brian)
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* added info on MacOSX 10.3 build
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* added mingw (on cygwin) makefile (thanks Brian)
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* added Dev-Cpp makefile (thanks Sebastian)
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* removed some unused variables from gfx and rotozoom code
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(thanks Thi)
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* fixed a non-critical typecast mistake (thanks Thi)
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* converted all C++ comments to C comments in SDL_imageFilter
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- random.diff:
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* fixed fatal build warnings for returning random data in a function
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* Thu Sep 14 2006 nadvornik@suse.cz
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- fixed Requires of devel subpackage [#192736]
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* Fri Mar 10 2006 bk@suse.de
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- SDL_gfx-devel: add libstdc++, gcc and gpm to Requires (.la check)
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* Mon Jan 30 2006 ro@suse.de
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- added gcc-c++ to BuildRequires
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* Wed Jan 25 2006 mls@suse.de
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- converted neededforbuild to BuildRequires
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* Sun Aug 14 2005 sndirsch@suse.de
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- created package; useful e.g. for building lincity-ng
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