Accepting request 30807 from games

Copy from games/SDL_sound based on submit request 30807 from user coolo

OBS-URL: https://build.opensuse.org/request/show/30807
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL_sound?expand=0&rev=9
This commit is contained in:
OBS User autobuild 2010-01-29 16:43:53 +00:00 committed by Git OBS Bridge
parent 0346d7013e
commit 5cb3f82b06
2 changed files with 11 additions and 5 deletions

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@ -1,3 +1,8 @@
-------------------------------------------------------------------
Wed Jan 27 02:44:11 CET 2010 - jengelh@medozas.de
- package baselibs.conf
-------------------------------------------------------------------
Wed Oct 7 14:52:39 CEST 2009 - prusnak@suse.cz

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@ -1,7 +1,7 @@
#
# spec file for package SDL_sound (Version 1.0.3)
#
# Copyright (c) 2009 SUSE LINUX Products GmbH, Nuernberg, Germany.
# Copyright (c) 2010 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -23,10 +23,11 @@ BuildRequires: flac-devel libSDL-devel libmikmod-devel libogg-devel libvorbis-d
Url: http://icculus.org/SDL_sound/
Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
Version: 1.0.3
Release: 67
Release: 68
Source: %{name}-%{version}-nompglib.tar.bz2
Source2: baselibs.conf
Patch0: %{name}-%{version}-nompglib.patch
License: LGPL v2.1 or later
License: LGPLv2.1+
Group: System/Libraries
BuildRoot: %{_tmppath}/%{name}-%{version}-build
@ -46,7 +47,7 @@ Authors:
%package -n libSDL_sound-1_0-1
Group: System/Libraries
Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
License: LGPL v2.1 or later
License: LGPLv2.1+
Provides: SDL_sound = %{version}
Obsoletes: SDL_sound <= %{version}
@ -64,7 +65,7 @@ Authors:
Ryan C. Gordon <icculus at clutteredmind dot org>
%package -n libSDL_sound-devel
License: LGPL v2.1 or later
License: LGPLv2.1+
Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
Group: Development/Libraries/C and C++
Requires: libSDL_sound-1_0-1 = %{version} libSDL-devel