Accepting request 147401 from games
- BuildRequire pkgconfig(libmodplug) (forwarded request 146876 from elvigia) OBS-URL: https://build.opensuse.org/request/show/147401 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL_sound?expand=0&rev=18
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@ -1,3 +1,8 @@
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-------------------------------------------------------------------
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Thu Jan 3 02:27:56 UTC 2013 - crrodriguez@opensuse.org
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- BuildRequire pkgconfig(libmodplug)
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-------------------------------------------------------------------
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Sat Sep 17 10:24:03 UTC 2011 - jengelh@medozas.de
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@ -1,7 +1,7 @@
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#
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# spec file for package SDL_sound
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#
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# Copyright (c) 2011 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -16,18 +16,24 @@
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#
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Name: SDL_sound
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BuildRequires: flac-devel libSDL-devel libmikmod-devel libogg-devel libvorbis-devel physfs-devel speex-devel
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BuildRequires: flac-devel
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BuildRequires: libSDL-devel
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BuildRequires: libmikmod-devel
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BuildRequires: libogg-devel
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BuildRequires: libvorbis-devel
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BuildRequires: physfs-devel
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BuildRequires: speex-devel
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BuildRequires: pkgconfig(libmodplug)
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Url: http://icculus.org/SDL_sound/
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Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
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License: LGPL-2.1+
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Group: System/Libraries
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Version: 1.0.3
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Release: 68
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Release: 0
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Source: %{name}-%{version}-nompglib.tar.bz2
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Source2: baselibs.conf
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Patch0: %{name}-%{version}-nompglib.patch
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License: LGPL-2.1+
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Group: System/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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@ -38,9 +44,8 @@ pointer to the waveform. SDL_sound also can handle channel conversion
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on-the-fly and behind-the-scenes.
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%package -n libSDL_sound-1_0-1
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Group: System/Libraries
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Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
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License: LGPL-2.1+
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Group: System/Libraries
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Provides: SDL_sound = %{version}
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Obsoletes: SDL_sound <= %{version}
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@ -52,10 +57,10 @@ pointer to the waveform. SDL_sound also can handle channel conversion
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on-the-fly and behind-the-scenes.
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%package -n libSDL_sound-devel
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License: LGPL-2.1+
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Summary: Sound Sample Library for SDL (Simple DirectMedia Layer)
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Group: Development/Libraries/C and C++
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Requires: libSDL_sound-1_0-1 = %{version} libSDL-devel
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Requires: libSDL-devel
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Requires: libSDL_sound-1_0-1 = %{version}
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Provides: SDL_sound-devel = %{version}
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Obsoletes: SDL_sound-devel <= %{version}
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