WindowMaker/WindowMaker-asm.patch

142 lines
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--- configure.ac
+++ configure.ac
@@ -197,7 +197,7 @@
AC_CACHE_CHECK(whether gcc supports x86 inline asm,
ac_cv_c_inline_asm,
- [AC_TRY_LINK(,[{int x; asm volatile("movl %%eax, %%ebx\n"::
+ [AC_TRY_LINK(,[{int x; asm volatile("movl %%eax, %%ebx\n\t pushal\n\t popal"::
"m" (x),"m" (x),"m" (x),"m" (x),"m" (x),"m" (x),
"m" (x),"m" (x),"m" (x),"m" (x),"m" (x),"m" (x));}],
ac_cv_c_inline_asm=yes,
--- wrlib/x86_specific.c
+++ wrlib/x86_specific.c
@@ -98,15 +98,23 @@
int height,
int line_offset)
{
- long long rrggbbaa;
- long long pixel;
+ union {
+ long long rrggbbaa;
+ struct {short int rr, gg, bb, aa;} words;
+ } rrggbbaa;
+
+ union {
+ long long pixel;
+ struct {short int rr, gg, bb, aa;} words;
+ } pixel;
+
short *tmp_err;
short *tmp_nerr;
int x;
asm volatile
(
- "pushal \n\t"
+ "pushl %%ebx \n\t"
// pack dr, dg and db into mm6
"movl %7, %%eax \n\t"
@@ -290,7 +298,7 @@
".Enda: \n\t" // THE END
"emms \n\t"
- "popal \n\t"
+ "popl %%ebx \n\t"
:
:
"m" (image), // %0
@@ -309,17 +317,18 @@
"m" (width), // %13
"m" (height), // %14
"m" (line_offset), // %15
- "m" (rrggbbaa), // %16 (access to rr)
- "m" ((*((short*)(&rrggbbaa)+1))), // %17 (access to gg)
- "m" ((*((short*)(&rrggbbaa)+2))), // %18 (access to bb)
- "m" ((*((short*)(&rrggbbaa)+3))), // %19 (access to aa)
- "m" (pixel), // %20 (access to pixel.r)
- "m" ((*((short*)(&pixel)+1))), // %21 (access to pixel.g)
- "m" ((*((short*)(&pixel)+2))), // %22 (access to pixel.b)
- "m" ((*((short*)(&pixel)+3))), // %23 (access to pixel.a)
+ "m" (rrggbbaa.rrggbbaa), // %16 (access to rr)
+ "m" (rrggbbaa.words.gg), // %17 (access to gg)
+ "m" (rrggbbaa.words.bb), // %18 (access to bb)
+ "m" (rrggbbaa.words.aa), // %19 (access to aa)
+ "m" (pixel.pixel), // %20 (access to pixel.r)
+ "m" (pixel.words.gg), // %21 (access to pixel.g)
+ "m" (pixel.words.bb), // %22 (access to pixel.b)
+ "m" (pixel.words.aa), // %23 (access to pixel.a)
"m" (tmp_err), // %24
"m" (tmp_nerr), // %25
"m" (x) // %26
+ : "eax", "ecx", "edx", "esi", "edi"
);
}
@@ -342,8 +351,15 @@
int height,
int line_offset)
{
- long long rrggbbaa;
- long long pixel;
+ union {
+ long long rrggbbaa;
+ struct {short int rr, gg, bb, aa;} words;
+ } rrggbbaa;
+
+ union {
+ long long pixel;
+ struct {short int rr, gg, bb, aa;} words;
+ } pixel;
short *tmp_err;
short *tmp_nerr;
@@ -354,7 +370,7 @@
asm volatile
(
- "pushal \n\t"
+ "pushl %%ebx \n\t"
"movl %13, %%eax \n\t" // eax = width
"movl %%eax, %%ebx \n\t"
@@ -424,7 +440,7 @@
".Endc: \n\t" // THE END
"emms \n\t"
- "popal \n\t"
+ "popl %%ebx \n\t"
:
:
"m" (image), // %0
@@ -443,19 +459,20 @@
"m" (width), // %13
"m" (height), // %14
"m" (line_offset), // %15
- "m" (rrggbbaa), // %16 (access to rr)
- "m" ((*((short*)(&rrggbbaa)+1))), // %17 (access to gg)
- "m" ((*((short*)(&rrggbbaa)+2))), // %18 (access to bb)
- "m" ((*((short*)(&rrggbbaa)+3))), // %19 (access to aa)
- "m" (pixel), // %20 (access to pixel.r)
- "m" ((*((short*)(&pixel)+1))), // %21 (access to pixel.g)
- "m" ((*((short*)(&pixel)+2))), // %22 (access to pixel.b)
- "m" ((*((short*)(&pixel)+3))), // %23 (access to pixel.a)
+ "m" (rrggbbaa.rrggbbaa), // %16 (access to rr)
+ "m" (rrggbbaa.words.gg), // %17 (access to gg)
+ "m" (rrggbbaa.words.bb), // %18 (access to bb)
+ "m" (rrggbbaa.words.aa), // %19 (access to aa)
+ "m" (pixel.pixel), // %20 (access to pixel.r)
+ "m" (pixel.words.gg), // %21 (access to pixel.g)
+ "m" (pixel.words.bb), // %22 (access to pixel.b)
+ "m" (pixel.words.aa), // %23 (access to pixel.a)
"m" (tmp_err), // %24
"m" (tmp_nerr), // %25
"m" (x), // %26
"m" (w1), // %27
"m" (w2) // %28
+ : "eax", "ecx", "edx", "esi", "edi"
);
}