970c41de2b
- Update to version 2.35.0 Bug fixes: * asIScriptModule::GetGlobalVar was returning asSUCCESS when the given index was out of range * Compiler would give an error when compiling functions returning a reference to a type that cannot be instantiated * Fixed problem with LoadByteCode and shared classes * Fixed crash when using copy constructor declared as taking the object by value * Fixed memory invasion in compiler when compiling initialization lists with expressions using default arguments * Fixed memory invasion in compiler when compiling default arguments * Fixed an issue in compiler with auto type and constness * Fixed symbol lookup of child type from within class method while compiling a construct call * Fixed crash after a discarding a module that compiled a shared object type that continues to be used by other modules * Funcdefs are marked with asOBJ_GC as they can form circular references when used with delegates * Fixed memory leak when using CompileGlobalVar to add a variable to a module with an object type * Fixed error when loading bytecode that is using a list constructor for a value type * Fixed memory invasion in compiler when compiling default argument after an argument with index operator Library: * asIScriptModule::GetFunctionByName now supports informing the scope in the name * asIScriptModule::GetGlobalVarByName and GetTypeInfoByName also support informing the scope in the name * asIScriptEngine::GetTypeInfoByName and GetGlobalPropertyIndexByName also support informing the scope in the name * The default opAssign implementation for script classes will use the base class' opAssign method to copy inherited properties * Added config for 64bit x86 CPU on Haiku OS * Added flag asOBJ_APP_CLASS_MORE_CONSTRUCTORS to inform when a class with defaulted constructors has additional non-trivial constructors * Added support for native calling conventions on Linux with ARM64 * Improved time for compilation and loading pre-compiled bytecode for scripts with lots of type definitions * Added config to make the library buildable for Linux with Elbrus 2000 CPU Library interface: * asIScriptObject::CopyFrom now takes a const pointer * RegisterGlobalProperty and RegisterObjectProperty now return the index of the property upon success Virtual machine: * asBC_Thiscall1 bytecode instruction is now capable of catching and translating C++ exceptions to script exceptions Add-ons & Samples: * Implemented to-string debug callback for datetime in asrun * Fixed a problem due to daylight time when initializing a datetime object with specific date * debugger add-on handles incorrect user commands better * Implemented a version of exec for asrun sample that captures the standard output from the system command into a string * Implemented getCreateDateTime and getModifyDateTime on the filesystem add-on * Improved performance on array sort for arrays holding object types * Fixed registration of the virtual property accessors in the game sample * Fixed compilation error in scriptstdstring.cpp with AS_USE_NAMESPACE * Registered the script array add-on in the console sample * Added generic calling convention bindings for datetime and filesystem add-ons Project: * Fixed gnuc makefile to detect arm target and add a compiler flag to accept implicit IT constructs in thumb mode - Use https for source URL - Switch build to meson - Add angelscript-addons_lib.patch - Add pkgconfig support file - Build addons library and install related headers - Add angelscript_addons library subpackage - Move docs to -devel and drop main package OBS-URL: https://build.opensuse.org/request/show/879480 OBS-URL: https://build.opensuse.org/package/show/games/angelscript?expand=0&rev=15
155 lines
5.2 KiB
RPMSpec
155 lines
5.2 KiB
RPMSpec
#
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# spec file for package angelscript
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#
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# Copyright (c) 2021 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%define sover 2_35_0
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Name: angelscript
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Version: 2.35.0
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Release: 0
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Summary: Scripting library
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License: Zlib
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Group: Development/Libraries/C and C++
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URL: https://www.angelcode.com/angelscript/
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Source: https://www.angelcode.com/angelscript/sdk/files/%{name}_%{version}.zip
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# PATCH-FEATURE-OPENSUSE angelscript-addons_lib.patch aloisio@gmx.com -- build and install addons library
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Patch0: angelscript-addons_lib.patch
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BuildRequires: fdupes
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BuildRequires: gcc-c++
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BuildRequires: meson >= 0.49.0
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BuildRequires: pkgconfig
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BuildRequires: unzip
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%description
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The AngelCode Scripting Library, or AngelScript as it is also known,
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is a scripting library designed to allow applications to extend their
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functionality through external scripts.
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It supports Unix sockets and TCP/IP sockets with optional
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SSL/TLS support.
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%package -n lib%{name}%{sover}
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Summary: Scripting library
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Group: System/Libraries
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%description -n lib%{name}%{sover}
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The AngelCode Scripting Library, or AngelScript as it is also known,
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is a scripting library designed to allow applications to extend their
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functionality through external scripts.
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It supports Unix sockets and TCP/IP sockets with optional
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SSL/TLS support.
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%package -n lib%{name}_addons%{sover}
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Summary: Scripting library
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Group: System/Libraries
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%description -n lib%{name}_addons%{sover}
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The AngelCode Scripting Library, or AngelScript as it is also known,
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is a scripting library designed to allow applications to extend their
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functionality through external scripts.
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It supports Unix sockets and TCP/IP sockets with optional
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SSL/TLS support.
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%package devel
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Summary: Development files for AngelScript
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Group: Development/Libraries/C and C++
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Requires: lib%{name}%{sover} = %{version}
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Requires: lib%{name}_addons%{sover} = %{version}
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%description devel
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The AngelCode Scripting Library, or AngelScript as it is also known,
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is a scripting library designed to allow applications to extend their
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functionality through external scripts.
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This subpackage contains libraries and header files for developing
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applications that want to make use of the AngelScript library.
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%prep
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%autosetup -p1 -n sdk
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%build
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pushd %{name}/projects/meson
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%meson
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%meson_build
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popd
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%install
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pushd %{name}/projects/meson
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%meson_install
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popd
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mv docs html
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%post -n lib%{name}%{sover} -p /sbin/ldconfig
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%postun -n lib%{name}%{sover} -p /sbin/ldconfig
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%post -n lib%{name}_addons%{sover} -p /sbin/ldconfig
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%postun -n lib%{name}_addons%{sover} -p /sbin/ldconfig
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%files -n lib%{name}%{sover}
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%{_libdir}/libangelscript.so.*
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%files -n lib%{name}_addons%{sover}
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%{_libdir}/libangelscript_addons.so.*
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%files devel
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# manual also contains the license
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%doc html
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%dir %{_includedir}/AngelScript
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%dir %{_includedir}/AngelScript/autowrapper
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%dir %{_includedir}/AngelScript/contextmgr
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%dir %{_includedir}/AngelScript/datetime
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%dir %{_includedir}/AngelScript/debugger
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%dir %{_includedir}/AngelScript/scriptany
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%dir %{_includedir}/AngelScript/scriptarray
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%dir %{_includedir}/AngelScript/scriptbuilder
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%dir %{_includedir}/AngelScript/scriptdictionary
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%dir %{_includedir}/AngelScript/scriptfile
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%dir %{_includedir}/AngelScript/scriptgrid
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%dir %{_includedir}/AngelScript/scripthandle
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%dir %{_includedir}/AngelScript/scripthelper
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%dir %{_includedir}/AngelScript/scriptmath
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%dir %{_includedir}/AngelScript/scriptstdstring
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%dir %{_includedir}/AngelScript/serializer
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%dir %{_includedir}/AngelScript/weakref
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%{_includedir}/AngelScript/angelscript.h
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%{_includedir}/AngelScript/autowrapper/aswrappedcall.h
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%{_includedir}/AngelScript/contextmgr/contextmgr.h
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%{_includedir}/AngelScript/datetime/datetime.h
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%{_includedir}/AngelScript/debugger/debugger.h
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%{_includedir}/AngelScript/scriptany/scriptany.h
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%{_includedir}/AngelScript/scriptarray/scriptarray.h
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%{_includedir}/AngelScript/scriptbuilder/scriptbuilder.h
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%{_includedir}/AngelScript/scriptdictionary/scriptdictionary.h
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%{_includedir}/AngelScript/scriptfile/scriptfile.h
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%{_includedir}/AngelScript/scriptfile/scriptfilesystem.h
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%{_includedir}/AngelScript/scriptgrid/scriptgrid.h
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%{_includedir}/AngelScript/scripthandle/scripthandle.h
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%{_includedir}/AngelScript/scripthelper/scripthelper.h
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%{_includedir}/AngelScript/scriptmath/scriptmath.h
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%{_includedir}/AngelScript/scriptmath/scriptmathcomplex.h
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%{_includedir}/AngelScript/scriptstdstring/scriptstdstring.h
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%{_includedir}/AngelScript/serializer/serializer.h
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%{_includedir}/AngelScript/weakref/weakref.h
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%{_libdir}/libangelscript.so
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%{_libdir}/libangelscript_addons.so
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%{_libdir}/pkgconfig/%{name}.pc
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%{_libdir}/pkgconfig/%{name}_addons.pc
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%changelog
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