Richard Brown 2021-03-02 11:35:42 +00:00 committed by Git OBS Bridge
commit 172a8835a6
4 changed files with 19 additions and 8 deletions

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:6934b57dcb51854c1c577c1393a57ce58eefa2948238fe58e016f3dd9de35592
size 15043126

3
bzflag-2.4.22.tar.gz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:b96ed2a12cc309eecd3856bdd593117546503e26960450e4e6e43185e52da2a4
size 15071606

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-------------------------------------------------------------------
Sun Feb 28 16:06:59 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to 2.4.22
* Fix many issues with SDL 2 window management.
* The playHistoryTracker plugin now tracks kills correctly.
* Local shotID was not being set in bz_eShotFiredEvent.
* Send active autopilot statuses to a joining player.
* Fix solo bots being kicked when rejoining to a server.
* Fix the backspace key not working on the bzadmin Curses menu.
-------------------------------------------------------------------
Tue Jun 23 08:18:37 UTC 2020 - Mathias Homann <Mathias.Homann@opensuse.org>

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@ -1,7 +1,7 @@
#
# spec file for package bzflag
#
# Copyright (c) 2020 SUSE LLC
# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -22,7 +22,7 @@
%endif
Name: bzflag
Version: 2.4.20
Version: 2.4.22
Release: 0
Summary: 3D Networked Multiplayer Tank Battle Game
License: GPL-2.0-or-later
@ -42,7 +42,7 @@ BuildRequires: curl-devel
BuildRequires: fdupes
BuildRequires: freeglut-devel
BuildRequires: gcc-c++
BuildRequires: libSDL-devel
BuildRequires: libSDL2-devel
BuildRequires: libcares-devel
BuildRequires: libdrm-devel
BuildRequires: ncurses-devel
@ -108,8 +108,8 @@ install -D -m 644 %{SOURCE6} %{buildroot}%{_datadir}/pixmaps/bzflag.png
%fdupes %{buildroot}
%files
%defattr(-, root, root)
%doc AUTHORS COPYING PORTING README DEVINFO
%license COPYING
%doc AUTHORS PORTING README DEVINFO
%doc README.Linux misc/bzfs.conf ChangeLog
%{_datadir}/%{name}/
%{_datadir}/%{name}/scripts/