Accepting request 35180 from games
Copy from games/bzflag based on submit request 35180 from user coolo OBS-URL: https://build.opensuse.org/request/show/35180 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/bzflag?expand=0&rev=11
This commit is contained in:
parent
9ba169edea
commit
447378d17f
@ -1,3 +1,8 @@
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-------------------------------------------------------------------
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Thu Mar 18 12:13:15 UTC 2010 - prusnak@novell.com
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- cleanup spec file
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-------------------------------------------------------------------
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Mon Sep 8 13:53:30 CEST 2008 - hvogel@suse.de
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@ -13,3 +13,4 @@ GenericName[es]=Juego de guerra de tanques 3D multijugador en red
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Name[hu]=3D-s hálózati többjátékos tankcsata játék
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GenericName[hu]=3D-s hálózati többjátékos tankcsata játék
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GenericName[cs]=3D síťová tanková bitva pro více hráčů
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Categories=Game;ActionGame;
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424
bzflag.spec
424
bzflag.spec
@ -1,7 +1,7 @@
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#
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# spec file for package bzflag (Version 2.0.12)
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#
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# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# Copyright (c) 2010 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -20,23 +20,22 @@
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Name: bzflag
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BuildRequires: bc curl-devel freeglut-devel gcc-c++ libcares-devel libdrm-devel ncurses-devel update-desktop-files
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License: GPL v2 or later
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License: GPLv2+
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Group: Amusements/Games/3D/Shoot
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AutoReqProv: on
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Version: 2.0.12
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Release: 1
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Release: 5
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Summary: 3D Networked Multiplayer Tank Battle Game
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Url: http://BZFlag.org/
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Source: %name-%version.tar.bz2
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Source: %{name}-%{version}.tar.bz2
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Source2: rc.bzflagserver
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Source3: bzflag-maps.tar.bz2
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Source3: %{name}-maps.tar.bz2
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Source4: sysconfig.bzflagserver-bzflag
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Source5: bzflag.desktop
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Source6: bzflag-icon.png
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Patch: bzflag-1.10.4-ncursespollution.diff
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Patch1: bzflag-decl.diff
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Patch3: bzflag-char-signedness.patch
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Patch5: %{name}-2.0.10_array-subscript2.patch
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Source5: %{name}.desktop
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Source6: %{name}.png
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Patch: %{name}-1.10.4-ncursespollution.patch
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Patch1: %{name}-decl.patch
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Patch3: %{name}-char-signedness.patch
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Patch5: %{name}-2.0.10-array-subscript.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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PreReq: %insserv_prereq %fillup_prereq
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@ -46,7 +45,7 @@ against each other in a networked environment. Because it makes heavy
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use of 3D graphics (OpenGL), a fast CPU or a supported 3D video card is
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heavily recommended.
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Find server maps in /usr/share/games/bzflag/maps.
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Find server maps in /usr/share/bzflag/maps.
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@ -67,9 +66,8 @@ cp %SOURCE2 .
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autoreconf -fiv
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export CFLAGS="$RPM_OPT_FLAGS -fno-strict-aliasing"
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export CXXFLAGS="$RPM_OPT_FLAGS -fno-strict-aliasing"
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%configure \
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--datadir=/usr/share/games \
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--with-pic
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%configure \
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--with-pic
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make %{?jobs:-j %jobs} all
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%preun
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@ -84,18 +82,15 @@ make %{?jobs:-j %jobs} all
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%install
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#Init script for the BZFlag server
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mkdir -p $RPM_BUILD_ROOT/etc/init.d
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install -m 755 rc.bzflagserver $RPM_BUILD_ROOT/etc/init.d/bzflagserver
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mkdir -p $RPM_BUILD_ROOT/usr/sbin
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ln -s ../../etc/init.d/bzflagserver $RPM_BUILD_ROOT/usr/sbin/rcbzflagserver
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install -D -m 755 %{SOURCE2} $RPM_BUILD_ROOT%{_sysconfdir}/init.d/bzflagserver
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mkdir -p $RPM_BUILD_ROOT%{_sbindir}
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ln -s %{_sysconfdir}/init.d/bzflagserver $RPM_BUILD_ROOT%{_sbindir}/rcbzflagserver
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make MKDIR_P="mkdir -p --" DESTDIR=$RPM_BUILD_ROOT install
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install -d -m 755 $RPM_BUILD_ROOT/var/adm/fillup-templates
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install -m 644 %{S:4} $RPM_BUILD_ROOT/var/adm/fillup-templates
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mkdir -p $RPM_BUILD_ROOT/usr/share/games/bzflag/maps
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install -m 644 maps/*bzmap $RPM_BUILD_ROOT/usr/share/games/bzflag/maps
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mkdir -p $RPM_BUILD_ROOT/usr/share/pixmaps/
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install -m 644 %{S:6} $RPM_BUILD_ROOT/usr/share/pixmaps/bzflag.png
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%suse_update_desktop_file -i %name Game ActionGame
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install -D -m 644 %{SOURCE4} $RPM_BUILD_ROOT%{_localstatedir}/adm/fillup-templates/sysconfig.bzflagserver-bzflag
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mkdir -p $RPM_BUILD_ROOT%{_datadir}/bzflag/maps
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install -m 644 maps/*bzmap $RPM_BUILD_ROOT%{_datadir}/bzflag/maps
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install -D -m 644 %{SOURCE6} $RPM_BUILD_ROOT%{_datadir}/pixmaps/bzflag.png
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%suse_update_desktop_file -i %{name}
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%clean
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rm -rf $RPM_BUILD_ROOT
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@ -104,370 +99,15 @@ rm -rf $RPM_BUILD_ROOT
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%defattr(-, root, root)
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%doc AUTHORS BUGS COPYING PORTING README DEVINFO README.UNIX
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%doc RELNOTES TODO README.Linux misc/bzfs.conf
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/etc/init.d/bzflagserver
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/usr/sbin/rcbzflagserver
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/usr/bin/*
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/usr/share/games/bzflag
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/usr/share/applications/bzflag.desktop
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/usr/share/pixmaps/bzflag.png
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%_mandir/man6/*
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%_mandir/man5/*
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/var/adm/fillup-templates/sysconfig.bzflagserver-bzflag
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%{_sysconfdir}/init.d/bzflagserver
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%{_sbindir}/rcbzflagserver
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%{_bindir}/*
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%dir %{_datadir}/%{name}
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%{_datadir}/%{name}/*
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/pixmaps/%{name}.png
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%{_mandir}/man5/*
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%{_mandir}/man6/*
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%{_localstatedir}/adm/fillup-templates/sysconfig.bzflagserver-bzflag
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%changelog
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* Mon Sep 08 2008 hvogel@suse.de
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- Update to 2.0.12
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* Fix for memory leaks
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* Remove extra dir separator from cache entries
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* Configurable "defaultFOV" (60 deg) for widescreen users
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* Queue spawns after flag captures
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* Fix kill callback when is coming from server
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* Various permission fixes
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* gcc-4.3 fixes
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* Mon Apr 21 2008 hvogel@suse.de
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- update to latest 2.0 branch svn to fix various c-ares bugs
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[bnc#378717]
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- add short description to init script
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- build against ncurses for bzadmin
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* Mon Apr 07 2008 crrodriguez@suse.de
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- bzflag no longer uses adns but a bundled copy of libcares,
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update the spec file to use system c-ares instead.
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* Wed Jan 16 2008 hvogel@suse.de
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- Update to bzflag-2.0.10:
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* Add /modcount command
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* Add -adminlagannounce and -lagannounce
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* First map no longer ignored in Start Server menu
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* Add packet loss kick and related admin commands
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* Plugins get flag resets/spawns/grab/drop/transfer
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* Added more info for observers
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* Optionally use mesh position and height for radar
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* Add various new plugins (rabidRabbit, rabbitTimer torBlock regFlag, etc.)
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* Add favorite server
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* Some API changes
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* Adding jitter kick and related admin commands
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* Ability to change the killer in a PlayerDieEvent
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* Backport the record stop function from 2.1
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* Backported WW GMs from 2.1
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* Tue Oct 16 2007 pgajdos@suse.cz
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- added missing includes according to new gcc
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* missing-includes.patch
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* Mon Apr 16 2007 pgajdos@suse.cz
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- fixed 'warning: array subscript is below array bounds' [#229908]
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- array_subscript2.patch
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* Tue Mar 13 2007 pgajdos@suse.cz
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- fixed 'warning: array subscript is below array bounds'
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- array_subscript.patch
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* Wed Jan 10 2007 hvogel@suse.de
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- fix make install issue with mkdir
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* Fri Jun 30 2006 duwe@suse.de
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- update to upstream version 2.0.8:
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* Add a plugin to record matches
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* Add an option to send out a UDP heartbeat message for observers behind flakey
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routers
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* Replaced admin message sound
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* Client and server now close http connections correctly
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* Fixed crash when rogue autopilot picks up a team flag
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* Fixed spawnpoint selection regression
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* Fri May 05 2006 mmj@suse.de
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- Devel package is gone
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- Update to bzflag-2.0.6:
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o game variables no longer accept invalid values.
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o Special Effects use tank (was team) color
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o /reset uses the values from the config and the map as default
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o Sreenshots now remember where they left off
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o Have windows dump std::error out to a file
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o Various API enhancmentes
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o Not applauding when capturing his own flag
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o Fixing crash on invalid captured flag
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o Fixed bots on a public server
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o Don't send admin the server password when wrong
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o Client config file can be saved on request
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o Allow for longer help files (50 lines)
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o Allow selective /reload of databases
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o Fix wrong kick if pausing having V and moving
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o Prevent long distance tank warping through walls
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o Display paused state when screen capturing while playing
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o Added new logDetail plugin
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o Fixed issue with denial-of-service message attacks
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o Support for -window on Mac command line executions
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o Show slot numbers in lagstats (if admin)
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o FPS limit energy saver option for laptops
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o Send admin channel warning if /password fails
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o Known players not authenticated are detected
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o Added /checkip command
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o "Enable Local Shot/Spawn Effects" affects "Driving with"
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o Show shot reload indicators when driving with a tank
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o Fix misc/bzfquery.pl to handle MsgGameTime
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o Simple server list searching
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o Added GUI option for email display length
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* Wed Feb 01 2006 hvogel@suse.de
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- fix BZFlag NULL Byte callsign DOS bug [#141121]
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* Wed Jan 25 2006 mls@suse.de
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- converted neededforbuild to BuildRequires
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* Mon Jan 23 2006 mmj@suse.de
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- Build without SDL support for now, since it's broken [#143932]
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* Tue Nov 08 2005 mmj@suse.de
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- Split -devel package off for plugin stuff
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- Update to 2.0.4 including:
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o Automatic team icon
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o Fixed server join bug when cached worlds disappear
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o Prevent phantom zoned players from pausing
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o Implemented multiple player hunt
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o Directional keys pressing works, even in joy/mouse mode
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o Jitter compensation removed. Too bad behaviour on ME players
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o Put spawn params in BZDB to let server owners mod them as needed
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o Fixed ban admin bug
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o Added /sendhelp command
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o /ban /hostban take time keywords (short ...) too
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o Inertia style indicatio no more used
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o No more restriction on M (Momentum) flag
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o Fixing authentication when changing callsign/password
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o Fixing authentication when joining from command-line
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o Executing abbreviated server command '*' terminated
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o Getting one-line-help on server command '?' terminated
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o Fixing bzflag use of system-wide regex (--without-regex)
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o Adding destination info to chat message log
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o Adding syntax check to duration parameter of ban cmds
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o Hud outlines go transparent with the hud panel
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o Better progress info when downloading textures
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o Add Quake3 BSP import to modeltool
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o Exit BZFS if -g is used with -mts or -mps
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o Experimental server colorizing in server list
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o Added sort options to "/replay list" and "/record list"
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o Map mismatch fixed
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o Quick server command key works better
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o Default server side plugins added to windows build
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o Include web token verification script
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o Fix texture cache on windows.
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o Disallow + or @ as first char of callsign (bzfs)
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o Wait for reverse DNS and authentication to enter game
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o Antiban works even on IP number
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o Sort lagstat to have non-observer at the bottom
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o Authentication credential are requested asap
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o Allow the use of game device sliders as axes on Windows
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o Directional force feedback support
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o New icon and menu arrow
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o Special effects for many events
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o Server-side plugin API and plugins
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o Join menu displays team icon
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o Implemented "-advertise" option for bzfs
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o The url now does not contain the password (sent with POST)
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o Fixing Tiny tank shooting from the world edge
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o Fixing client requesting lan server on some systems
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o Observer are no more hunted
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o Added 'Always Show Team Scores' option (GUI Options Menu)
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o Added beautify scores
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o Added scoreboard sort option
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o Shots fired over the boundary wall end at the wall
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o Increase range of radar size setting in GUI Option menu
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o Fixed Menu rendering when radar size is great
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o Fixed Linux name resolution (server list) problem
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o Fixed Jitter problem on Windows, clock was wrong
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o Windows platform can switch from SDL to native
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o Instruction for X-build from linux to windows
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o bzflag is much less blocking with libcurl
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o Using c-ares instead of adns for DNS resolving
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o Added CTF capture event trigger for world weapons
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o FlipZ on meshpyrs behaves as expected (like pyramids)
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o Fixed /set and /reset command case bug
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o Fixed crash on /ban without -banfile
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o Shot reload timer on the HUD
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o Added timestamp to bzfs DEBUG output, and new CL option (-ts)
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o Players without TALK can send to the Admin group
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o Fixed bzfs crash because poll kick/ban
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o Allow additional group modify permission lines
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o bzfs creates default groups before parsing groupdb file
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o +ALL and -ALL adds/removes all perms from a group in groupdb
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o Support for +,- and ! operators in bzfs' groupdb file
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* Tue Oct 04 2005 schwab@suse.de
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- Add SDL-devel-packages to neededforbuild.
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* Fri Sep 30 2005 stbinner@suse.de
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- fixed .desktop file
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* Mon Aug 22 2005 hvogel@suse.de
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- fix data type comparison [Bug #104607]
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* Fri Jul 15 2005 hvogel@suse.de
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- Don't compile with -f-signed-char [#93873]
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- add curl for MOTD, global bans, etc. (needs bc for the configure
|
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check *shrug*)
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- add libadns for hostmask based bans (needs ssl)
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* Thu Jun 23 2005 schwab@suse.de
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- Build with -fno-strict-aliasing [#85848].
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* Wed Jun 08 2005 mmj@suse.de
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||||
- Add sysconfig variable for newbies
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* Mon May 23 2005 schwab@suse.de
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||||
- Fix missing declaration.
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||||
* Wed Mar 30 2005 mmj@suse.de
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||||
- Update to 2.0.2 which is a bugfix release
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||||
* Tue Jan 18 2005 mmj@suse.de
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||||
- Update to 2.0.0 which introduces a slew of major new features
|
||||
making this probably the "biggest" release in BZFlag's history
|
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in terms of development time put into it and features being
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added since the last publicly released version. Major new
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features include support for vastly more complex worlds,
|
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physics drivers, graphics improvements, weather (rain, snow,
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frogs), tank treads and tracks, animations, record and
|
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playback, new flags, new commands, optimizations and much more.
|
||||
There is a new central registration system, global ban list
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||||
support, network, new cheat preventions, and network
|
||||
optimizations in place as well.
|
||||
* Tue Nov 02 2004 mmj@suse.de
|
||||
- Update urbancombat map to fit newer BZFlag versions
|
||||
* Mon Oct 11 2004 mmj@suse.de
|
||||
- Update to 1.10.8 which is a maintenance release:
|
||||
o New list server URL
|
||||
o Added admin message sounds
|
||||
o Throw away bad or early links in world files
|
||||
* Sat May 22 2004 mmj@suse.de
|
||||
- Update to 1.10.6 including:
|
||||
o Fixed the little hop on spawn at some sites
|
||||
o Fixed issue of players add/removing others from groups
|
||||
o Fixed false positive filter matches involving apostrophes
|
||||
o Curing ghost/duplicated/ungetable flag
|
||||
o Fixed 0 height flag, no more flags inside buildings
|
||||
o Observers see Masquerade tank with their true color
|
||||
o Password file now supports callsigns with non alphanumerics
|
||||
o Correctly read PNG textures with multiple IDAT chunks
|
||||
o bans based on hostmask (/hostban, ...) when adns is available
|
||||
o Fixed bug that allowed empty callsigns
|
||||
o server option to disallow autopilot
|
||||
o Bots drive around corners faster
|
||||
o Bots aim better, try to evade shots
|
||||
* Thu Apr 29 2004 mmj@suse.de
|
||||
- Add missing sample bzflagserver configuration file to the docu-
|
||||
mentation
|
||||
* Tue Jan 27 2004 mmj@suse.de
|
||||
- Update to 1.10.4
|
||||
- Undefine bool after ncurses include
|
||||
* Tue Jan 20 2004 mmj@suse.de
|
||||
- Add std::streamoff() wrapper (gcc 3.4)
|
||||
- It's CPPFLAGS and CFLAGS now
|
||||
* Tue Dec 30 2003 mmj@suse.de
|
||||
- Run the bzflagserver as nobody:nobody
|
||||
* Sun Dec 28 2003 mmj@suse.de
|
||||
- Update to 1.10.2 with a number of bugfixes including the one
|
||||
where Guided Missile was not capable of hitting ring 0 players.
|
||||
* Fri Dec 12 2003 mmj@suse.de
|
||||
- Adjust the sysconfig file settings
|
||||
* Thu Dec 11 2003 mmj@suse.de
|
||||
- Update to 1.10.0 which is incompatible with older versions of
|
||||
BZFlag, and brings a tremendous amount of new stuff, including
|
||||
new flags.
|
||||
* Wed Oct 15 2003 mmj@suse.de
|
||||
- Don't build as root
|
||||
* Sat Sep 13 2003 sndirsch@suse.de
|
||||
- fixed icon name in desktop file
|
||||
* Thu Sep 11 2003 adrian@suse.de
|
||||
- make the menu texts a bit nicer
|
||||
- remove unneeded X-SuSE before Categories
|
||||
* Thu Aug 14 2003 mmj@suse.de
|
||||
- Add sysconfig activation metadata
|
||||
* Mon Aug 11 2003 mmj@suse.de
|
||||
- Add a desktop file and an icon
|
||||
* Wed Jul 30 2003 mmj@suse.de
|
||||
- Use new macros for stop/restart of services on rpm update/removal
|
||||
* Thu Jun 19 2003 mmj@suse.de
|
||||
- Don't package the stuff in /usr/share/games/bzflag/bzflag
|
||||
* Wed Jun 18 2003 mmj@suse.de
|
||||
- Update to 1.7g2
|
||||
* Mon Jun 02 2003 mmj@suse.de
|
||||
- Fix typo
|
||||
* Fri Feb 07 2003 mmj@suse.de
|
||||
- Add /etc/sysconfig/bzflagserver with parameters for the bzflag
|
||||
server.
|
||||
- Tiny specfile cleanup
|
||||
* Mon Dec 09 2002 mmj@suse.de
|
||||
- Update to 1.7g0 which include world file caching, team killers
|
||||
die, tank labels on roaming, new GUI options including a
|
||||
smaller display for slow systems (set opacity all the way up),
|
||||
and much more!
|
||||
* Thu Nov 14 2002 mmj@suse.de
|
||||
- Added some maps
|
||||
* Thu Nov 14 2002 mmj@suse.de
|
||||
- Make neededforbuild more current
|
||||
* Tue Sep 17 2002 ro@suse.de
|
||||
- removed bogus self-provides
|
||||
* Thu Aug 15 2002 mmj@suse.de
|
||||
- Add PreReq for insserv.
|
||||
* Thu Aug 01 2002 mmj@suse.de
|
||||
- Remove insserv call
|
||||
* Sun Jul 28 2002 mmj@suse.de
|
||||
- Fix specfile for ppc64
|
||||
* Tue Jul 16 2002 mmj@suse.de
|
||||
- Update to 1.7e6 which includes:
|
||||
o udp request fix for later clients
|
||||
o MsgEnter should not be patched for ID
|
||||
o Removed superfluous buffer copies in bzfs buffer sends
|
||||
o Better pack/unpack code for vectors [3]
|
||||
o Fix Teamflag drop over building when building at 0,0,0
|
||||
o Fix flags spawning in pyramids
|
||||
o Fix client crashes with UNKNOWNS
|
||||
o fix patchMessage for MsgAlive
|
||||
o fix find closest flag (ID) with flags on buildings
|
||||
o scale flags bases on elevation
|
||||
o don't scale radar based on screen res
|
||||
o flag radar updated
|
||||
o new admin commands
|
||||
o -pr for reconnect port (two port tcp)
|
||||
* Sun May 19 2002 schwab@suse.de
|
||||
- Fix typo in spec file.
|
||||
* Sat May 18 2002 mmj@suse.de
|
||||
- Fixed the startup script.
|
||||
* Fri May 17 2002 mmj@suse.de
|
||||
- Added a startup script for the BZFlag server, also changed
|
||||
Bzflag to BZFlag in all descriptions
|
||||
* Fri May 10 2002 mmj@suse.de
|
||||
- Introduce lib64 configure option for the platforms using 64 bit
|
||||
libraries.
|
||||
* Wed Apr 24 2002 schwab@suse.de
|
||||
- Fix for gcc 3.1.
|
||||
* Fri Jan 11 2002 ro@suse.de
|
||||
- no subdirs in /usr/games
|
||||
* Wed Jan 02 2002 adrian@suse.de
|
||||
- fix build for mips and arm
|
||||
* Fri Dec 07 2001 grimmer@suse.de
|
||||
- update to 1.7e4
|
||||
* Thu Nov 08 2001 ro@suse.de
|
||||
- use mesa-devel-packages in neededforbuild
|
||||
* Wed Jul 11 2001 grimmer@suse.de
|
||||
- update to 1.7e2
|
||||
* Mon Jul 09 2001 sndirsch@suse.de
|
||||
- xdevel3 for #neededforbuild not required any more
|
||||
* Tue May 08 2001 mfabian@suse.de
|
||||
- bzip2 sources
|
||||
* Mon Mar 19 2001 grimmer@suse.de
|
||||
- Update to version 1.7e1
|
||||
- created new patch, added wrapper script as separate source
|
||||
file
|
||||
- spec file fixes / cleanups
|
||||
- removed hard coded requirement on mesa (RPM can take care of that)
|
||||
* Thu Mar 15 2001 ro@suse.de
|
||||
- changed neededforbuild <mesaglu> to <xf86glu>
|
||||
- changed neededforbuild <mesaglu-devel> to <xf86glu-devel>
|
||||
* Wed Mar 07 2001 ro@suse.de
|
||||
- changed neededforbuild <mesadev> to <mesa-devel>
|
||||
* Mon Nov 13 2000 ro@suse.de
|
||||
- don't redeclare inet_aton
|
||||
* Tue Aug 01 2000 grimmer@suse.de
|
||||
- replaced #neededforbuild xdevel with xdevel3
|
||||
* Mon Jun 05 2000 ro@suse.de
|
||||
- added mesadev to neededforbuild
|
||||
* Fri Apr 14 2000 schwab@suse.de
|
||||
- Use generic linux configuration for ia64.
|
||||
* Thu Mar 16 2000 grimmer@suse.de
|
||||
- Update to 1.7d.9
|
||||
- Added BuildRoot
|
||||
- added bzfrelay and bzfls (incl. manpages)
|
||||
* Mon Jan 24 2000 uli@suse.de
|
||||
- added -D__linux to PC*FLAGS (needed for gcc 2.95)
|
||||
* Fri Jan 21 2000 grimmer@suse.de
|
||||
- spec file cleanups (added URL, Group and version macro)
|
||||
* Fri Jan 21 2000 ro@suse.de
|
||||
- use _GNU_SOURCE
|
||||
* Mon Dec 20 1999 kukuk@suse.de
|
||||
- fixed for SPARC
|
||||
* Mon Sep 13 1999 bs@suse.de
|
||||
- ran old prepare_spec on spec file to switch to new prepare_spec.
|
||||
* Tue Aug 31 1999 uli@suse.de
|
||||
- fixed for PPC
|
||||
* Tue Jun 22 1999 grimmer@suse.de
|
||||
- initial package (Version 1.7c)
|
||||
|
130
rc.bzflagserver
130
rc.bzflagserver
@ -22,7 +22,7 @@
|
||||
# Default-Stop: 0 1 2 6
|
||||
# Short-Description: bzflag server daemon
|
||||
# Description: Start bzflagserver to provide a server for the popular
|
||||
# tank game BZFlag, http://www.bzflag.org
|
||||
# tank game BZFlag, http://www.bzflag.org
|
||||
### END INIT INFO
|
||||
#
|
||||
# Note on Required-Start: It does specify the init script ordering,
|
||||
@ -34,12 +34,12 @@
|
||||
rc_reset
|
||||
|
||||
if [ -f /etc/sysconfig/bzflagserver ]; then
|
||||
. /etc/sysconfig/bzflagserver
|
||||
. /etc/sysconfig/bzflagserver
|
||||
else
|
||||
echo "Could not find /etc/sysconfig/bzflagserver"
|
||||
echo "Please start the bzflagserver manually"
|
||||
rc_failed 1
|
||||
rc_status -v
|
||||
echo "Could not find /etc/sysconfig/bzflagserver"
|
||||
echo "Please start the bzflagserver manually"
|
||||
rc_failed 1
|
||||
rc_status -v
|
||||
fi
|
||||
|
||||
# Check for missing binaries (stale symlinks should not happen)
|
||||
@ -48,85 +48,85 @@ test -x $BZFLAGSERVER_BIN || exit 5
|
||||
|
||||
# See /etc/sysconfig/bzflagserver for options to the bzfs
|
||||
if [ "$BZFLAGSERVER_PUBLIC" = "yes" ] ; then
|
||||
PUBLIC="-public"
|
||||
PUBLIC="-public"
|
||||
fi
|
||||
|
||||
if [ "$BZFLAGSERVER_NEWBIE" = "yes" ] ; then
|
||||
HANDICAP="-handicap"
|
||||
HANDICAP="-handicap"
|
||||
fi
|
||||
|
||||
case "$1" in
|
||||
start)
|
||||
echo -n "Starting bzflagserver"
|
||||
echo -n "Starting bzflagserver"
|
||||
|
||||
if [ "$BZFLAGSERVER_SRVMSG" ] ; then
|
||||
startproc -u nobody -g nobody $BZFLAGSERVER_BIN \
|
||||
$BZFLAGSERVER_OPTS $PUBLIC -p "$BZFLAGSERVER_PORT" \
|
||||
-world "/usr/share/games/bzflag/maps/$BZFLAGSERVER_WORLD" \
|
||||
-srvmsg "$BZFLAGSERVER_SRVMSG" $HANDICAP
|
||||
else
|
||||
startproc -u nobody -g nobody $BZFLAGSERVER_BIN \
|
||||
$BZFLAGSERVER_OPTS $PUBLIC -p "$BZFLAGSERVER_PORT" \
|
||||
-world "/usr/share/games/bzflag/maps/$BZFLAGSERVER_WORLD" \
|
||||
$HANDICAP
|
||||
fi
|
||||
# Remember status and be verbose
|
||||
rc_status -v
|
||||
;;
|
||||
if [ "$BZFLAGSERVER_SRVMSG" ] ; then
|
||||
startproc -u nobody -g nobody $BZFLAGSERVER_BIN \
|
||||
$BZFLAGSERVER_OPTS $PUBLIC -p "$BZFLAGSERVER_PORT" \
|
||||
-world "/usr/share/games/bzflag/maps/$BZFLAGSERVER_WORLD" \
|
||||
-srvmsg "$BZFLAGSERVER_SRVMSG" $HANDICAP
|
||||
else
|
||||
startproc -u nobody -g nobody $BZFLAGSERVER_BIN \
|
||||
$BZFLAGSERVER_OPTS $PUBLIC -p "$BZFLAGSERVER_PORT" \
|
||||
-world "/usr/share/games/bzflag/maps/$BZFLAGSERVER_WORLD" \
|
||||
$HANDICAP
|
||||
fi
|
||||
# Remember status and be verbose
|
||||
rc_status -v
|
||||
;;
|
||||
stop)
|
||||
echo -n "Shutting down bzflagserver"
|
||||
## Stop daemon with killproc(8) and if this fails
|
||||
## set echo the echo return value.
|
||||
echo -n "Shutting down bzflagserver"
|
||||
## Stop daemon with killproc(8) and if this fails
|
||||
## set echo the echo return value.
|
||||
|
||||
killproc -TERM $BZFLAGSERVER_BIN
|
||||
killproc -TERM $BZFLAGSERVER_BIN
|
||||
|
||||
# Remember status and be verbose
|
||||
rc_status -v
|
||||
;;
|
||||
# Remember status and be verbose
|
||||
rc_status -v
|
||||
;;
|
||||
try-restart)
|
||||
## Stop the service and if this succeeds (i.e. the
|
||||
## service was running before), start it again.
|
||||
## Note: try-restart is not (yet) part of LSB (as of 0.7.5)
|
||||
$0 status >/dev/null && $0 restart
|
||||
## Stop the service and if this succeeds (i.e. the
|
||||
## service was running before), start it again.
|
||||
## Note: try-restart is not (yet) part of LSB (as of 0.7.5)
|
||||
$0 status >/dev/null && $0 restart
|
||||
|
||||
# Remember status and be quiet
|
||||
rc_status
|
||||
;;
|
||||
# Remember status and be quiet
|
||||
rc_status
|
||||
;;
|
||||
restart)
|
||||
## Stop the service and regardless of whether it was
|
||||
## running or not, start it again.
|
||||
$0 stop
|
||||
$0 start
|
||||
## Stop the service and regardless of whether it was
|
||||
## running or not, start it again.
|
||||
$0 stop
|
||||
$0 start
|
||||
|
||||
# Remember status and be quiet
|
||||
rc_status
|
||||
;;
|
||||
# Remember status and be quiet
|
||||
rc_status
|
||||
;;
|
||||
force-reload)
|
||||
$0 stop && $0 start
|
||||
rc_status
|
||||
;;
|
||||
$0 stop && $0 start
|
||||
rc_status
|
||||
;;
|
||||
reload)
|
||||
rc_failed 3
|
||||
rc_status -v
|
||||
;;
|
||||
rc_failed 3
|
||||
rc_status -v
|
||||
;;
|
||||
status)
|
||||
echo -n "Checking for service bzflagserver: "
|
||||
## Check status with checkproc(8), if process is running
|
||||
## checkproc will return with exit status 0.
|
||||
echo -n "Checking for service bzflagserver: "
|
||||
## Check status with checkproc(8), if process is running
|
||||
## checkproc will return with exit status 0.
|
||||
|
||||
# Return value is slightly different for the status command:
|
||||
# 0 - service running
|
||||
# 1 - service dead, but /var/run/ pid file exists
|
||||
# 2 - service dead, but /var/lock/ lock file exists
|
||||
# 3 - service not running
|
||||
# Return value is slightly different for the status command:
|
||||
# 0 - service running
|
||||
# 1 - service dead, but /var/run/ pid file exists
|
||||
# 2 - service dead, but /var/lock/ lock file exists
|
||||
# 3 - service not running
|
||||
|
||||
# NOTE: checkproc returns LSB compliant status values.
|
||||
checkproc $BZFLAGSERVER_BIN
|
||||
rc_status -v
|
||||
;;
|
||||
# NOTE: checkproc returns LSB compliant status values.
|
||||
checkproc $BZFLAGSERVER_BIN
|
||||
rc_status -v
|
||||
;;
|
||||
*)
|
||||
echo "Usage: $0 {start|stop|status|try-restart|restart|force-reload|reload}"
|
||||
exit 1
|
||||
;;
|
||||
echo "Usage: $0 {start|stop|status|try-restart|restart|force-reload|reload}"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
rc_exit
|
||||
|
@ -1,8 +1,8 @@
|
||||
## Path: Applications/Games/BZFlagserver
|
||||
## Description: Configuration of the BZFlag server
|
||||
## Type: string
|
||||
## Default: "teleport.bzmap"
|
||||
## ServiceRestart: bzflagserver
|
||||
## Path: Applications/Games/BZFlagserver
|
||||
## Description: Configuration of the BZFlag server
|
||||
## Type: string
|
||||
## Default: "teleport.bzmap"
|
||||
## ServiceRestart: bzflagserver
|
||||
#
|
||||
# The map to use on the server. Have a look at the available maps in
|
||||
# /usr/share/games/bzflag/maps for available maps.
|
||||
@ -17,28 +17,28 @@ BZFLAGSERVER_WORLD="teleport.bzmap"
|
||||
#
|
||||
BZFLAGSERVER_OPTS="+f good -st 15 +s 5"
|
||||
|
||||
## Type: string
|
||||
## Type: string
|
||||
## Default: ""
|
||||
#
|
||||
# Define a server welcome message
|
||||
#
|
||||
BZFLAGSERVER_SRVMSG=""
|
||||
|
||||
## Type: yesno
|
||||
## Type: yesno
|
||||
## Default: off
|
||||
#
|
||||
# Define whether the server should be public for other players on the internet
|
||||
#
|
||||
BZFLAGSERVER_PUBLIC="no"
|
||||
|
||||
## Type: integer
|
||||
## Type: integer
|
||||
## Default: 5155
|
||||
#
|
||||
# What port should the server listen to? The BZFlag game standard is 5155.
|
||||
#
|
||||
BZFLAGSERVER_PORT="5155"
|
||||
|
||||
## Type: yesno
|
||||
## Type: yesno
|
||||
## Default: off
|
||||
#
|
||||
# Define whether the server should punish people who are too good players
|
||||
|
Loading…
Reference in New Issue
Block a user