From 73823117731ebad65f96a651f99f411cfac8d8f09bdef0c1cd915e0d20b629f2 Mon Sep 17 00:00:00 2001 From: Michael Vetter Date: Wed, 24 Jun 2020 07:55:14 +0000 Subject: [PATCH] Accepting request 816534 from home:lemmy04:branches:games - Update to 2.4.20 * Reorganization of the menus to improve usability - Scott Wichser * Add bz_isWithinWorldBoundaries to API - Vladimir Jimenez * Use teleporter names in /saveworld .obj exports - Vladimir Jimenez * Add bz_getSpawnPointWithin to API - Vladimir Jimenez * Fix NetHandler compiler errors on Alpine Linux - Jim Melton * Significantly improve platform-dependent header imports - Jim Melton * Only perform texture conversion to internal format once - Alfredo Tupone, Scott Wichser * Removal of never used logic for expiring builds - Zehra * Radar size and console height are controlled with BZDB variables - The Noah * Add bz_getNearestFlagSafetyZone to the API - Vladimir Jimenez * Don't allow hunt to be used when not connected to a server - Zehra * Improve vsync settings with SDL2 - Joshua Bodine * Ignore the -NSDocumentRevisionsDebugMode YES option in Xcode - Joshua Bodine * Add Slovak translation - Jose Riha, Scott Wichser * Use a greyscale color scale based on relative height when colored radar shots are disabled - Alfredo Tupone * Sort locally discovered servers to the top of the server list - Scott Wichser * Add the Open Free For All mode to the Start Server menu - Scott Wichser * Remove ineffective performance tests and just default to "modern" settings - Scott Wichser * Change default settings to better suit first time players - Scott Wichser * Standardize the rabbit game mode name to "Rabbit Chase" - Scott Wichser * Do not scale NPOT textures when OpenGL supports them - Alfredo Tupone * Generate mipmaps with OpenGL 1.4 extension - Alfredo Tupone * Fixed SDL 1.2 builds on macOS - Joshua Bodine * Force zbuffer for Experimental quality - Alfredo Tupone * Use GLEW to detect GL_EXT_texture_edge_clamp - Alfredo Tupone * Add support for storing arbitrary data in API player records - Jeff Myers * Fix API string utility functions sometimes losing values - Vladimir Jimenez * Add new bz_ePlayerDeathFinalizedEvent API event - Vladimir Jimenez * Display Time-per-Frame with 2 decimal digits and averaged over time - Alfredo Tupone * Output correct error when loading a nonexistent bzfs plugin - Vladimir Jimenez * Remove obsolete bzfs option from Start Server menu on Windows - Scott Wichser OBS-URL: https://build.opensuse.org/request/show/816534 OBS-URL: https://build.opensuse.org/package/show/games/bzflag?expand=0&rev=30 --- bzflag-2.4.18.tar.gz | 3 --- bzflag-2.4.20.tar.gz | 3 +++ bzflag.changes | 37 +++++++++++++++++++++++++++++++++++++ bzflag.spec | 6 +++--- 4 files changed, 43 insertions(+), 6 deletions(-) delete mode 100644 bzflag-2.4.18.tar.gz create mode 100644 bzflag-2.4.20.tar.gz diff --git a/bzflag-2.4.18.tar.gz b/bzflag-2.4.18.tar.gz deleted file mode 100644 index b631f18..0000000 --- a/bzflag-2.4.18.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4fea867d8394f99a6275ac9562108bc83da6c0a001104d4734068dd1ad84804d -size 15003332 diff --git a/bzflag-2.4.20.tar.gz b/bzflag-2.4.20.tar.gz new file mode 100644 index 0000000..62d6310 --- /dev/null +++ b/bzflag-2.4.20.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6934b57dcb51854c1c577c1393a57ce58eefa2948238fe58e016f3dd9de35592 +size 15043126 diff --git a/bzflag.changes b/bzflag.changes index e839492..8b3a36a 100644 --- a/bzflag.changes +++ b/bzflag.changes @@ -1,3 +1,40 @@ +------------------------------------------------------------------- +Tue Jun 23 08:18:37 UTC 2020 - Mathias Homann + +- Update to 2.4.20 + * Reorganization of the menus to improve usability - Scott Wichser + * Add bz_isWithinWorldBoundaries to API - Vladimir Jimenez + * Use teleporter names in /saveworld .obj exports - Vladimir Jimenez + * Add bz_getSpawnPointWithin to API - Vladimir Jimenez + * Fix NetHandler compiler errors on Alpine Linux - Jim Melton + * Significantly improve platform-dependent header imports - Jim Melton + * Only perform texture conversion to internal format once - Alfredo Tupone, Scott Wichser + * Removal of never used logic for expiring builds - Zehra + * Radar size and console height are controlled with BZDB variables - The Noah + * Add bz_getNearestFlagSafetyZone to the API - Vladimir Jimenez + * Don't allow hunt to be used when not connected to a server - Zehra + * Improve vsync settings with SDL2 - Joshua Bodine + * Ignore the -NSDocumentRevisionsDebugMode YES option in Xcode - Joshua Bodine + * Add Slovak translation - Jose Riha, Scott Wichser + * Use a greyscale color scale based on relative height when colored radar shots are disabled - Alfredo Tupone + * Sort locally discovered servers to the top of the server list - Scott Wichser + * Add the Open Free For All mode to the Start Server menu - Scott Wichser + * Remove ineffective performance tests and just default to "modern" settings - Scott Wichser + * Change default settings to better suit first time players - Scott Wichser + * Standardize the rabbit game mode name to "Rabbit Chase" - Scott Wichser + * Do not scale NPOT textures when OpenGL supports them - Alfredo Tupone + * Generate mipmaps with OpenGL 1.4 extension - Alfredo Tupone + * Fixed SDL 1.2 builds on macOS - Joshua Bodine + * Force zbuffer for Experimental quality - Alfredo Tupone + * Use GLEW to detect GL_EXT_texture_edge_clamp - Alfredo Tupone + * Add support for storing arbitrary data in API player records - Jeff Myers + * Fix API string utility functions sometimes losing values - Vladimir Jimenez + * Add new bz_ePlayerDeathFinalizedEvent API event - Vladimir Jimenez + * Display Time-per-Frame with 2 decimal digits and averaged over time - Alfredo Tupone + * Output correct error when loading a nonexistent bzfs plugin - Vladimir Jimenez + * Remove obsolete bzfs option from Start Server menu on Windows - Scott Wichser + + ------------------------------------------------------------------- Sat May 18 19:55:27 UTC 2019 - Martin Hauke diff --git a/bzflag.spec b/bzflag.spec index 8b5bee9..f259bf5 100644 --- a/bzflag.spec +++ b/bzflag.spec @@ -1,7 +1,7 @@ # # spec file for package bzflag # -# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2020 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -22,12 +22,12 @@ %endif Name: bzflag -Version: 2.4.18 +Version: 2.4.20 Release: 0 Summary: 3D Networked Multiplayer Tank Battle Game License: GPL-2.0-or-later Group: Amusements/Games/3D/Shoot -Url: http://bzflag.org/ +URL: https://www.bzflag.org/ Source: https://download.bzflag.org/bzflag/source/%{version}/bzflag-%{version}.tar.gz Source2: rc.bzflagserver Source3: %{name}-maps.tar.bz2