cdogs-sdl/cdogs-sdl.changes

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Fri Nov 18 16:53:22 UTC 2016 - mailaender@opensuse.org
- update to version 0.6.3
* Add new character faces (#69)
* Add new character color keys (#441, #61)
* Add Temple of Carnage dogfight map
* Add bullet mass attribute (#444)
* Add animated map objects (#430)
* Add option to turn off brass shells (#448)
* Add highlights for gun pickups
* Add --nohud
* Add Splitscreen AI config
* Add extra logging around gun pickups
* Fix showing map when paused (#446)
* Fix various bugs around split screen logic
* Fix obsolete valid graphics mode check (#449)
* Fix gun recoil animations
- remove patches applied by upstream
* cmake-install.patch
* appdata.patch
- add copying.patch to fix FSF address etc.
- add datadir.patch and install-prefix.patch to fix the installer
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Sat Aug 20 20:39:12 UTC 2016 - mailaender@opensuse.org
- initial packaging of version 0.6.2