From 0803c24d1e6cdd316899fcfbc2e2869470609393d8ff6ae732233ec0d02a0f65 Mon Sep 17 00:00:00 2001 From: Ferdinand Thiessen Date: Tue, 25 May 2021 22:51:59 +0000 Subject: [PATCH] Accepting request 894985 from home:mnhauke:games - Update to 0.12.0 Game * Fix LAN bugs * Fix crash if laser sight is enabled * Fix crash in AI Insurgency II campaign * Add dual-wielded pistols * Add pistol and chaingun gun models * Add score text popup on collecting score pickups * Improve AI by waking immediately on being hit * Improve AI by not reacting immediately on wake * Improve changing volume options by not rewinding music Editor / Modding * Fix "HitsObjects": false behavior for bullets, should not damage map objects if set * Add highlights to walk-through walls * Add customizable door auto-close delay in campaign options * Add ability to set character direction in static map type * Add customizable special damage duration in bullets.json * Add customizable corpse map object in character_classes.json * Change map object placement to allow them to be placed over ones with 0 health (e.g. wrecks, blood pools) OBS-URL: https://build.opensuse.org/request/show/894985 OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=33 --- cdogs-sdl-0.11.1.tar.gz | 3 --- cdogs-sdl-0.12.0.tar.gz | 3 +++ cdogs-sdl.changes | 25 +++++++++++++++++++++++++ cdogs-sdl.spec | 4 ++-- 4 files changed, 30 insertions(+), 5 deletions(-) delete mode 100644 cdogs-sdl-0.11.1.tar.gz create mode 100644 cdogs-sdl-0.12.0.tar.gz diff --git a/cdogs-sdl-0.11.1.tar.gz b/cdogs-sdl-0.11.1.tar.gz deleted file mode 100644 index 466721f..0000000 --- a/cdogs-sdl-0.11.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:9c077b363859f22e5701f9fe1a0b3cf5f9e3464cf7110942f8ad7e70e833d6b1 -size 26076067 diff --git a/cdogs-sdl-0.12.0.tar.gz b/cdogs-sdl-0.12.0.tar.gz new file mode 100644 index 0000000..b5baeb7 --- /dev/null +++ b/cdogs-sdl-0.12.0.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7ce391e8c9ebd4ca2579ace1bd8d486a8267ff1ec4719c862aba6960ad06bee9 +size 27174645 diff --git a/cdogs-sdl.changes b/cdogs-sdl.changes index ee2931c..0525e11 100644 --- a/cdogs-sdl.changes +++ b/cdogs-sdl.changes @@ -1,3 +1,28 @@ +------------------------------------------------------------------- +Sat May 22 14:09:31 UTC 2021 - Martin Hauke + +- Update to 0.12.0 + Game + * Fix LAN bugs + * Fix crash if laser sight is enabled + * Fix crash in AI Insurgency II campaign + * Add dual-wielded pistols + * Add pistol and chaingun gun models + * Add score text popup on collecting score pickups + * Improve AI by waking immediately on being hit + * Improve AI by not reacting immediately on wake + * Improve changing volume options by not rewinding music + Editor / Modding + * Fix "HitsObjects": false behavior for bullets, should not + damage map objects if set + * Add highlights to walk-through walls + * Add customizable door auto-close delay in campaign options + * Add ability to set character direction in static map type + * Add customizable special damage duration in bullets.json + * Add customizable corpse map object in character_classes.json + * Change map object placement to allow them to be placed over + ones with 0 health (e.g. wrecks, blood pools) + ------------------------------------------------------------------- Thu Apr 29 11:55:05 UTC 2021 - Ferdinand Thiessen diff --git a/cdogs-sdl.spec b/cdogs-sdl.spec index b11a210..5b38ecf 100644 --- a/cdogs-sdl.spec +++ b/cdogs-sdl.spec @@ -17,10 +17,10 @@ Name: cdogs-sdl -Version: 0.11.1 +Version: 0.12.0 Release: 0 Summary: Classic overhead run-and-gun game -License: GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 +License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot URL: https://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz