2022-12-13 17:57:05 +00:00
committed by Git OBS Bridge
8 changed files with 43 additions and 29 deletions

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version https://git-lfs.github.com/spec/v1
oid sha256:20ed6d261dcc1a6c5f197ffa49aeb2b9c30d2ece514745b144c6ebaeada9bcaf
size 35018104

3
cdogs-sdl-1.4.0.tar.gz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:4030bd8f6168b8f7ee152d0edb1d7a4b75920b7b7fb19a2f7e834508af9631cd
size 35203975

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-------------------------------------------------------------------
Tue Dec 13 11:15:38 UTC 2022 - Andrea Manzini <andrea.manzini@suse.com>
- Update to version 1.4.0
* Fix Spear of Destiny compatibility with steam Wolfenstein 3D
* Improve several campaigns with auto-melee weapons (Doom, Wolf3D+SoD)
- Update to version 1.3.1
* Persistent lives, fix gas bomb poison lasting forever
- Update to version 1.3.0
* Fix missing controls in editor, and some animation effects and sounds
- Add fix-env-script-interpreter.patch
- Add cdogs-sdl.rpmlintrc to filter out warning on hidden data directory
- Remove fix-source-file-directory.patch
------------------------------------------------------------------- -------------------------------------------------------------------
Fri Dec 3 15:08:13 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> Fri Dec 3 15:08:13 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

2
cdogs-sdl.rpmlintrc Normal file
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@@ -0,0 +1,2 @@
# game requires data in this hidden folder
addFilter("W: hidden-file-or-dir /usr/share/cdogs-sdl/data/.wolf3d")

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@@ -1,7 +1,7 @@
# #
# spec file for package cdogs-sdl # spec file for package cdogs-sdl
# #
# Copyright (c) 2021 SUSE LLC # Copyright (c) 2022 SUSE LLC
# #
# All modifications and additions to the file contributed by third parties # All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed # remain the property of their copyright owners, unless otherwise agreed
@@ -17,16 +17,18 @@
Name: cdogs-sdl Name: cdogs-sdl
Version: 1.2.0 Version: 1.4.0
Release: 0 Release: 0
Summary: Classic overhead run-and-gun game Summary: Classic overhead run-and-gun game
License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0 License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
Group: Amusements/Games/Action/Shoot Group: Amusements/Games/Action/Shoot
URL: https://cxong.github.io/cdogs-sdl URL: https://cxong.github.io/cdogs-sdl
Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
Source1: cdogs-sdl.rpmlintrc
Patch0: fix-build.patch Patch0: fix-build.patch
# PATCH-FIX-UPSTREAM fix-source-file-directory.patch -- https://github.com/cxong/cdogs-sdl/issues/729 # PATCH-FIX-UPSTREAM fix-source-file-directory.patch -- https://github.com/cxong/cdogs-sdl/issues/729
Patch1: fix-source-file-directory.patch #Patch1: fix-source-file-directory.patch
Patch1: fix-env-script-interpreter.patch
BuildRequires: cmake >= 3.12 BuildRequires: cmake >= 3.12
BuildRequires: enet-devel BuildRequires: enet-devel
BuildRequires: fdupes BuildRequires: fdupes
@@ -63,6 +65,7 @@ rm -rf src/cdogs/enet
%cmake_install %cmake_install
rm %{buildroot}%{_datadir}/cdogs-sdl/README.md rm %{buildroot}%{_datadir}/cdogs-sdl/README.md
%fdupes %{buildroot}%{_datadir} %fdupes %{buildroot}%{_datadir}
find %{buildroot}%{_datadir}/cdogs-sdl/ -name '*.sh' | xargs chmod a+x
%check %check
%ctest %ctest

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@@ -1,8 +1,8 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt Index: cdogs-sdl-1.4.0/CMakeLists.txt
index 8429585..94f80aa 100644 ===================================================================
--- a/CMakeLists.txt --- cdogs-sdl-1.4.0.orig/CMakeLists.txt
+++ b/CMakeLists.txt +++ cdogs-sdl-1.4.0/CMakeLists.txt
@@ -148,6 +148,9 @@ if(NOT DEFINED CDOGS_DATA_DIR) @@ -147,6 +147,9 @@ if(NOT DEFINED CDOGS_DATA_DIR)
endif() endif()
endif() endif()
message("Data dir is ${CDOGS_DATA_DIR}") message("Data dir is ${CDOGS_DATA_DIR}")
@@ -12,7 +12,7 @@ index 8429585..94f80aa 100644
if(WIN32) if(WIN32)
set(CDOGS_CFG_DIR "C-Dogs SDL/") set(CDOGS_CFG_DIR "C-Dogs SDL/")
else() else()
@@ -200,7 +203,6 @@ elseif(APPLE) @@ -199,7 +202,6 @@ elseif(APPLE)
set(INSTALL_PREFIX "cdogs-sdl") set(INSTALL_PREFIX "cdogs-sdl")
else() else()
set(LIB_EXTENSION ".so") set(LIB_EXTENSION ".so")

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@@ -0,0 +1,9 @@
diff --color -ur cdogs-sdl-1.4.0-orig/graphics/wall/generate.sh cdogs-sdl-1.4.0/graphics/wall/generate.sh
--- cdogs-sdl-1.4.0-orig/graphics/wall/generate.sh 2022-11-13 07:10:17.000000000 +0100
+++ cdogs-sdl-1.4.0/graphics/wall/generate.sh 2022-12-13 12:00:34.327347621 +0100
@@ -1,4 +1,4 @@
-#!/usr/bin/env bash
+#!/usr/bin/bash
# Use this script to generate all the other versions of wall tiles, given a complete "o" tile
# Use "plasteel" as a template
name=$1

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@@ -1,17 +0,0 @@
diff -Nur old/src/proto/CMakeLists.txt cdogs-sdl-1.2.0/src/proto/CMakeLists.txt
--- old/src/proto/CMakeLists.txt 2021-12-02 11:16:04.000000000 +0100
+++ cdogs-sdl-1.2.0/src/proto/CMakeLists.txt 2021-12-03 18:43:18.315210954 +0100
@@ -4,11 +4,12 @@
add_definitions(-DPB_FIELD_16BIT) # Allow larger field numbers in nanopb
# Note: uncomment below line to build new proto files
-# nanopb_generate_cpp(PROTO_SRCS PROTO_HDRS msg.proto)
+nanopb_generate_cpp(PROTO_SRCS PROTO_HDRS msg.proto)
set(PROTO_SRCS "msg.pb.c" "nanopb/pb_decode.c" "nanopb/pb_encode.c" "nanopb/pb_common.c")
set(PROTO_HDRS "msg.pb.h" "nanopb/pb_decode.h" "nanopb/pb_encode.c" "nanopb/pb_common.c" "nanopb/pb.h")
include_directories(${CMAKE_CURRENT_BINARY_DIR})
set_source_files_properties(${PROTO_SRCS} ${PROTO_HDRS}
+ DIRECTORY .
PROPERTIES GENERATED TRUE)
add_library(cdogs_proto STATIC ${PROTO_SRCS} ${PROTO_HDRS} msg.options msg.proto)