diff --git a/cdogs-sdl-0.7.3.tar.gz b/cdogs-sdl-0.7.3.tar.gz deleted file mode 100644 index f81267e..0000000 --- a/cdogs-sdl-0.7.3.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:0a19a619dd02f647d680b245abc97359e04cdc4231a61b86397a37100907195c -size 22333043 diff --git a/cdogs-sdl-0.9.1.tar.gz b/cdogs-sdl-0.9.1.tar.gz new file mode 100644 index 0000000..bf26721 --- /dev/null +++ b/cdogs-sdl-0.9.1.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fee87e90371e6c8f679e75a3628d82b863a67250bd822c672a4017f6a078eb56 +size 23552051 diff --git a/cdogs-sdl-fix-desktop-and-appdata.patch b/cdogs-sdl-fix-desktop-and-appdata.patch index e57076b..82b7dd5 100644 --- a/cdogs-sdl-fix-desktop-and-appdata.patch +++ b/cdogs-sdl-fix-desktop-and-appdata.patch @@ -1,15 +1,15 @@ diff --git a/CMakeLists.txt b/CMakeLists.txt -index 295c8d2..84fb093 100644 +index e506aaa..9c14ce4 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt -@@ -252,12 +252,12 @@ INSTALL(FILES +@@ -227,12 +227,12 @@ INSTALL(FILES ${CMAKE_SOURCE_DIR}/README.md DESTINATION ${DATA_INSTALL_DIR}) IF(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU) - INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.desktop DESTINATION ${INSTALL_PREFIX}/share/applications) -- INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.appdata.xml DESTINATION ${INSTALL_PREFIX}/share/appdata) -+ INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.desktop DESTINATION ${INSTALL_PREFIX}/share/applications/ RENAME cdogs-sdl.desktop) -+ INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.appdata.xml DESTINATION ${INSTALL_PREFIX}/share/appdata/ RENAME cdogs-sdl.appdata.xml) +- INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.appdata.xml DESTINATION ${INSTALL_PREFIX}/share/metainfo) ++ INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.desktop DESTINATION ${INSTALL_PREFIX}/share/applications RENAME cdogs-sdl.desktop) ++ INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/io.github.cxong.cdogs-sdl.appdata.xml DESTINATION ${INSTALL_PREFIX}/share/metainfo RENAME cdogs-sdl.appdata.xml) foreach(RES 16 22 32 48 128) INSTALL(FILES ${CMAKE_SOURCE_DIR}/build/linux/cdogs-icon.${RES}.png DESTINATION ${INSTALL_PREFIX}/share/icons/hicolor/${RES}x${RES}/apps diff --git a/cdogs-sdl.changes b/cdogs-sdl.changes index 1eb9060..95d0d8e 100644 --- a/cdogs-sdl.changes +++ b/cdogs-sdl.changes @@ -1,3 +1,67 @@ +------------------------------------------------------------------- +Thu Oct 1 18:35:10 UTC 2020 - Martin Hauke + +- Update to 0.9.1: + * Fix bugs that spawn player in locked rooms + Game + * Fix spawning player in locked rooms. + * Fix spawning keys inside locked doors. + * Add show map powerup in Doom campaign. + Editor + * Add color highlights for locked rooms. + Other + * Fix linker issue in gcc10 (fixed by @susnux). +- Drop patch: + * cdogs-gLog.patch (fixed upstream) + +------------------------------------------------------------------- +Wed Sep 30 11:12:45 UTC 2020 - Ferdinand Thiessen + +- Update to 0.9.0: + * Feature complete Doom campaign + Game + * Add feet colors + * Add new hairs/hats: helmet, donut, hazmat + * Add AI wake sounds #651 + * Fix sound spam at start of maps #605 + * Improve weapon selection by disabling menus if there are none available #628 + * Improve pause menu with background overlay #283 + Editor + * Add level warp, multiple exits #451 + * Add static pickups #644 + * Add player template editing in editor #495 + * Add option to skip weapon selection screen #647 + * Add option for keeping picked up guns across missions #573 + * Add option for ammo persistence #350 + * Fix numpad insert/delete in editor #353 +- Added nanopb.patch from nanopb upstream +- Added cdogs-gLog.patch to fix build with new gcc +- Rebased cdogs-sdl-fix-desktop-and-appdata.patch +- Spec cleanup + +------------------------------------------------------------------- +Mon May 25 17:43:22 UTC 2020 - Martin Hauke + +- Update to version 0.8.0 + * Custom tile classes and revamped Doom campaign + Game + * Fix string overflow for long weapon descriptions + * Fix players sometimes spawning in locked rooms + * Fix missing death animation + * Fix leg animation when stationary shooting + * Fix some bullet colors + * Add button labels for PS3/PS4 controllers + * Improve Doom campaign with multiple tile types, walk-through + walls + Editor + * Fix background clearing + * Add support for custom tile types for static maps + * Add hair editing in char editor + * Add native file open/save dialogs + * Add support for drag/dropping guide image + * Add hardware cursors + * Improve guide image rendering speed + ------------------------------------------------------------------- Sun Jan 5 19:28:10 UTC 2020 - Martin Hauke diff --git a/cdogs-sdl.spec b/cdogs-sdl.spec index e6308eb..faad904 100644 --- a/cdogs-sdl.spec +++ b/cdogs-sdl.spec @@ -1,7 +1,7 @@ # # spec file for package cdogs-sdl # -# Copyright (c) 2020 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2020 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,25 +17,31 @@ Name: cdogs-sdl -Version: 0.7.3 +Version: 0.9.1 Release: 0 Summary: Classic overhead run-and-gun game License: GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0 Group: Amusements/Games/Action/Shoot -URL: http://cxong.github.io/cdogs-sdl +URL: https://cxong.github.io/cdogs-sdl Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz # PATCH-FIX-OPENSUSE cdogs-sdl-fix-desktop-and-appdata.patch mardnh@gmx.de -- Fix desktop/appdata filenames. Patch0: cdogs-sdl-fix-desktop-and-appdata.patch -BuildRequires: cmake >= 2.8.2 +# PATCH-FIX-UPSTREAM nanopb.patch -- https://github.com/nanopb/nanopb/issues/521 +Patch1: nanopb.patch +BuildRequires: cmake >= 3.12 BuildRequires: dos2unix BuildRequires: enet-devel BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig +BuildRequires: python3-protobuf +BuildRequires: python3-setuptools BuildRequires: update-desktop-files BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_mixer) +BuildRequires: pkgconfig(gtk+-3.0) BuildRequires: pkgconfig(physfs) +BuildRequires: pkgconfig(protobuf) BuildRequires: pkgconfig(sdl2) %description @@ -46,41 +52,31 @@ from up to 11 weapons, and try over 100 user-created campaigns. Have fun! %prep %setup -q %patch0 -p1 +%patch1 -p1 + +sed -i 's|env python|python3|' src/proto/nanopb/generator/{protoc,nanopb_generator.py} # use system enet rm -rf src/cdogs/enet -dos2unix doc/original_readme.txt +#dos2unix doc/original_readme.txt # disable -Werror (aborts build on mere warnings) -sed 's| -Werror||' -i CMakeLists.txt +#sed 's| -Werror||' -i CMakeLists.txt %build %cmake -DCDOGS_DATA_DIR=%{_datadir}/%{name}/ -DUSE_SHARED_ENET=ON -make %{?_smp_mflags} +%cmake_build %install %cmake_install %fdupes %{buildroot}%{_datadir} -%if 0%{?suse_version} < 1330 -%post -%desktop_database_post -%icon_theme_cache_post -%endif - -%if 0%{?suse_version} < 1330 -%postun -%desktop_database_postun -%icon_theme_cache_postun -%endif - %files %{_datadir}/applications/%{name}.desktop %{_bindir}/%{name}* %{_datadir}/%{name}/ %{_datadir}/icons/hicolor/*/apps/%{name}.png -%dir %{_datadir}/appdata/ -%{_datadir}/appdata/%{name}.appdata.xml +%{_datadir}/metainfo/%{name}.appdata.xml %changelog diff --git a/nanopb.patch b/nanopb.patch new file mode 100644 index 0000000..d939889 --- /dev/null +++ b/nanopb.patch @@ -0,0 +1,12 @@ +diff -Nur cdogs-sdl-0.9.0/src/proto/nanopb/generator/nanopb_generator.py new/src/proto/nanopb/generator/nanopb_generator.py +--- cdogs-sdl-0.9.0/src/proto/nanopb/generator/nanopb_generator.py 2020-09-16 15:27:30.000000000 +0200 ++++ new/src/proto/nanopb/generator/nanopb_generator.py 2020-09-30 12:35:40.026179442 +0200 +@@ -1928,7 +1928,7 @@ + for fdesc in fdescs.values(): + results = process_file(fdesc.name, fdesc, options, other_files) + +- base_dir = options.output_dir or '' ++ base_dir = options.output_dir or '.' + to_write = [ + (os.path.join(base_dir, results['headername']), results['headerdata']), + (os.path.join(base_dir, results['sourcename']), results['sourcedata']),