- update to 2.1.0: * Fix crash when continuing game * Fix ammo pickups for dropped grenades * Fix crash in Most Classified Enemy campaign * Fix crash when player has no melee weapon * Fix crash when freshly installed game generates invalid config * Fix compass arrows slightly off direction * Add options in pause menu * Add --listen_port N command option for specifying network port * Improve UI with flashing elements when certain things happen like getting hurt or picking up items - changes in 2.0.0: Campaigns * Cyberdogs Game * Fix buffer overflows in yajl * Fix prox mine placement and draw order * Fix lives going to 0 when replaying first mission after failure * Improve objective compass arrows by moving slightly away from edge * Improve ammo/weapon persistence by not resetting it after respawning * Improve AI chatter by not showing when they change weapons * Improve CMake formatting style * Improve nanopb by updating to avoid potential invalid free bug * Improve appdata with minor fixes Editor * Add support for exceeding max health with special pickups * Improve destroy objectives by allowing multiple object types OBS-URL: https://build.opensuse.org/request/show/1175240 OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=52
4 lines
133 B
Plaintext
4 lines
133 B
Plaintext
version https://git-lfs.github.com/spec/v1
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oid sha256:ea24c15cf3372f7d2fd4275cea4f1fd658a2bd5f79f7e6d0c8e3f98991c60dc2
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size 35945061
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