From 0e9e99e9ef0ab7045871384cc2768288e73525de7d19f82b4003e7832ec5e290 Mon Sep 17 00:00:00 2001 From: OBS User unknown Date: Sun, 26 Jan 2025 18:30:22 +0000 Subject: [PATCH] [info=e58c2d189f7ab16c6bcb24a8e28b4b42fd90f30c59c1d82971b3995c031667b9] OBS-URL: https://build.opensuse.org/package/show/games/commandergenius?expand=0&rev=79 --- .gitattributes | 23 ++ .gitignore | 1 + Commander-Genius-v3.5.1.tar.bz2 | 3 + Commander-Genius-v3.5.2.tar.bz2 | 3 + _scmsync.obsinfo | 4 + build.specials.obscpio | 3 + commandergenius.changes | 447 ++++++++++++++++++++++++++++++++ commandergenius.spec | 75 ++++++ fix-icons.patch | 13 + gs.patch | 26 ++ 10 files changed, 598 insertions(+) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 Commander-Genius-v3.5.1.tar.bz2 create mode 100644 Commander-Genius-v3.5.2.tar.bz2 create mode 100644 _scmsync.obsinfo create mode 100644 build.specials.obscpio create mode 100644 commandergenius.changes create mode 100644 commandergenius.spec create mode 100644 fix-icons.patch create mode 100644 gs.patch diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..9b03811 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,23 @@ +## Default LFS +*.7z filter=lfs diff=lfs merge=lfs -text +*.bsp filter=lfs diff=lfs merge=lfs -text +*.bz2 filter=lfs diff=lfs merge=lfs -text +*.gem filter=lfs diff=lfs merge=lfs -text +*.gz filter=lfs diff=lfs merge=lfs -text +*.jar filter=lfs diff=lfs merge=lfs -text +*.lz filter=lfs diff=lfs merge=lfs -text +*.lzma filter=lfs diff=lfs merge=lfs -text +*.obscpio filter=lfs diff=lfs merge=lfs -text +*.oxt filter=lfs diff=lfs merge=lfs -text +*.pdf filter=lfs diff=lfs merge=lfs -text +*.png filter=lfs diff=lfs merge=lfs -text +*.rpm filter=lfs diff=lfs merge=lfs -text +*.tbz filter=lfs diff=lfs merge=lfs -text +*.tbz2 filter=lfs diff=lfs merge=lfs -text +*.tgz filter=lfs diff=lfs merge=lfs -text +*.ttf filter=lfs diff=lfs merge=lfs -text +*.txz filter=lfs diff=lfs merge=lfs -text +*.whl filter=lfs diff=lfs merge=lfs -text +*.xz filter=lfs diff=lfs merge=lfs -text +*.zip filter=lfs diff=lfs merge=lfs -text +*.zst filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..57affb6 --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +.osc diff --git a/Commander-Genius-v3.5.1.tar.bz2 b/Commander-Genius-v3.5.1.tar.bz2 new file mode 100644 index 0000000..d3b5b58 --- /dev/null +++ b/Commander-Genius-v3.5.1.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08dc3b4319724b505ba2577a99127ecbbfee57a1dbba0e117dcdd17d8361c9d9 +size 55511492 diff --git a/Commander-Genius-v3.5.2.tar.bz2 b/Commander-Genius-v3.5.2.tar.bz2 new file mode 100644 index 0000000..6a91396 --- /dev/null +++ b/Commander-Genius-v3.5.2.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e8df9b6ba87c0b2881ebfe5ba23e7dae80aa4088bc433f68c8cdc23a8d169cdb +size 55512346 diff --git a/_scmsync.obsinfo b/_scmsync.obsinfo new file mode 100644 index 0000000..fcb9928 --- /dev/null +++ b/_scmsync.obsinfo @@ -0,0 +1,4 @@ +mtime: 1737915423 +commit: e58c2d189f7ab16c6bcb24a8e28b4b42fd90f30c59c1d82971b3995c031667b9 +url: https://src.opensuse.org/jengelh/commandergenius +revision: master diff --git a/build.specials.obscpio b/build.specials.obscpio new file mode 100644 index 0000000..8df39db --- /dev/null +++ b/build.specials.obscpio @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c37674e3b1ac337d444e0e6aa465f44352bf6acfff27c649677f512c0502d889 +size 256 diff --git a/commandergenius.changes b/commandergenius.changes new file mode 100644 index 0000000..c352e55 --- /dev/null +++ b/commandergenius.changes @@ -0,0 +1,447 @@ +------------------------------------------------------------------- +Sun Jan 26 18:06:55 UTC 2025 - Jan Engelhardt + +- Update to release 3.5.2 + * No changelog was provided + +------------------------------------------------------------------- +Fri Jan 17 23:55:59 UTC 2025 - Jan Engelhardt + +- Add gs.patch to fix FTBFS + +------------------------------------------------------------------- +Wed Jul 10 09:25:39 UTC 2024 - Jan Engelhardt + +- Update to release 3.5.1 + * No changelog was provided + +------------------------------------------------------------------- +Sat Nov 18 19:02:46 UTC 2023 - Jan Engelhardt + +- Update to release 3.5.0 + * Build fixes for non-Linux systems + +------------------------------------------------------------------- +Mon Aug 28 11:59:32 UTC 2023 - Jan Engelhardt + +- Update to release 3.4.9 + * No changelog was provided + +------------------------------------------------------------------- +Thu Jul 27 12:44:56 UTC 2023 - Martin Hauke + +- Update to version 3.4.0 + * New Resolution system. You can configure a relative resolution + for the launcher but also for every game. +- Update to version 3.3.0 + * Added Support for Keen 1 version 1.34 + * Added Support for Keen 6 version 1.50 +- Drop not longer needed patch: + * 0001-build-resolve-compile-error-with-gcc-13.patch + +------------------------------------------------------------------- +Tue Mar 28 09:18:57 UTC 2023 - Jan Engelhardt + +- Add 0001-build-resolve-compile-error-with-gcc-13.patch + +------------------------------------------------------------------- +Sat Dec 10 20:44:32 UTC 2022 - Martin Hauke + +- Update to version 3.2.0 + * More collision fixes, especially relevant in Keen 2. + * Improved the Video engine a bit. Changing resolutions on the + fly now work better. + * Fixed some ledge grabbing issues. + +------------------------------------------------------------------- +Mon Jul 4 08:01:51 UTC 2022 - Jan Engelhardt + +- Update to release 3.1.3 + * No changes; version bump only + +------------------------------------------------------------------- +Wed Jun 15 19:02:29 UTC 2022 - Martin Hauke + +- Update to version 3.1.2 + * Added option for showing/hiding achievements +- Update to version 3.1.1 + * Collision fixes + * F10 is working again + +------------------------------------------------------------------- +Sat May 21 09:25:32 UTC 2022 - Martin Hauke + +- Update to version 3.1.0 + * New main menu theme + * Collision fixes + * Updated runtime + +------------------------------------------------------------------- +Mon Nov 15 19:52:39 UTC 2021 - Martin Hauke + +- Update to version 3.0.9 + * Bug fixes with changed aspect ratio and resolutions + * Multiplayer fixes + * Many gameplay bug fixes + +------------------------------------------------------------------- +Sun Sep 19 09:49:02 UTC 2021 - Martin Hauke + +- Update to version 3.0.1 + * New Engine with parallax scrolling feature + * Added support for Cosmos the Cosmic Adventure + * Many bug fixes, some general improvements + +------------------------------------------------------------------- +Wed Jun 23 12:05:20 UTC 2021 - Martin Hauke + +- Update to version 2.8.2 + * Improved carmack decompression routine. + * Sliding through entrances/doors improved. + +------------------------------------------------------------------- +Sat Jun 5 10:41:16 UTC 2021 - Martin Hauke + +- Update to version 2.8.1 + * More Keen Galaxy engine fixes + * Menu fixes + +------------------------------------------------------------------- +Fri May 14 08:38:18 UTC 2021 - Simon Lees + +- %cmake_build is now the recommended way to build cmake projects +- DCMAKE_INSTALL_PREFIX is set by the cmake macro + +------------------------------------------------------------------- +Tue Apr 13 12:52:41 UTC 2021 - Martin Hauke + +- Update to version 2.8.0 + * Remove legacy SDL 1.2 code at many parts + * More stable graphics engine + * SDL2 is not an option anymore + * Improved logging + * Open GL 2.1 is minimum now + * Lots of OpenGL fixes + * Boost library now is optional + * C++17 + +------------------------------------------------------------------- +Tue Apr 6 19:44:54 UTC 2021 - Martin Hauke + +- Add patch: + * fix-icons.patch + +------------------------------------------------------------------- +Tue Apr 6 09:26:14 UTC 2021 - Martin Hauke + +- Update to version 2.7.9 + * Add appdata + +------------------------------------------------------------------- +Sun Mar 28 13:38:51 UTC 2021 - Martin Hauke + +- Update to version 2.7.8 + * More logging. Code cleanups + +------------------------------------------------------------------- +Sun Feb 14 15:36:36 UTC 2021 - Martin Hauke + +- Update to version 2.7.7 + * Now you can configure the base url. If http does not work on + your side, feel free to set it to https. + * Some Memory cleanups + +------------------------------------------------------------------- +Mon Feb 1 21:40:44 UTC 2021 - Martin Hauke + +- Update to version 2.7.6 + * Foot improvement on some mods. With Eight Accumlators now it + works correclty. + +------------------------------------------------------------------- +Sun Jan 3 23:21:00 UTC 2021 - Martin Hauke + +- Update to version 2.7.5 + * Achivement System improved. Now you can see what achivements + you got and how much is yet missing + * Quit Menu now shows three ways to quit your current game + +------------------------------------------------------------------- +Mon Dec 28 15:23:59 UTC 2020 - Martin Hauke + +- Update to version 2.7.4 + * Virtual pad control improvements + +------------------------------------------------------------------- +Fri Dec 18 12:16:12 UTC 2020 - Martin Hauke + +- Update to version 2.7.3 + * Smarter Game store. Catalogue entries can be read later at + runtime and in the background + +------------------------------------------------------------------- +Sun Dec 13 18:34:28 UTC 2020 - Martin Hauke + +- Update to version 2.7.2 + * Disc color now is white + * Touch buttons give feedback when pressed/touched + * Improved overall direction and buttons control + * No more ugly vpad background + +------------------------------------------------------------------- +Sat Dec 12 21:20:03 UTC 2020 - Martin Hauke + +- Update to version 2.7.1 + * Bugfix release + +------------------------------------------------------------------- +Fri Dec 4 17:17:46 UTC 2020 - Martin Hauke + +- Update to release 2.7.0 + * More Keen Dreams fixes + * More Lua support and remaining python code is now completely + removed + * Added sound buffer amplifier for improving the sound/music + quality hopefully on certain systems + +------------------------------------------------------------------- +Mon Oct 26 08:12:23 UTC 2020 - Martin Hauke + +- Update to release 2.6.3 + * We have eight control presets which got some standard names. + * Bug fixes in the Keen dreams engine + +------------------------------------------------------------------- +Mon Oct 19 17:36:08 UTC 2020 - Martin Hauke + +- Update to release 2.6.2 + * More sounds are now played + * Collision fixes + * AI fixes + * Added 5 control presets which can be saved and loaded. + +------------------------------------------------------------------- +Sat Oct 17 15:40:47 UTC 2020 - Martin Hauke + +- Update to release 2.6.1 + * More lua support. Oblivion v1.4 fully working + * More crash fixes, especially for Keen 6 DEMO + +------------------------------------------------------------------- +Fri Oct 16 20:44:55 UTC 2020 - Martin Hauke + +- Update to release 2.6.0 + * Fixing mute music after saving a game + * Added PC Speaker Volume option + +------------------------------------------------------------------- +Sun Aug 30 12:03:13 UTC 2020 - Martin Hauke + +- Drop patch (fixed by upstream): + * commandergenius-set-gskit-linker-language.patch + +------------------------------------------------------------------- +Sun Aug 30 08:55:19 UTC 2020 - Martin Hauke + +- Update to release 2.5.5 + * Improved controller configuration for multiplayer + +------------------------------------------------------------------- +Tue Aug 18 20:38:53 UTC 2020 - Martin Hauke + +- Update to release 2.5.4 + * Level swap when Hardmode in Episode 1 works once again + +------------------------------------------------------------------- +Sun Aug 16 13:55:11 UTC 2020 - Martin Hauke + +- Update to release 2.5.3 + * Secret Ending In Keen 5 is unlockable + * Crash fixes with older save game files + +------------------------------------------------------------------- +Thu Aug 13 18:57:49 UTC 2020 - Martin Hauke + +- Update to release 2.5.2 + * Improved blinking sprites for home-made creations + * Keen dreams improvements with level signs + * Now you can remove gameplay and menu bindings + * Collision detection improvements + * Splitting up the control settings a bit better + * Since you can unbind Super Run option got removed. + +------------------------------------------------------------------- +Sun Aug 2 18:01:33 UTC 2020 - Martin Hauke + +- Update to release 2.5.1 + * Ceilick Ai improvements + * Small bug fix with sprite export in Galaxy Keen. +- Add patch: + * commandergenius-set-gskit-linker-language.patch + +------------------------------------------------------------------- +Sun Jul 26 19:31:44 UTC 2020 - Martin Hauke + +- Update to release 2.4.6 + * New Export graphics feature + * Super Run option. The run button now only works when you + enable that option + +------------------------------------------------------------------- +Tue Jul 7 16:10:37 UTC 2020 - Jan Engelhardt + +- Update to release 2.4.5.2 + * Black screen fixes + * Reduced probability of the slug doing the squat action. + +------------------------------------------------------------------- +Fri Jun 26 09:16:38 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.5 + * QED Fixes + * Improved Savegame menu style and overall functionality + * Minor GUI improvements + +------------------------------------------------------------------- +Thu Jun 11 18:00:20 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.4 + * Boost libraries are now optional, thanks to TinyXML2 code + * AutoGun working in Keen 4-6 + * Better Analog controls handling in Keen 4-6 + +------------------------------------------------------------------- +Sat May 30 10:34:28 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.3 + * Finally, loading the game list is much faster. Enjoy! + * Integer scaling improvements + * Fixes to the load of high-res tiles in keen5 and 6 + * Some bug fixes + +------------------------------------------------------------------- +Sat May 23 08:29:58 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.2 + * SDL_Cursor now should work as intended + * Finally added some scroll arrows to list views + * More loading feedback especially for galaxy audio + * Adding some emscripten code so GsKit is compatible with WASM + * Some resolution and rendering improvements + * Keen dreams freezes less especially when using cheat codes + * Fixed broken Messie to Player interaction + * Added Quicksave (F6) and Quickload (F9) so dying is less + tedious + * Added Integer scaling of video resoltion + * Added 640x360 game resolution which scales nice to 1920x1080 + +------------------------------------------------------------------- +Thu Apr 9 19:05:40 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.1 + * Added an achievement system for keen4se. + +------------------------------------------------------------------- +Sun Mar 15 17:46:56 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.0 + * Fixed problem with some dialogs in vorticon keen engine + * Improved the code for save game menus + * Added option where you can choose whether you type your save + game or a timestamp is automatically entered instead + * Disabled button cannot be triggered anymore as it should be + +------------------------------------------------------------------- +Sat Dec 21 14:40:59 UTC 2019 - Martin Hauke + +- Update to new upstream release 2.3.9 + * Virtualpad improvements + * Android improvements + * Settings improvements for horizontal border size + * Crash fixes, bug fixes + +------------------------------------------------------------------- +Fri Nov 1 09:40:29 UTC 2019 - Martin Hauke + +- Update to new upstream release 2.3.6 + - Scrollbar improvements + - Crash fixes, bug fixes + - Search path issues fixed + - New font added for better scalibility + - Updated GsKit, many code cleanups in the library + - Settings fixups + - Modern setting makes the dithering effect a bit smoother when + Galaxy is shown + - Brought back the info menu for help and ordering info + - More log messages for better feedback +- Use %cmake macros +- Run spec-cleaner + +------------------------------------------------------------------- +Tue Aug 6 20:40:20 UTC 2019 - Martin Hauke + +- Update to new upstream release 2.2.3 + * Tweaked Game menu design + * Optimized compilation process + * Reduce some compiler warnings + * Overall code modernization + * AI improvements + * Collision improvements with switches +- Take the source from the upstream authors gitlab instance. + The github mirror wasn't up to date. + +------------------------------------------------------------------- +Fri Jul 27 07:58:11 UTC 2018 - jengelh@inai.de + +- Update to new upstream release 2.2.2 + * Player selection in Keen 4 Plus. Play as Lindsey, Council or + Kyle. + * Different character in Multiplayer mode. + * Added support for Mod, Midi and FLAC. + * Sprite selection screen when Single player mode (Galaxy). + +------------------------------------------------------------------- +Sat Mar 17 09:46:34 UTC 2018 - jengelh@inai.de + +- Update to new upstream release 2.0.7 + * Integration of the KeenDreams GPLed engine + * Many AI fixes in Keen 4, 5 and 6 + * Platform sprite corrections in Keen 5 + * Many collision fixes + * Smoother scrolling with vsync +- Remove commandergenius-nocurrentdate.diff (no longer needed) + +------------------------------------------------------------------- +Sun May 3 19:38:32 UTC 2015 - dap.darkness@gmail.com + +- Updated to 1.8.1.1 to resolve openSUSE:Factory build failures: + * Dosbox fusion; + * A lot of dosbox fixes; + * Better mouse controls; + * New submenu for mods; + * More fixes and AI improvements; + * More native resolutions if higher modes are used, + especially in the launcher; + * Some improved physics; + * Shorter game names; + * Last window size is now saved automatically; + * Heavy engine independent code cleanups which will make CG more + flexible for new game engines besides Commander Keen; + * New GsLib will take more work at low level functions and will + as wrapper for SDL and GUI elements; + * Multiple selection problem should be fixed now; + * Even more smooth effects readded; + * New pump event concept will solve a lot of deadlocks we + previously had on the android versions; + * Added Scrollbar for a bigger list of games; + * Wormmoutch bites again; + * More effects readded; + * Many bug fixes especially Keen 1,2 and 4. +- Switched from tarball to _service. +- Added commandergenius-nocurrentdate.diff vs. useless rebuilds. +- General spec clean up. + +------------------------------------------------------------------- +Thu Jan 30 22:23:01 UTC 2014 - jengelh@inai.de + +- Initial package (version 1.6.5.5) for build.opensuse.org diff --git a/commandergenius.spec b/commandergenius.spec new file mode 100644 index 0000000..fcdaf4e --- /dev/null +++ b/commandergenius.spec @@ -0,0 +1,75 @@ +# +# spec file for package commandergenius +# +# Copyright (c) 2025 SUSE LLC +# +# All modifications and additions to the file contributed by third parties +# remain the property of their copyright owners, unless otherwise agreed +# upon. The license for this file, and modifications and additions to the +# file, is the same license as for the pristine package itself (unless the +# license for the pristine package is not an Open Source License, in which +# case the license is the MIT License). An "Open Source License" is a +# license that conforms to the Open Source Definition (Version 1.9) +# published by the Open Source Initiative. + +# Please submit bugfixes or comments via https://bugs.opensuse.org/ +# + + +Name: commandergenius +Version: 3.5.2 +Release: 0 +Summary: A clone of the Commander Keen engines +License: GPL-2.0-only +Group: Amusements/Games/Action/Arcade +URL: http://clonekeenplus.sf.net/ +#Git-Clone: https://gitlab.com/Dringgstein/Commander-Genius +Source: https://gitlab.com/Dringgstein/Commander-Genius/-/archive/v%version/Commander-Genius-v%version.tar.bz2 +Patch1: fix-icons.patch +Patch2: gs.patch +BuildRequires: boost-devel +BuildRequires: cmake >= 2.8 +BuildRequires: fdupes +BuildRequires: gcc-c++ +BuildRequires: pkgconfig +BuildRequires: pkgconfig(SDL2_image) >= 2.0.0 +BuildRequires: pkgconfig(SDL2_mixer) +BuildRequires: pkgconfig(SDL2_ttf) +BuildRequires: pkgconfig(libcurl) +BuildRequires: pkgconfig(sdl2) +BuildRequires: pkgconfig(vorbis) +BuildRequires: pkgconfig(zlib) + +%description +Commander Genius is a software piece that interprets the Commander +Keen Vorticon (1-3) and Galaxy (3½-6) series. + +It has 4-player cooperative mode and six difficulty modes. + +%prep +%autosetup -p1 -n Commander-Genius-v%version +if pkg-config 'SDL2_ttf < 2.24'; then +%patch -P 2 -R -p1 +fi + +%build +%cmake \ + -DBUILD_STATIC_LIBS:BOOL=ON \ + -DBUILD_SHARED_LIBS:BOOL=OFF \ + -DAPPDIR="%_bindir" +%cmake_build + +%install +%cmake_install +install -Dm0644 share/cg.svg "%buildroot/%_datadir/icons/hicolor/scalable/apps/cg.svg" +%fdupes %buildroot/%_datadir + +%files +%license COPYRIGHT +%_bindir/CGeniusExe +%_datadir/applications/cgenius.desktop +%_datadir/metainfo/io.sourceforge.clonekeenplus.appdata.xml +%_datadir/icons/hicolor/ +%_datadir/games/%name/ + +%changelog diff --git a/fix-icons.patch b/fix-icons.patch new file mode 100644 index 0000000..d7e2995 --- /dev/null +++ b/fix-icons.patch @@ -0,0 +1,13 @@ +diff --git a/src/install.cmake b/src/install.cmake +index 2e6daeb..5783f8b 100644 +--- a/src/install.cmake ++++ b/src/install.cmake +@@ -11,7 +11,7 @@ ELSE(WIN32) + # Install desktop icon and file + foreach(X IN ITEMS 16 32 48 64 128 256 512) + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/../share/cg.${X}.png +- DESTINATION "${ICONDIR}/${X}x${X}/apps") ++ DESTINATION "${ICONDIR}/${X}x${X}/apps/" RENAME cg.png) + endforeach() + + INSTALL(FILES ${CMAKE_CURRENT_SOURCE_DIR}/../share/cgenius.desktop diff --git a/gs.patch b/gs.patch new file mode 100644 index 0000000..0275a95 --- /dev/null +++ b/gs.patch @@ -0,0 +1,26 @@ +From: Jan Engelhardt +Date: 2025-01-18 00:55:51.888346224 +0100 + +GS took a shortcut to not include SDL2_ttf headers +and now GS broke due to SDL2_ttf commit: + + commit 22347419ee08e49d77411c680f15e314ef870ab7 + Renamed "struct _TTF_Font" to "struct TTF_Font" + Fixes https://github.com/libsdl-org/SDL_ttf/issues/372 +--- + GsKit/graphics/GsTrueTypeFont.h | 3 ++- + 1 file changed, 2 insertions(+), 1 deletion(-) + +Index: Commander-Genius-v3.5.1/GsKit/graphics/GsTrueTypeFont.h +=================================================================== +--- Commander-Genius-v3.5.1.orig/GsKit/graphics/GsTrueTypeFont.h ++++ Commander-Genius-v3.5.1/GsKit/graphics/GsTrueTypeFont.h +@@ -6,7 +6,7 @@ + #include + #include + +-typedef struct _TTF_Font TTF_Font; ++typedef struct TTF_Font TTF_Font; + + class GsTrueTypeFont + {