diff --git a/Commander-Genius-v2.4.1.tar.bz2 b/Commander-Genius-v2.4.1.tar.bz2 deleted file mode 100644 index ee4242b..0000000 --- a/Commander-Genius-v2.4.1.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:01e87300a2775cdf7d2fce25e57224f7c3867f01b2eaa0b05fcfde5712f19bb6 -size 62402767 diff --git a/Commander-Genius-v2.4.2.tar.bz2 b/Commander-Genius-v2.4.2.tar.bz2 new file mode 100644 index 0000000..09315ea --- /dev/null +++ b/Commander-Genius-v2.4.2.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b10a9779ec676a9727f7e9b1333d7627e634f5fafd5401fe93ed1c7f730a4d8 +size 55130082 diff --git a/commandergenius.changes b/commandergenius.changes index 7b5d00e..efb1fb2 100644 --- a/commandergenius.changes +++ b/commandergenius.changes @@ -1,3 +1,19 @@ +------------------------------------------------------------------- +Sat May 23 08:29:58 UTC 2020 - Martin Hauke + +- Update to new upstream release 2.4.2 + * SDL_Cursor now should work as intended + * Finally added some scroll arrows to list views + * More loading feedback especially for galaxy audio + * Adding some emscripten code so GsKit is compatible with WASM + * Some resolution and rendering improvements + * Keen dreams freezes less especially when using cheat codes + * Fixed broken Messie to Player interaction + * Added Quicksave (F6) and Quickload (F9) so dying is less + tedious + * Added Integer scaling of video resoltion + * Added 640x360 game resolution which scales nice to 1920x1080 + ------------------------------------------------------------------- Thu Apr 9 19:05:40 UTC 2020 - Martin Hauke diff --git a/commandergenius.spec b/commandergenius.spec index 9701946..e0327e1 100644 --- a/commandergenius.spec +++ b/commandergenius.spec @@ -17,7 +17,7 @@ Name: commandergenius -Version: 2.4.1 +Version: 2.4.2 Release: 0 Summary: An open clone of the Commander Keen engines License: GPL-2.0-only