------------------------------------------------------------------- Fri Jun 26 09:16:38 UTC 2020 - Martin Hauke - Update to new upstream release 2.4.5 * QED Fixes * Improved Savegame menu style and overall functionality * Minor GUI improvements ------------------------------------------------------------------- Thu Jun 11 18:00:20 UTC 2020 - Martin Hauke - Update to new upstream release 2.4.4 * Boost libraries are now optional, thanks to TinyXML2 code * AutoGun working in Keen 4-6 * Better Analog controls handling in Keen 4-6 ------------------------------------------------------------------- Sat May 30 10:34:28 UTC 2020 - Martin Hauke - Update to new upstream release 2.4.3 * Finally, loading the game list is much faster. Enjoy! * Integer scaling improvements * Fixes to the load of high-res tiles in keen5 and 6 * Some bug fixes ------------------------------------------------------------------- Sat May 23 08:29:58 UTC 2020 - Martin Hauke - Update to new upstream release 2.4.2 * SDL_Cursor now should work as intended * Finally added some scroll arrows to list views * More loading feedback especially for galaxy audio * Adding some emscripten code so GsKit is compatible with WASM * Some resolution and rendering improvements * Keen dreams freezes less especially when using cheat codes * Fixed broken Messie to Player interaction * Added Quicksave (F6) and Quickload (F9) so dying is less tedious * Added Integer scaling of video resoltion * Added 640x360 game resolution which scales nice to 1920x1080 ------------------------------------------------------------------- Thu Apr 9 19:05:40 UTC 2020 - Martin Hauke - Update to new upstream release 2.4.1 * Added an achievement system for keen4se. ------------------------------------------------------------------- Sun Mar 15 17:46:56 UTC 2020 - Martin Hauke - Update to new upstream release 2.4.0 * Fixed problem with some dialogs in vorticon keen engine * Improved the code for save game menus * Added option where you can choose whether you type your save game or a timestamp is automatically entered instead * Disabled button cannot be triggered anymore as it should be ------------------------------------------------------------------- Sat Dec 21 14:40:59 UTC 2019 - Martin Hauke - Update to new upstream release 2.3.9 * Virtualpad improvements * Android improvements * Settings improvements for horizontal border size * Crash fixes, bug fixes ------------------------------------------------------------------- Fri Nov 1 09:40:29 UTC 2019 - Martin Hauke - Update to new upstream release 2.3.6 - Scrollbar improvements - Crash fixes, bug fixes - Search path issues fixed - New font added for better scalibility - Updated GsKit, many code cleanups in the library - Settings fixups - Modern setting makes the dithering effect a bit smoother when Galaxy is shown - Brought back the info menu for help and ordering info - More log messages for better feedback - Use %cmake macros - Run spec-cleaner ------------------------------------------------------------------- Tue Aug 6 20:40:20 UTC 2019 - Martin Hauke - Update to new upstream release 2.2.3 * Tweaked Game menu design * Optimized compilation process * Reduce some compiler warnings * Overall code modernization * AI improvements * Collision improvements with switches - Take the source from the upstream authors gitlab instance. The github mirror wasn't up to date. ------------------------------------------------------------------- Fri Jul 27 07:58:11 UTC 2018 - jengelh@inai.de - Update to new upstream release 2.2.2 * Player selection in Keen 4 Plus. Play as Lindsey, Council or Kyle. * Different character in Multiplayer mode. * Added support for Mod, Midi and FLAC. * Sprite selection screen when Single player mode (Galaxy). ------------------------------------------------------------------- Sat Mar 17 09:46:34 UTC 2018 - jengelh@inai.de - Update to new upstream release 2.0.7 * Integration of the KeenDreams GPLed engine * Many AI fixes in Keen 4, 5 and 6 * Platform sprite corrections in Keen 5 * Many collision fixes * Smoother scrolling with vsync - Remove commandergenius-nocurrentdate.diff (no longer needed) ------------------------------------------------------------------- Sun May 3 19:38:32 UTC 2015 - dap.darkness@gmail.com - Updated to 1.8.1.1 to resolve openSUSE:Factory build failures: * Dosbox fusion; * A lot of dosbox fixes; * Better mouse controls; * New submenu for mods; * More fixes and AI improvements; * More native resolutions if higher modes are used, especially in the launcher; * Some improved physics; * Shorter game names; * Last window size is now saved automatically; * Heavy engine independent code cleanups which will make CG more flexible for new game engines besides Commander Keen; * New GsLib will take more work at low level functions and will as wrapper for SDL and GUI elements; * Multiple selection problem should be fixed now; * Even more smooth effects readded; * New pump event concept will solve a lot of deadlocks we previously had on the android versions; * Added Scrollbar for a bigger list of games; * Wormmoutch bites again; * More effects readded; * Many bug fixes especially Keen 1,2 and 4. - Switched from tarball to _service. - Added commandergenius-nocurrentdate.diff vs. useless rebuilds. - General spec clean up. ------------------------------------------------------------------- Thu Jan 30 22:23:01 UTC 2014 - jengelh@inai.de - Initial package (version 1.6.5.5) for build.opensuse.org