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ddnet/_service

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Accepting request 1063520 from home:Kieltux:branches:games - Update to version 16.7.2: * [Client] Default to Vulkan graphics backend (higher FPS) and handle errors * [Client] Implement exact matches in search and exclude strings using "" in serverbrowser * [Client] Render bar below server browser to show loading progression * [Client] Allow translations to reorder string substitutions * [Client] Ignore connecting players in search terms when "Filter connecting players" is on * [Client] Adjust no weak prediction to updated server code * [Client] Copy the demo timeline markers when slicing a demo * [Client] Handle ordinal joystick hat keys as combined cardinal hat keys * [Client] Add support for hot-plugging gamecontrollers * [Client] Register application separately to specify its displayed name * [Client] Fix signed integer overflow on client input message * [Client] Fix undefined behavior when unpacking snapshot deltas * [Client] Remove possible overflow in str_comp_filenames * [Client] Fix edge cases where demo tick seeking did not work * [Client] Fix smooth zooming overshooting the target zoom level * [Client] Add button that tells you how to save power * [Client] Colorify BW & F-DDrace gamemodes * [Editor] Add tooltips for the buttons that open directories and files * [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game * [Editor] Deactivate editor hotkeys while dialog or editbox is active * [Editor] Fix issues when closing multiple editor popups at the same time * [Server] Make restart command work * [Server] Send laser objects as DDNetLaser with type * [Server] Add README.md for the mastersrv, briefly explaining the setup * [Server] Add tool to manually ping the mastersrv * [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 * [Server] Fix scoreboard showing wrong best time * [Server] Swap times should be per player, not per team * [Server] Improve move_sqlite script to adapt timezone - Changes in 16.6: * [Tooling] Add support for Rust code in DDNet * [Client] Add friend counter in server browser * [Client] Add buttons+increased length on demo viewbar * [Editor] Improve UI * [Editor] Smooth zoom * [Server] Add 4 minutes of logs for moderators * [Client] Fix crash when cutting a demo opened from command line * [Client] Fix heap-buffer-overflow in DDNetLaser prediction code * [Client] Fix incorrect cursor position after exiting pause/spec * [Client] More confirmation menus * [Client] Fix client crash when launching with screenshot command * [Client] Fix key reader text flashing for one frame * [Client] Remove // in ddnet:// url handler * [Client] Fix client crash when unpacking a sixup packet * [Client] Fix invalid demo cutting, Add slice highlighting * [Client] Fix choppy demo seeking when start/end ticks are very large * [Client] Allow both shift keys to be used for all hotkeys * [Client] Switch to Vulkan 1.1 * [Client] Correct color for Gores gametype in serverbrowser * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout * [Editor] Add "Tools > Remove unused envelopes" * [Editor] Fix large popups being outside of screen, add margin * [Editor] Fix incorrect minimum values for tele, speedup and switch layers * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details * [Editor] Also append sounds when appending a map to another map * [Editor] Fix height and margin of sound and image popups * [Editor] Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found * [Editor] Add Shift+G editor hotkey to toggle visibility of game layers * [Editor] Fix editor crash when shifting left/right, fix wrong up/down shifting * [Editor] Adjust quad point position and texture U/V relatively * [Editor] Hex values in info feature * [Editor] Fix crashes when scrolling with up/down keys on empty sounds/images lists * [Editor] Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed * [Server] Fix physics change by weak hook fix * [Server] Write log and sqlite files to storage unless given as absolute path * [Server] Add reason to vote mute, fix vote mute * [Server] Reset teams when restarting round * [Server] Report extra player info to master http * [Server] Fix CGun::Fire server crash * [Tooling] Add an optional vscode workspace * [Tooling] Add vim syntax files for config files * [Tooling] Add tests for int packer, huffman compression * [Tooling] Add more tests for hashing, CSemaphore and utf8 confusables - Add _service file to create the cargo_vendor tarball - Add BuildRequires cargo and rust to use rust for building - Fix branding-requires-unversioned hicolor-icon-theme warning OBS-URL: https://build.opensuse.org/request/show/1063520 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 06:31:24 +00:00
<services>
Accepting request 1201466 from home:Kieltux:branches:games - Update to version 18.5.1: * [Client] Support connecting to Teeworlds 0.7 servers * [Client] Color speed in hud based on increase or decrease * [Client] ARM64 Windows support * [Client] Add a popup for picking a map for background entities setting * [Client] Support composite binds with + commands, fix handling of composite binds with F1-F24 keys * [Server] Spawn confetti when connecting on your DDNet birthday * [Server] Add support for directories with add_map_votes * [Server] Add support for triggering map sounds * [Editor&Server] Add hot_reload command to reload map while preserving state * [Client] Show server info in password popup * [Client] Spectator clans in scoreboard * [Client] New lock indicator * [Client] Improve cl_show_ids * [Client] Improve dummy connecting button and error handling * [Client] Fix 'auto' GPU identification on hybrid GPU systems * [Client] Check API version before adding GPU to GPU list * [Client] Use text containers to render movement information * [Client] Work on improving Android support * [Client] Remove multi-line chat * [Client] 128 player support in scoreboard and spectator UI * [Client] Also trim scoreboard search strings in highlights * [Client] Use same Red/Blue team colors for score HUD as for scoreboard * [Client] Fix CSV header being written multiple times to ddnet-saves.txt * [Client] Fix memory leak of non-RGBA image data, clear all image info * [Client] Smoother menu checker background scrolling on loading screens * [Client] Fix invalid team count in scoreboard for split teams * [Client] Only activate double-clicks with left mouse button again * [Client] Show warning when connect address cannot be resolved * [Client] Show game menu buttons again, even in 5:4, when not on a red/blue-team server * [Client] Fix debug HUD units * [Client] Improve bans rcon command pagination * [Client] Increase max command length in console * [Client] Scale target position when spectating * [Client] Fix save code not being censored in streamer mode * [Client] Don't allow input in console while it is opening/closing * [Client] Allow reloading current background entities map * [Client] Speed demo up with mouse scroll only if menu is active * [Editor] Add button to collapse/expand all groups * [Editor] Transfer server settings while using append * [Editor] Fix editor properties not being clamped on + and - button click * [Client&Server] Fix UDP socket creation/cleanup if opening IPv6 socket fails * [Server] Add /whispers to disable whipers (similar to /dnd) * [Server] Disallow moving authed players to spec * [Server] Fix practice finish time * [Server] Add error message when trying to /swap on forced solo server * [Server] Savegame fixes * [Server] Disallow saving with draggers active * [Server] Only apply DNSBL bans once when player joins * [Server] Don't show "you've been banned" for VPN bans * [Server] Handle dnsbl and other non-critical stuff only on new ticks * [Server] Don't keep state of teammate in team0mode after death * [Tooling] Validate language files for … and non-matching formatters in CI OBS-URL: https://build.opensuse.org/request/show/1201466 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=45
2024-09-19 13:19:11 +00:00
<service name="cargo_vendor" mode="manual">
Accepting request 1328929 from home:Kieltux:branches:games - Update to version 19.7: * [Client] Add button to start and connect to local server in LAN tab * [Client] Predict dummy animations, gun fire, coll. line * [Client] Speed up demo player * [Client] Change sitting lifefrozen tee emote to blink * [Client] Shutdown http without delay if there are no requests remaining * [Client] Fix stuck emote wheel when dead and scoreboard lock during game pause * [Client] Add short helps/descriptions in touch controls editor * [Client] Fix preinput weapon prediction * [Client] Menu fixes * [Client] Limit motd popup to 24 lines * [Client] Show command completions with leading spaces * [Client] Refresh skins when changing events setting * [Client] Hookline showing player hook on quantum misses * [Client] Fix sound volume updates being ignored * [Client] Show popup upon exiting touch controls editor with unsaved changes * [Editor] Ensure tile skip and padding are zeroed for tile layers * [Editor] Fix angle value selector for speedups * [Editor] Fix editor quad knife being active while popups are open * [Editor] Move shift-by property to map * [Client&Server] Sort players by milliseconds in scoreboard * [Client&Server] More reproducible release builds * [Server] Fix ninja with solo + unsolo no collision * [Server] Fix wrong save code printed when generated save code is used * [Server] Hide ips in mutes if showips is disabled and show player names * [Server] Improve fifo error handling * [Server] Fix save_dry causing crash * [Server] Send current map best time in snapshot * [Masterserver] Disallow port 0 - Add BuildRequires spirv-tools - Rebase gcc requirement for Leap 15.6 OBS-URL: https://build.opensuse.org/request/show/1328929 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=76
2026-01-26 07:54:18 +00:00
<param name="srcdir">ddnet-19.7</param>
Accepting request 1063520 from home:Kieltux:branches:games - Update to version 16.7.2: * [Client] Default to Vulkan graphics backend (higher FPS) and handle errors * [Client] Implement exact matches in search and exclude strings using "" in serverbrowser * [Client] Render bar below server browser to show loading progression * [Client] Allow translations to reorder string substitutions * [Client] Ignore connecting players in search terms when "Filter connecting players" is on * [Client] Adjust no weak prediction to updated server code * [Client] Copy the demo timeline markers when slicing a demo * [Client] Handle ordinal joystick hat keys as combined cardinal hat keys * [Client] Add support for hot-plugging gamecontrollers * [Client] Register application separately to specify its displayed name * [Client] Fix signed integer overflow on client input message * [Client] Fix undefined behavior when unpacking snapshot deltas * [Client] Remove possible overflow in str_comp_filenames * [Client] Fix edge cases where demo tick seeking did not work * [Client] Fix smooth zooming overshooting the target zoom level * [Client] Add button that tells you how to save power * [Client] Colorify BW & F-DDrace gamemodes * [Editor] Add tooltips for the buttons that open directories and files * [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game * [Editor] Deactivate editor hotkeys while dialog or editbox is active * [Editor] Fix issues when closing multiple editor popups at the same time * [Server] Make restart command work * [Server] Send laser objects as DDNetLaser with type * [Server] Add README.md for the mastersrv, briefly explaining the setup * [Server] Add tool to manually ping the mastersrv * [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 * [Server] Fix scoreboard showing wrong best time * [Server] Swap times should be per player, not per team * [Server] Improve move_sqlite script to adapt timezone - Changes in 16.6: * [Tooling] Add support for Rust code in DDNet * [Client] Add friend counter in server browser * [Client] Add buttons+increased length on demo viewbar * [Editor] Improve UI * [Editor] Smooth zoom * [Server] Add 4 minutes of logs for moderators * [Client] Fix crash when cutting a demo opened from command line * [Client] Fix heap-buffer-overflow in DDNetLaser prediction code * [Client] Fix incorrect cursor position after exiting pause/spec * [Client] More confirmation menus * [Client] Fix client crash when launching with screenshot command * [Client] Fix key reader text flashing for one frame * [Client] Remove // in ddnet:// url handler * [Client] Fix client crash when unpacking a sixup packet * [Client] Fix invalid demo cutting, Add slice highlighting * [Client] Fix choppy demo seeking when start/end ticks are very large * [Client] Allow both shift keys to be used for all hotkeys * [Client] Switch to Vulkan 1.1 * [Client] Correct color for Gores gametype in serverbrowser * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout * [Editor] Add "Tools > Remove unused envelopes" * [Editor] Fix large popups being outside of screen, add margin * [Editor] Fix incorrect minimum values for tele, speedup and switch layers * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details * [Editor] Also append sounds when appending a map to another map * [Editor] Fix height and margin of sound and image popups * [Editor] Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found * [Editor] Add Shift+G editor hotkey to toggle visibility of game layers * [Editor] Fix editor crash when shifting left/right, fix wrong up/down shifting * [Editor] Adjust quad point position and texture U/V relatively * [Editor] Hex values in info feature * [Editor] Fix crashes when scrolling with up/down keys on empty sounds/images lists * [Editor] Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed * [Server] Fix physics change by weak hook fix * [Server] Write log and sqlite files to storage unless given as absolute path * [Server] Add reason to vote mute, fix vote mute * [Server] Reset teams when restarting round * [Server] Report extra player info to master http * [Server] Fix CGun::Fire server crash * [Tooling] Add an optional vscode workspace * [Tooling] Add vim syntax files for config files * [Tooling] Add tests for int packer, huffman compression * [Tooling] Add more tests for hashing, CSemaphore and utf8 confusables - Add _service file to create the cargo_vendor tarball - Add BuildRequires cargo and rust to use rust for building - Fix branding-requires-unversioned hicolor-icon-theme warning OBS-URL: https://build.opensuse.org/request/show/1063520 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 06:31:24 +00:00
</service>
</services>