ddnet/vendor.tar.xz

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Accepting request 1063520 from home:Kieltux:branches:games - Update to version 16.7.2: * [Client] Default to Vulkan graphics backend (higher FPS) and handle errors * [Client] Implement exact matches in search and exclude strings using "" in serverbrowser * [Client] Render bar below server browser to show loading progression * [Client] Allow translations to reorder string substitutions * [Client] Ignore connecting players in search terms when "Filter connecting players" is on * [Client] Adjust no weak prediction to updated server code * [Client] Copy the demo timeline markers when slicing a demo * [Client] Handle ordinal joystick hat keys as combined cardinal hat keys * [Client] Add support for hot-plugging gamecontrollers * [Client] Register application separately to specify its displayed name * [Client] Fix signed integer overflow on client input message * [Client] Fix undefined behavior when unpacking snapshot deltas * [Client] Remove possible overflow in str_comp_filenames * [Client] Fix edge cases where demo tick seeking did not work * [Client] Fix smooth zooming overshooting the target zoom level * [Client] Add button that tells you how to save power * [Client] Colorify BW & F-DDrace gamemodes * [Editor] Add tooltips for the buttons that open directories and files * [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game * [Editor] Deactivate editor hotkeys while dialog or editbox is active * [Editor] Fix issues when closing multiple editor popups at the same time * [Server] Make restart command work * [Server] Send laser objects as DDNetLaser with type * [Server] Add README.md for the mastersrv, briefly explaining the setup * [Server] Add tool to manually ping the mastersrv * [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 * [Server] Fix scoreboard showing wrong best time * [Server] Swap times should be per player, not per team * [Server] Improve move_sqlite script to adapt timezone - Changes in 16.6: * [Tooling] Add support for Rust code in DDNet * [Client] Add friend counter in server browser * [Client] Add buttons+increased length on demo viewbar * [Editor] Improve UI * [Editor] Smooth zoom * [Server] Add 4 minutes of logs for moderators * [Client] Fix crash when cutting a demo opened from command line * [Client] Fix heap-buffer-overflow in DDNetLaser prediction code * [Client] Fix incorrect cursor position after exiting pause/spec * [Client] More confirmation menus * [Client] Fix client crash when launching with screenshot command * [Client] Fix key reader text flashing for one frame * [Client] Remove // in ddnet:// url handler * [Client] Fix client crash when unpacking a sixup packet * [Client] Fix invalid demo cutting, Add slice highlighting * [Client] Fix choppy demo seeking when start/end ticks are very large * [Client] Allow both shift keys to be used for all hotkeys * [Client] Switch to Vulkan 1.1 * [Client] Correct color for Gores gametype in serverbrowser * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout * [Editor] Add "Tools > Remove unused envelopes" * [Editor] Fix large popups being outside of screen, add margin * [Editor] Fix incorrect minimum values for tele, speedup and switch layers * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details * [Editor] Also append sounds when appending a map to another map * [Editor] Fix height and margin of sound and image popups * [Editor] Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found * [Editor] Add Shift+G editor hotkey to toggle visibility of game layers * [Editor] Fix editor crash when shifting left/right, fix wrong up/down shifting * [Editor] Adjust quad point position and texture U/V relatively * [Editor] Hex values in info feature * [Editor] Fix crashes when scrolling with up/down keys on empty sounds/images lists * [Editor] Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed * [Server] Fix physics change by weak hook fix * [Server] Write log and sqlite files to storage unless given as absolute path * [Server] Add reason to vote mute, fix vote mute * [Server] Reset teams when restarting round * [Server] Report extra player info to master http * [Server] Fix CGun::Fire server crash * [Tooling] Add an optional vscode workspace * [Tooling] Add vim syntax files for config files * [Tooling] Add tests for int packer, huffman compression * [Tooling] Add more tests for hashing, CSemaphore and utf8 confusables - Add _service file to create the cargo_vendor tarball - Add BuildRequires cargo and rust to use rust for building - Fix branding-requires-unversioned hicolor-icon-theme warning OBS-URL: https://build.opensuse.org/request/show/1063520 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 06:31:24 +00:00
version https://git-lfs.github.com/spec/v1
Accepting request 1159918 from home:Kieltux:branches:games - Update to version 18.1: * [Client] Add tabs for favorite communities, separate country/type filters * [Editor] Better map settings input (autocompletion, validation) * [Client] Render loading message/indicator for vote options and rcon commands * [Client] Add flag search in settings * [Client] Add team-lock indicator to HUD * [Client] Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers * [Client] More efficient HTTP usage * [Client] Add time scale to debug graphs for constant scrolling speed * [Client/Server] Improve Windows logger, add virtual terminal support * [Client] Show extra "Reset Filter" button when no servers match filter * [Client] Ensure client window is maximized and active after restarting * [Client] Random skin improvements * [Client] Improve voting HUD * [Client] Keep console scrolling position during text selection * [Client] Only write files when changed * [Client] Show warnings after client close instead of preventing quitting * [Client] Fix switch screen and blackscreen OpenGL + Window borderless * [Client] Add placeholder country/type for servers without community * [Client] Don't show FPS during demo rendering * [Client] Validate skin names when loading * [Client] Allow background jobs to be aborted * [Client] save_replay improvements * [Client] Pick bg entities map without file extension * [Client/Server] Search most fitting allocation, not first fitting * [Editor] Increase WASD pan speed while holding shift * [Editor] Add "View" button to tele/switch drop down * [Editor] Make "Clean up game tiles" undoable * [Editor] Allow finer grid * [Editor] Add parallax to layer selector * [Editor] Add plus/minus buttons to numeric value selectors * [Editor] Fix quads * [Editor] Fix FPS drop when editing tiles layer properties * [Server] Make chat command arguments case-insensitive * [Server] Add /tpxy to teleport to specific position * [Server] Fix 0.7 armor being snapped as health * [Server] Small /practice improvements * [Server] Show kill messages also for 0.7 clients * [Server] Add /solo and /deep as practice commands * [Server] Expire team invites on player disconnect * [Server] Respond to vital pings with vital pongs OBS-URL: https://build.opensuse.org/request/show/1159918 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=35
2024-03-21 12:36:06 +00:00
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