* ------------------------------------------------------------------- Sat Nov 13 18:31:51 UTC 2021 - Carsten Ziepke - Update to version 15.6.2 * [Client] Lots of prediction improvements, predict switch tiles * [Client] Select and copy from ingame console * [Client] Make emoticons smoother * [Client] Improve fullscreen and allow ingame resolution changes * [Client] Add colors for console window (cl_show_console 1 on Windows) * [Client] Display colors for strong / weak hook states * [Client] Allow zooming to levels (e.g. zoom 5) * [Client] Improved debug graphs * [Client] Add ctrl+backspace for ingame console * [Client] Update server list silently * [Client] Add a new failure log level to the HTTP module * [Client] Add inp_translated_keys 1 to use local keyboard layout * [Client] Disable chat sounds when recording without chat * [Editor] Better entity explanations at bottom of screen * [Server] Add /team -1 to join first empty team * [Server] Try to fix start line skipping * [Server] Allow antibot to get more insight into network * [Server] Make teehistorian easier to reproduce * [Server] Split long system messages into two lines ------------------------------------------------------------------- Fri Sep 17 13:38:47 UTC 2021 - Carsten Ziepke - Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner ------------------------------------------------------------------- Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen - Update to version 15.4 * More colors from components in consoles * Add dummy_reset and remove +resetdummy * Local ranking info viewable ingame (/top5, /rank) * Add swap functionality for teams (/swap) * Add: Menu tabs animations * Add: Color picker in settings * Add: Better sliders and lists * Add: Indicate strength of hook in nameplates * Freeview mouse moves faster when zoomed out * New chat look * Show friends on spectate tab * Warn new players about name with points * Smooth dynamic camera * Optimize UI rendering * Add menu background maps * Add changeable assets in settings * Add new renderer, looks more consistent with ingame * New start menu adapted from Teeworlds 0.7 * A lot other changes, see https://ddnet.tw/downloads/ - Drop upstream merged steam-api.patch ------------------------------------------------------------------- Sat Aug 29 13:23:28 UTC 2020 - Matthias Mailänder - initial packaging of version 14.5.1