- Update to version 15.5.4 * Add client-side HTTP server info (instantaneous, secure, raw data from https://master1.ddnet.tw/ddnet/15/servers.json) * Predict tune zones for characters, allow unpredicted tune zone settings for projectiles and lasers * Steam: Support connecting to hostname (for example steam://run/412220//ger2.ddnet.tw:8303/) * Implement HSL sliders * Add hookcollision color changeable in HUD * Remove "Show only supported" resolutions switch from graphics tab * Remove texture quality config * HiDPI-aware resolution list * Fix some buttons in menus * Set all Intel GPU Windows players to OpenGL 2.0 by default * Fix composed binds involving F-keys * Differentiate better between window modes * Fix out of list clip clickable/hoverable items * Center more tees in graphics * Fix auto-reconnect while in game * Fix parsing an ipv6 address without port * Avoid spawn effect being clipped for spawning player * Fix serverbrowser crash * Make pixel alignment numerical more robust when scrolling * Compress IPv6 string representations according to RFC5952 * Fix crash when sorting empty friend list * Fix X11 notifications * Differenciate between width and height for body part * Add better support for compose binds in demo menu * Print GPU info into console * Fix infinite loop in editor when changing height * Make sure ctrl+shift+s works same as clicking UI * Disable swap properly since it's still broken * Fix multiple crashes with super * Add new tune: hammer_hit_fire_delay * Fix team rank updating not working * Lower save/swap punishment * Fix duplicate uuid index in maps edited by tools - Add BuildRequires Mesa-libGLESv3-devel - Run spec-cleaner OBS-URL: https://build.opensuse.org/request/show/919766 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
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-------------------------------------------------------------------
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Fri Sep 17 13:38:47 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
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- Update to version 15.5.4
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* Add client-side HTTP server info (instantaneous, secure, raw
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data from https://master1.ddnet.tw/ddnet/15/servers.json)
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* Predict tune zones for characters, allow unpredicted
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tune zone settings for projectiles and lasers
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* Steam: Support connecting to hostname
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(for example steam://run/412220//ger2.ddnet.tw:8303/)
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* Implement HSL sliders
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* Add hookcollision color changeable in HUD
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* Remove "Show only supported" resolutions switch from
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graphics tab
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* Remove texture quality config
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* HiDPI-aware resolution list
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* Fix some buttons in menus
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* Set all Intel GPU Windows players to OpenGL 2.0 by default
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* Fix composed binds involving F-keys
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* Differentiate better between window modes
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* Fix out of list clip clickable/hoverable items
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* Center more tees in graphics
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* Fix auto-reconnect while in game
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* Fix parsing an ipv6 address without port
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* Avoid spawn effect being clipped for spawning player
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* Fix serverbrowser crash
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* Make pixel alignment numerical more robust when scrolling
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* Compress IPv6 string representations according to RFC5952
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* Fix crash when sorting empty friend list
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* Fix X11 notifications
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* Differenciate between width and height for body part
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* Add better support for compose binds in demo menu
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* Print GPU info into console
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* Fix infinite loop in editor when changing height
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* Make sure ctrl+shift+s works same as clicking UI
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* Disable swap properly since it's still broken
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* Fix multiple crashes with super
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* Add new tune: hammer_hit_fire_delay
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* Fix team rank updating not working
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* Lower save/swap punishment
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* Fix duplicate uuid index in maps edited by tools
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- Add BuildRequires Mesa-libGLESv3-devel
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- Run spec-cleaner
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-------------------------------------------------------------------
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Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to version 15.4
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* More colors from components in consoles
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* Add dummy_reset and remove +resetdummy
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* Local ranking info viewable ingame (/top5, /rank)
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* Add swap functionality for teams (/swap)
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* Add: Menu tabs animations
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* Add: Color picker in settings
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* Add: Better sliders and lists
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* Add: Indicate strength of hook in nameplates
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* Freeview mouse moves faster when zoomed out
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* New chat look
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* Show friends on spectate tab
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* Warn new players about name with points
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* Smooth dynamic camera
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* Optimize UI rendering
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* Add menu background maps
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* Add changeable assets in settings
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* Add new renderer, looks more consistent with ingame
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* New start menu adapted from Teeworlds 0.7
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* A lot other changes, see https://ddnet.tw/downloads/
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- Drop upstream merged steam-api.patch
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-------------------------------------------------------------------
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Sat Aug 29 13:23:28 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>
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- initial packaging of version 14.5.1
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