ddnet/ddnet.changes
Matthias Mailänder bdbaa33c73 Accepting request 934364 from home:Kieltux:branches:games
- Update to version 15.7
  * [Client] Make opening files for reading on windows case
    insensitive (again)
  * [Client] Increase console backlog size from 64 KB to 1 MB
  * [Client] Fix cutting demos from KoG server
  * [Client] Fix steam names being cut off inside utf8 codepoints
  * [Client] Make laser doors show correctly when spectating
    other players
  * [Client] Improve performance of SnapFindItem for extended
    item types
  * [Client] Fix spacing in HUD settings for 5:4 resolution
  * [Client] Fix serverinfo json parser to work with system
    libjsonparser
  * [Client] Don't overflow network statistics in debug view
  * [Client] Fix search bar cursor position with empty text
  * [Client] Fix killmessage-colored player names
  * [Editor] Allow zooming any distance in editor
    (cl_limit_max_zoom_level 0)
  * [Editor] Use wasd to navigate in editor
  * [Server] Server can disable dummy functionality in client
  * [Server] sv_plasma_per_sec 0 disables firing
  * [Server] Optimize entity sending
  * [Tools] Fix map_extract
  * [Tools] Lots of TSAN, UBSAN, ASAN fixes
  * [Tools] Support ASAN manual memory poisoning for pool
    allocators

OBS-URL: https://build.opensuse.org/request/show/934364
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=9
2021-11-28 18:13:29 +00:00

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Sun Nov 28 06:13:49 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.7
* [Client] Make opening files for reading on windows case
insensitive (again)
* [Client] Increase console backlog size from 64 KB to 1 MB
* [Client] Fix cutting demos from KoG server
* [Client] Fix steam names being cut off inside utf8 codepoints
* [Client] Make laser doors show correctly when spectating
other players
* [Client] Improve performance of SnapFindItem for extended
item types
* [Client] Fix spacing in HUD settings for 5:4 resolution
* [Client] Fix serverinfo json parser to work with system
libjsonparser
* [Client] Don't overflow network statistics in debug view
* [Client] Fix search bar cursor position with empty text
* [Client] Fix killmessage-colored player names
* [Editor] Allow zooming any distance in editor
(cl_limit_max_zoom_level 0)
* [Editor] Use wasd to navigate in editor
* [Server] Server can disable dummy functionality in client
* [Server] sv_plasma_per_sec 0 disables firing
* [Server] Optimize entity sending
* [Tools] Fix map_extract
* [Tools] Lots of TSAN, UBSAN, ASAN fixes
* [Tools] Support ASAN manual memory poisoning for pool
allocators
-------------------------------------------------------------------
Sat Nov 13 18:31:51 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.6.2
* [Client] Lots of prediction improvements, predict switch tiles
* [Client] Select and copy from ingame console
* [Client] Make emoticons smoother
* [Client] Improve fullscreen and allow ingame resolution changes
* [Client] Add colors for console window
* [Client] Display colors for strong / weak hook states
* [Client] Allow zooming to levels (e.g. zoom 5)
* [Client] Improved debug graphs
* [Client] Add ctrl+backspace for ingame console
* [Client] Update server list silently
* [Client] Add a new failure log level to the HTTP module
* [Client] Add inp_translated_keys 1 to use local keyboard layout
* [Client] Disable chat sounds when recording without chat
* [Editor] Better entity explanations at bottom of screen
* [Server] Add /team -1 to join first empty team
* [Server] Try to fix start line skipping
* [Server] Allow antibot to get more insight into network
* [Server] Make teehistorian easier to reproduce
* [Server] Split long system messages into two lines
-------------------------------------------------------------------
Fri Sep 17 13:38:47 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.5.4
* Add client-side HTTP server info (instantaneous, secure, raw
data from https://master1.ddnet.tw/ddnet/15/servers.json)
* Predict tune zones for characters, allow unpredicted
tune zone settings for projectiles and lasers
* Steam: Support connecting to hostname
(for example steam://run/412220//ger2.ddnet.tw:8303/)
* Implement HSL sliders
* Add hookcollision color changeable in HUD
* Remove "Show only supported" resolutions switch from
graphics tab
* Remove texture quality config
* HiDPI-aware resolution list
* Fix some buttons in menus
* Set all Intel GPU Windows players to OpenGL 2.0 by default
* Fix composed binds involving F-keys
* Differentiate better between window modes
* Fix out of list clip clickable/hoverable items
* Center more tees in graphics
* Fix auto-reconnect while in game
* Fix parsing an ipv6 address without port
* Avoid spawn effect being clipped for spawning player
* Fix serverbrowser crash
* Make pixel alignment numerical more robust when scrolling
* Compress IPv6 string representations according to RFC5952
* Fix crash when sorting empty friend list
* Fix X11 notifications
* Differenciate between width and height for body part
* Add better support for compose binds in demo menu
* Print GPU info into console
* Fix infinite loop in editor when changing height
* Make sure ctrl+shift+s works same as clicking UI
* Disable swap properly since it's still broken
* Fix multiple crashes with super
* Add new tune: hammer_hit_fire_delay
* Fix team rank updating not working
* Lower save/swap punishment
* Fix duplicate uuid index in maps edited by tools
- Add BuildRequires Mesa-libGLESv3-devel
- Run spec-cleaner
-------------------------------------------------------------------
Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 15.4
* More colors from components in consoles
* Add dummy_reset and remove +resetdummy
* Local ranking info viewable ingame (/top5, /rank)
* Add swap functionality for teams (/swap)
* Add: Menu tabs animations
* Add: Color picker in settings
* Add: Better sliders and lists
* Add: Indicate strength of hook in nameplates
* Freeview mouse moves faster when zoomed out
* New chat look
* Show friends on spectate tab
* Warn new players about name with points
* Smooth dynamic camera
* Optimize UI rendering
* Add menu background maps
* Add changeable assets in settings
* Add new renderer, looks more consistent with ingame
* New start menu adapted from Teeworlds 0.7
* A lot other changes, see https://ddnet.tw/downloads/
- Drop upstream merged steam-api.patch
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Sat Aug 29 13:23:28 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>
- initial packaging of version 14.5.1