Jan Engelhardt
f03b9ea909
@jengelh all of your patches are upstream now :)
One minor difference with your "nolimit" fix, the upstream has chosen to emit a warning instead of an error:
f8b1336bbc (diff-737f0ad7650b480ebdf2807f16ae18ca)
- update to 5.1.1
* Fixed: texture name array: the maximum possible string size is
now supported.
* Fixed: some warnings and errors with old versions of pkg-config
and gcc
* Fixed: Aliasing errors (caused crashes on some architectures,
such as sparc64)
* Can now build WADs with an arbitrary number of lumps. A warning
is emitted when more than 4046 are included (vanilla Doom limit).
- remove 0001-increase-array-size-for-char-tname-variable-51.patch
* upstreamed in 7024dd74a33780ef2dbdf614f4e52526cc3ab457
- remove 0001-Fix-strict-aliasing-violations.patch
* upstreamed in 85d821dd3c145be1a998ca2a704930caaad73030
- remove deutex-proto.diff
* upstreamed in 07bd0a5083fc15db20bee9056511bd3e10dd1362
- remove deutex-nolimit.diff
* fixed in f8b1336bbcb7bc387d3e856cc7c9f75697cd0f0b
- remove deprecated BuildRoot option
OBS-URL: https://build.opensuse.org/request/show/562640
OBS-URL: https://build.opensuse.org/package/show/games:tools/deutex?expand=0&rev=6
62 lines
2.0 KiB
RPMSpec
62 lines
2.0 KiB
RPMSpec
#
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# spec file for package deutex
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#
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# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: deutex
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Version: 5.1.1
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Release: 0
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Summary: WAD composer for Doom and related games
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License: GPL-2.0+
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Group: Development/Tools/Other
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#Historic-Url: http://www.teaser.fr/~amajorel/deutex/
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URL: https://github.com/Doom-Utils/deutex
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Source: https://github.com/Doom-Utils/deutex/releases/download/v%version/%name-%version.tar.xz
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Source2: https://github.com/Doom-Utils/deutex/releases/download/v%version/%name-%version.tar.xz.sig
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BuildRequires: asciidoc
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BuildRequires: automake
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BuildRequires: pkgconfig
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%description
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DeuTex is a .wad file composer for Doom, Heretic, Hexen and Strife.
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It can be used to extract the lumps of a WAD and save them as
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individual files. Conversely, it can also build a WAD from separate
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files. When extracting a lump to a file, it does not just copy the
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raw data, it converts it to an appropriate format (such as PNG for
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graphics, WAVE for audio samples, etc.). Conversely, when it reads
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files for inclusion in PWADs, it does the necessary conversions (for
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example, from PPM to Doom picture format). In addition, DeuTex has
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functions such as merging WADs.
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%prep
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%setup -q
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%build
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autoreconf -fiv
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%configure
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make %{?_smp_mflags}
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%install
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%make_install
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%files
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%_bindir/*
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%_mandir/man6/%name.6%ext_man
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%doc COPYING COPYING.LIB
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%changelog
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