Jan Engelhardt
f03b9ea909
@jengelh all of your patches are upstream now :)
One minor difference with your "nolimit" fix, the upstream has chosen to emit a warning instead of an error:
f8b1336bbc (diff-737f0ad7650b480ebdf2807f16ae18ca)
- update to 5.1.1
* Fixed: texture name array: the maximum possible string size is
now supported.
* Fixed: some warnings and errors with old versions of pkg-config
and gcc
* Fixed: Aliasing errors (caused crashes on some architectures,
such as sparc64)
* Can now build WADs with an arbitrary number of lumps. A warning
is emitted when more than 4046 are included (vanilla Doom limit).
- remove 0001-increase-array-size-for-char-tname-variable-51.patch
* upstreamed in 7024dd74a33780ef2dbdf614f4e52526cc3ab457
- remove 0001-Fix-strict-aliasing-violations.patch
* upstreamed in 85d821dd3c145be1a998ca2a704930caaad73030
- remove deutex-proto.diff
* upstreamed in 07bd0a5083fc15db20bee9056511bd3e10dd1362
- remove deutex-nolimit.diff
* fixed in f8b1336bbcb7bc387d3e856cc7c9f75697cd0f0b
- remove deprecated BuildRoot option
OBS-URL: https://build.opensuse.org/request/show/562640
OBS-URL: https://build.opensuse.org/package/show/games:tools/deutex?expand=0&rev=6
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-------------------------------------------------------------------
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Tue Jan 9 00:09:12 UTC 2018 - avindra@opensuse.org
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- update to 5.1.1
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* Fixed: texture name array: the maximum possible string size is
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now supported.
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* Fixed: some warnings and errors with old versions of pkg-config
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and gcc
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* Fixed: Aliasing errors (caused crashes on some architectures,
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such as sparc64)
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* Can now build WADs with an arbitrary number of lumps. A warning
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is emitted when more than 4046 are included (vanilla Doom limit).
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- remove 0001-increase-array-size-for-char-tname-variable-51.patch
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* upstreamed in 7024dd74a33780ef2dbdf614f4e52526cc3ab457
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- remove 0001-Fix-strict-aliasing-violations.patch
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* upstreamed in 85d821dd3c145be1a998ca2a704930caaad73030
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- remove deutex-proto.diff
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* upstreamed in 07bd0a5083fc15db20bee9056511bd3e10dd1362
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- remove deutex-nolimit.diff
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* fixed in f8b1336bbcb7bc387d3e856cc7c9f75697cd0f0b
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- remove deprecated BuildRoot option
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-------------------------------------------------------------------
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Mon Jan 1 18:18:37 UTC 2018 - jengelh@inai.de
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- Add 0001-increase-array-size-for-char-tname-variable-51.patch,
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0001-Fix-strict-aliasing-violations.patch
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- Explain some changelog entries better.
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-------------------------------------------------------------------
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Mon Jan 1 07:58:11 UTC 2018 - avindra@opensuse.org
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- update to 5.1.0
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* The -overwrite option now works.
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* Levels are extracted/inserted in a way to preserve GL nodes.
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* Inserting pictures with a height of 1 pixel no longer causes
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a malloc error, and allows the operation of rebuilding a
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Doom 1 or 2 IWAD.
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* Texture lump file names can now be overridden.
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* Support reading and writing sprite offsets based on PNG
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"grAb" chunks (cf. grabpng package) in a manner compatible
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with SLADE and ZDoom. wadinfo.txt overrides these offsets
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unless -pngoffsets is used.
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- includes 5.0.0
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* Removed DeuSF program mode.
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* Removed command line options used by WinTex.
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* Removed MS-DOS and OS/2 support code.
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* Removed the "-man" option from deutex.
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* Removed incomplete Rise of the Triad support.
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* PNG support added. This is the default extraction format now.
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* Sun Audio (.au) and Creative .voc sound file format support
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has been removed. RIFF WAVE is the only supported format.
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* Full sound lumps from the WAD are always extracted (-fullsnd
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option).
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* MIDI files can be included just by being named *.mid, and are
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extracted to the same file name extension.
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* Log file support has been removed, in favor of the user doing
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a shell redirection (e.g. with > or 2>) instead.
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* Arch-vile sprites are now extracted and inserted using
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literal names for sprites with the '[' and ']' characters in
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names (were illegal in DOS), and sprite names with '\' are
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now altered to use '^' on-disk, matching the ZDoom PK3
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standard.
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* Graphics with a height > 128 and < 256 are now inserted into
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Doom WAD files correctly.
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* UDMF (Universal Doom Map Format) support.
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- remove patches obsoleted by upstream cleanup and refactoring
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* deutex-automake.diff
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* deutex-braces.diff
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* deutex-init-stdfp.diff
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- check_types removed (b76fafa6fee9a64929e7b1087ac36ea3ce39e27d)
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* deutex-soundbuf.diff
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- rebase deutex-proto.diff
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- rebase deutex-nolimit.diff
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- renumber patches
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-------------------------------------------------------------------
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Fri Jul 7 14:49:32 UTC 2017 - jengelh@inai.de
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- Add deutex-nolimit.diff: raise limit for WAD directory reading
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-------------------------------------------------------------------
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Wed Feb 22 16:47:15 UTC 2012 - jreidinger@suse.com
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- add explicit buildrequires for autotools
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- use license format conforming SPDX
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-------------------------------------------------------------------
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Tue Jun 7 20:57:13 UTC 2011 - jengelh@medozas.de
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- update to deutex-4.4.902
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- start specfile afresh
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-------------------------------------------------------------------
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Mon Aug 23 10:13:21 UTC 2010 - jengelh@medozas.de
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- (imported changelog entry from non-Fedora based spec file)
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* deutex-4.4.0 package
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* fixed crash in check_types
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* fix types such that deutex works on 64-bit
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-------------------------------------------------------------------
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Sat Nov 8 16:49:24 CET 2008 - prusnak@suse.cz
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- fix overflows (overflow.patch)
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-------------------------------------------------------------------
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Sun Dec 23 09:03:00 CET 2007 - claes.backstrom@fsfe.org
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- Initial package built from Fedora package (4.4.0-6)
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